Player Matchup

Agni
Agni
Gold II
 
Agni
Gold II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
Felinos91
Cu Chulainn
Silver II
Level 150
God Stats
1W - 1L
1,657 SR
Queue Stats
6W - 7L
1,501 MMR
Party 1
Loki
Loki
Silver II
dyonn
Loki
Silver II
Level 157
God Stats
1W - 0L
1,469 SR
Queue Stats
6W - 7L
1,501 MMR
Party 1
Charybdis
Charybdis
Gold II
iSaibotLEL
Charybdis
Gold II
Level 122
God Stats
7W - 4L
1,500 SR
Queue Stats
242W - 231L
1,510 MMR
Solo
Ymir
Ymir
Silver III
iSoUnderratedTV
Ymir
Silver III
Level 107
God Stats
2W - 0L
1,499 SR
Queue Stats
77W - 75L
1,414 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 138
1,525 SR
1,485 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 142
1,522 SR
1,484 MMR
Vulcan
Vulcan
Gold V
 
Vulcan
Gold V
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nemesis
Nemesis
Bronze III
BKeatt
Nemesis
Bronze III
Level 166
God Stats
0W - 1L
1,353 SR
Queue Stats
11W - 9L
1,457 MMR
Solo
Nut
Nut
Gold IV
SoggyBluWaffles
Nut
Gold IV
Level 82
God Stats
1W - 2L
1,709 SR
Queue Stats
35W - 40L
1,504 MMR
Solo
King Arthur
King Arthur
Gold III
The_Bananator
King Arthur
Gold III
Level 257
God Stats
4W - 6L
1,548 SR
Queue Stats
348W - 354L
1,382 MMR
Solo
Xing Tian
Xing Tian
Gold IV
huntersmeet
Xing Tian
Gold IV
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,575 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
0 / 3 / 0
8,789
549
7,754
7,198
1,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cu Chulainn
Felinos91
Cu Chulainn
16
5 / 2 / 2
10,146
634
10,126
15,180
10,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
dyonn
Loki
14
3 / 1 / 3
8,357
522
4,457
9,896
2,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
iSaibotLEL
Charybdis
16
3 / 2 / 7
9,548
597
7,803
9,105
3,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 1 / 6
8,461
529
4,912
11,194
8,689
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
LancelotThorCamazotzMulan

VS

Bans
JormungandrThanatosAo KuangZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
3 / 0 / 1
8,436
527
12,197
4,920
1,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
BKeatt
Nemesis
13
2 / 2 / 2
7,582
474
5,961
12,692
4,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 7 / 0
7,355
460
3,191
10,718
3,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

King Arthur
The_Bananator
King Arthur
9
3 / 3 / 0
6,690
418
4,781
9,509
4,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
huntersmeet
Xing Tian
11
0 / 2 / 0
7,065
442
2,151
12,445
6,705
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
14
Kills
9
9
Deaths
14
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
0
3
0
0
L
Vulcan
 
Vulcan
3
0
1
3.5
L
Nemesis
BKeatt
Nemesis
2
2
2
1.5
W
Cu Chulainn
Felinos91
Cu Chulainn
5
2
2
3
L
1
7
0
0.14
L
King Arthur
The_Bananator
King Arthur
3
3
0
1
W
Loki
dyonn
Loki
3
1
3
4.5
L
Xing Tian
huntersmeet
Xing Tian
0
2
0
0
W
Charybdis
iSaibotLEL
Charybdis
3
2
7
3.25
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,052
Damage
28,281
52,573
Taken
50,284
26,499
Mitigated
19,913
15,602
Healing
13,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
7,754
332
0
760
7,198
1,822
0
4,219
2,716
68,911
0
L
Vulcan
 
Vulcan
12,197
280
0
530
4,920
1,501
450
2,652
1,960
72,727
1,002
L
Nemesis
BKeatt
Nemesis
5,961
2,211
0
5,606
12,692
4,303
0
1,041
11,328
0
50,456
W
Cu Chulainn
Felinos91
Cu Chulainn
10,126
1,892
0
5,612
15,180
10,113
0
1,131
14,026
5,982
71,445
L
3,191
1,882
0
1,848
10,718
3,280
596
2,807
7,834
0
38,603
L
King Arthur
The_Bananator
King Arthur
4,781
858
0
1,813
9,509
4,124
0
134
8,886
0
24,850
W
Loki
dyonn
Loki
4,457
1,190
0
4,568
9,896
2,802
0
2,608
7,128
0
60,538
L
Xing Tian
huntersmeet
Xing Tian
2,151
183
1,494
2,378
12,445
6,705
29
5,516
6,456
14,233
2,267
W
Charybdis
iSaibotLEL
Charybdis
7,803
3,193
0
3,463
9,105
3,073
713
928
8,169
0
82,904
W
4,912
1,197
0
1,199
11,194
8,689
42
4,786
6,167
25,401
795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,301
Gold Earned
37,128
554
Minions Killed
379
0
Camps Cleared
0
1,598,680
Distance Traveled
1,442,515
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,789
549
142
9
0
314,017
5
L
Vulcan
8,436
527
144
9
0
358,648
6
L
Nemesis
7,582
474
87
5
0
342,223
2
W
Cu Chulainn
10,146
634
139
9
0
310,329
5
L
Nut
7,355
460
72
5
0
265,884
7
L
King Arthur
6,690
418
45
3
0
148,981
0
W
Loki
8,357
522
101
6
0
376,018
5
L
Xing Tian
7,065
442
31
2
0
326,779
5
W
Charybdis
9,548
597
136
9
0
296,347
2
W
Ymir
8,461
529
36
2
0
301,969
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role