Player Matchup

Cerberus
Cerberus
OldAgeDoom
Cerberus
Level 114
God Stats
3W - 3L
1,500 SR
Queue Stats
156W - 150L
1,409 Elo+
Solo
Osiris
Osiris
ShadowXninja251
Osiris
Level 156
God Stats
1W - 1L
1,270 SR
Queue Stats
9W - 12L
1,401 Elo+
Party 1
Susano
Susano
U Mad Bro lul
Susano
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 1L
1,856 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
dragon_queen1063
Morgan Le Fay
Level 86
God Stats
3W - 6L
1,346 SR
Queue Stats
54W - 59L
1,470 Elo+
Solo
Hachiman
Hachiman
jonathanian
Hachiman
Level 148
God Stats
2W - 0L
1,748 SR
Queue Stats
4W - 4L
1,516 Elo+
Party 1
Team Averages
Level 113
1,473 SR
1,530 Elo+

VS

Team Averages
Level 117
1,563 SR
1,544 Elo+
Athena
Athena
Leon S Kendo
Athena
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 47L
1,523 Elo+
Solo
Set
Set
LouseKisser
Set
Level 123
God Stats
2W - 5L
1,415 SR
Queue Stats
44W - 24L
1,622 Elo+
Solo
The Morrigan
The Morrigan
Najh98
The Morrigan
Level 122
God Stats
5W - 9L
1,573 SR
Queue Stats
5W - 9L
1,540 Elo+
Solo
Arachne
Arachne
Thruun
Arachne
Level 99
God Stats
159W - 121L
1,607 SR
Queue Stats
199W - 192L
1,519 Elo+
Solo
Persephone
Persephone
mikaxaqckerman
Persephone
Level 102
God Stats
2W - 1L
1,720 SR
Queue Stats
73W - 69L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
OldAgeDoom
Cerberus
13
1 / 1 / 7
8,419
1,203
7,209
7,149
6,186
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
2 / 1 / 5
7,658
1,094
4,238
4,140
3,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
5 / 2 / 4
8,510
1,216
9,251
5,929
1,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
dragon_queen1063
Morgan Le Fay
13
1 / 1 / 10
8,042
1,149
4,048
4,390
2,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
jonathanian
Hachiman
13
3 / 1 / 6
8,265
1,181
6,266
3,226
1,358
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

333

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
1 / 1 / 4
8,813
1,259
3,388
7,107
6,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

13
2 / 3 / 3
8,060
1,151
8,014
8,665
6,063
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

The Morrigan
Najh98
The Morrigan
13
0 / 1 / 3
7,783
1,112
2,144
4,680
1,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
Thruun
Arachne
13
3 / 3 / 1
8,490
1,213
6,503
9,347
3,793
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
mikaxaqckerman
Persephone
12
0 / 4 / 3
6,946
992
2,563
4,912
1,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
12
Kills
6
6
Deaths
12
32
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Athena
1
1
4
3
L
2
3
3
1.17
L
The Morrigan
Najh98
The Morrigan
0
1
3
1.5
W
Cerberus
OldAgeDoom
Cerberus
1
1
7
4.5
W
2
1
5
4.5
L
Arachne
Thruun
Arachne
3
3
1
1.17
W
5
2
4
3.5
W
Morgan Le Fay
dragon_queen1063
Morgan Le Fay
1
1
10
6
W
Hachiman
jonathanian
Hachiman
3
1
6
6
L
Persephone
mikaxaqckerman
Persephone
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,012
Damage
22,612
24,834
Taken
34,711
14,808
Mitigated
19,486
3,805
Healing
3,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
3,388
424
0
986
7,107
6,804
0
2,562
4,545
10,276
0
L
8,014
3,608
0
1,166
8,665
6,063
0
2,441
6,224
0
30,167
L
The Morrigan
Najh98
The Morrigan
2,144
292
0
0
4,680
1,404
0
1,539
3,141
24,445
0
W
Cerberus
OldAgeDoom
Cerberus
7,209
263
0
2,246
7,149
6,186
0
2,322
4,771
11,865
788
W
4,238
799
0
0
4,140
3,350
0
1,845
2,197
0
10,929
L
Arachne
Thruun
Arachne
6,503
3,403
0
1,690
9,347
3,793
0
2,593
6,754
0
13,402
W
9,251
1,326
0
0
5,929
1,881
0
2,273
3,566
0
13,732
W
Morgan Le Fay
dragon_queen1063
Morgan Le Fay
4,048
510
0
676
4,390
2,033
0
646
3,744
23,174
0
W
Hachiman
jonathanian
Hachiman
6,266
3,168
0
883
3,226
1,358
0
765
2,461
0
32,273
L
Persephone
mikaxaqckerman
Persephone
2,563
306
0
90
4,912
1,422
0
1,541
3,361
5,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,894
Gold Earned
40,092
173
Minions Killed
127
4
Camps Cleared
8
719,492
Distance Traveled
692,603
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,813
1,259
10
1
1
138,607
0
L
Set
8,060
1,151
43
6
1
157,508
0
L
The Morrigan
7,783
1,112
46
7
4
136,597
0
W
Cerberus
8,419
1,203
25
4
0
164,082
0
W
Osiris
7,658
1,094
13
2
1
152,074
0
L
Arachne
8,490
1,213
19
3
2
161,457
5
W
Susano
8,510
1,216
9
1
1
133,625
0
W
Morgan Le Fay
8,042
1,149
43
6
1
137,994
0
W
Hachiman
8,265
1,181
83
12
1
131,717
0
L
Persephone
6,946
992
9
1
0
98,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role