Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
CrakSpyder
Atlas
Level 163
God Stats
9W - 7L
1,511 SR
Queue Stats
114W - 149L
1,482 Elo+
Solo
Yu Huang
Yu Huang
JustinOwO
Yu Huang
Level 75
God Stats
7W - 7L
1,471 SR
Queue Stats
42W - 52L
1,535 Elo+
Solo
Ra
Ra
ghostrider6212
Ra
Level 157
God Stats
11W - 9L
1,539 SR
Queue Stats
65W - 58L
1,522 Elo+
Solo
Loki
Loki
tungpi777
Loki
Level 109
God Stats
78W - 15L
1,967 SR
Queue Stats
114W - 19L
1,904 Elo+
Solo
Team Averages
Level 124
1,598 SR
1,588 Elo+

VS

Team Averages
Level 111
1,630 SR
1,491 Elo+
Ganesha
Ganesha
Downtownbaby
Ganesha
Level 160
God Stats
0W - 1L
1,658 SR
Queue Stats
76W - 85L
1,556 Elo+
Party 1
Merlin
Merlin
ElTress3345
Merlin
Level 62
God Stats
53W - 75L
1,414 SR
Queue Stats
147W - 196L
1,477 Elo+
Solo
Vulcan
Vulcan
ImSlabFaceKilla
Vulcan
Level 145
God Stats
4W - 5L
1,665 SR
Queue Stats
88W - 80L
1,536 Elo+
Solo
Loki
Loki
sin_nava76
Loki
Level 143
God Stats
20W - 18L
1,681 SR
Queue Stats
47W - 59L
1,472 Elo+
Solo
Medusa
Medusa
每天三杯黑咖啡
Medusa
Level 44
God Stats
0W - 1L
1,735 SR
Queue Stats
8W - 14L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
2 / 2 / 4
6,824
975
2,724
5,471
1,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atlas
13
5 / 2 / 6
7,329
1,047
6,135
6,763
4,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yu Huang
JustinOwO
Yu Huang
12
0 / 1 / 3
6,665
952
2,635
3,217
1,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

13
1 / 3 / 5
7,070
1,010
4,692
5,567
1,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
13
5 / 4 / 5
7,334
1,048
6,660
8,677
2,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Downtownbaby
Ganesha
12
1 / 2 / 7
6,859
980
3,963
7,344
4,868
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
8
0 / 0 / 0
5,406
772
168
105
23
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

12
1 / 3 / 1
6,415
916
4,993
4,244
1,278
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
7 / 4 / 3
7,736
1,105
5,229
6,500
2,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
3 / 4 / 8
7,395
1,056
8,917
8,547
2,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
31
13
Kills
12
12
Deaths
13
23
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
2
2
4
2
W
Atlas
5
2
6
4
L
Ganesha
Downtownbaby
Ganesha
1
2
7
2.25
L
Merlin
0
0
0
0
L
1
3
1
0.5
W
Yu Huang
JustinOwO
Yu Huang
0
1
3
1.5
W
1
3
5
1.17
L
7
4
3
2.13
W
Loki
5
4
5
1.88
L
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,846
Damage
23,270
29,695
Taken
26,740
11,690
Mitigated
11,320
3,609
Healing
4,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
2,724
904
0
1,077
5,471
1,570
1,157
2,588
2,883
0
15,021
W
Atlas
6,135
1,900
0
779
6,763
4,857
0
2,354
4,409
10,691
271
L
Ganesha
Downtownbaby
Ganesha
3,963
156
617
964
7,344
4,868
0
4,486
2,605
9,541
0
L
Merlin
168
0
0
69
105
23
0
0
105
853
0
L
4,993
118
0
798
4,244
1,278
0
2,242
1,896
18,050
544
W
Yu Huang
JustinOwO
Yu Huang
2,635
504
0
250
3,217
1,103
491
857
2,360
24,214
0
W
4,692
173
384
591
5,567
1,602
175
2,022
3,545
21,590
0
L
5,229
1,226
0
720
6,500
2,368
0
2,959
3,359
0
12,700
W
Loki
6,660
1,303
0
528
8,677
2,558
0
1,203
7,474
0
14,634
L
8,917
3,623
0
1,433
8,547
2,783
0
2,813
5,497
0
28,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,222
Gold Earned
33,811
164
Minions Killed
120
0
Camps Cleared
0
698,334
Distance Traveled
585,971
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,824
975
24
3
0
124,992
0
W
Atlas
7,329
1,047
10
1
0
142,866
0
L
Ganesha
6,859
980
11
2
0
138,866
0
L
Merlin
5,406
772
2
0
0
18,965
0
L
Vulcan
6,415
916
33
5
0
119,703
0
W
Yu Huang
6,665
952
63
9
0
125,339
0
W
Ra
7,070
1,010
49
7
0
148,579
0
L
Loki
7,736
1,105
26
4
0
152,399
0
W
Loki
7,334
1,048
18
3
0
156,558
0
L
Medusa
7,395
1,056
48
7
0
156,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role