Player Matchup

Nu Wa
Nu Wa
Ividici
Nu Wa
Level 124
God Stats
80W - 49L
1,716 SR
Queue Stats
1,253W - 1,305L
1,558 Elo+
Party 1
Da Ji
Da Ji
Mursiegalo
Da Ji
Level 64
God Stats
2W - 6L
1,363 SR
Queue Stats
149W - 143L
1,505 Elo+
Party 1
Jormungandr
Jormungandr
Noora2017
Jormungandr
Level 67
God Stats
3W - 4L
1,547 SR
Queue Stats
191W - 194L
1,438 Elo+
Party 1
Team Averages
Level 85
1,542 SR
1,500 Elo+

VS

Team Averages
Level 107
1,540 SR
1,556 Elo+
Chernobog
Chernobog
CremitayTal
Chernobog
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 17L
1,721 Elo+
Solo
Sylvanus
Sylvanus
Rodzu
Sylvanus
Level 148
God Stats
50W - 31L
1,671 SR
Queue Stats
63W - 52L
1,553 Elo+
Solo
Hel
Hel
originalniy_nic
Hel
Level 53
God Stats
3W - 6L
1,449 SR
Queue Stats
315W - 361L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ividici
Nu Wa
14
5 / 8 / 5
10,326
738
12,806
13,518
3,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
13
4 / 7 / 6
9,583
685
10,140
12,231
5,311
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Noora2017
Jormungandr
13
3 / 6 / 4
9,159
654
9,493
17,848
16,368
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CremitayTal
Chernobog
18
11 / 3 / 8
12,446
889
17,980
15,627
6,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Sylvanus
Rodzu
Sylvanus
18
7 / 3 / 13
12,119
866
12,748
15,138
17,271
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 6 / 8
9,896
707
5,717
11,808
3,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
49
12
Kills
20
21
Deaths
12
15
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chernobog
CremitayTal
Chernobog
11
3
8
5
L
Nu Wa
Ividici
Nu Wa
5
8
5
0.94
L
Da Ji
4
7
6
1
L
Jormungandr
Noora2017
Jormungandr
3
6
4
0.83
W
Sylvanus
Rodzu
Sylvanus
7
3
13
4.5
W
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,439
Damage
36,445
43,597
Taken
42,573
25,167
Mitigated
27,381
4,684
Healing
23,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
CremitayTal
Chernobog
17,980
11,276
0
6,167
15,627
6,209
1,810
9,138
6,481
0
81,092
L
Nu Wa
Ividici
Nu Wa
12,806
3,844
80
1,377
13,518
3,488
192
6,643
6,798
40,744
0
L
Da Ji
10,140
2,576
0
720
12,231
5,311
260
5,794
6,420
0
21,098
L
Jormungandr
Noora2017
Jormungandr
9,493
1,710
0
2,507
17,848
16,368
0
5,775
11,993
22,214
136
W
Sylvanus
Rodzu
Sylvanus
12,748
2,382
2,065
6,654
15,138
17,271
378
8,525
6,592
24,577
1,130
W
5,717
1,189
4,205
4,151
11,808
3,901
0
4,658
7,116
33,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,068
Gold Earned
34,461
119
Minions Killed
183
0
Camps Cleared
0
661,625
Distance Traveled
719,670
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
12,446
889
105
8
0
249,536
5
L
Nu Wa
10,326
738
70
5
0
200,834
0
L
Da Ji
9,583
685
18
1
0
253,809
0
L
Jormungandr
9,159
654
31
2
0
206,982
4
W
Sylvanus
12,119
866
23
2
0
236,041
0
W
Hel
9,896
707
55
4
0
234,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role