Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Auxilary
Artemis
Level 108
God Stats
3W - 2L
1,569 SR
Queue Stats
89W - 78L
1,560 Elo+
Solo
Gilgamesh
Gilgamesh
Conan4444
Gilgamesh
Level 46
God Stats
5W - 8L
1,362 SR
Queue Stats
325W - 319L
1,494 Elo+
Solo
Ah Puch
Ah Puch
CubFan0510
Ah Puch
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,264 Elo+
Solo
Merlin
Merlin
Oxny18
Merlin
Level 22
God Stats
0W - 2L
1,311 SR
Queue Stats
21W - 30L
1,326 Elo+
Solo
Team Averages
Level 70
1,449 SR
1,429 Elo+

VS

Team Averages
Level 149
1,373 SR
1,480 Elo+
Cerberus
Cerberus
AnsweredUser
Cerberus
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 68L
1,451 Elo+
Solo
Skadi
Skadi
FluffySuce
Skadi
Level 147
God Stats
9W - 8L
1,433 SR
Queue Stats
254W - 273L
1,527 Elo+
Party 1
Hera
Hera
GhostinFools 93
Hera
Level 176
God Stats
4W - 2L
1,385 SR
Queue Stats
119W - 127L
1,461 Elo+
Solo
Tyr
Tyr
Ketsh2A
Tyr
Level 175
God Stats
3W - 7L
1,253 SR
Queue Stats
255W - 275L
1,543 Elo+
Party 1
Bake Kujira
Bake Kujira
McPippington
Bake Kujira
Level 143
God Stats
3W - 6L
1,294 SR
Queue Stats
319W - 309L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
1 / 2 / 5
5,879
1,176
3,337
6,319
5,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Auxilary
Artemis
11
4 / 3 / 2
5,995
1,199
7,539
4,211
1,300
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Gilgamesh
Conan4444
Gilgamesh
11
2 / 1 / 5
5,626
1,125
4,808
5,180
3,555
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ah Puch
CubFan0510
Ah Puch
7
0 / 2 / 2
4,586
917
1,405
1,914
525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Oxny18
Merlin
6
0 / 1 / 0
4,473
895
350
746
117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AnsweredUser
Cerberus
10
0 / 1 / 8
5,917
1,183
2,565
4,885
4,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Skadi
11
1 / 2 / 6
6,048
1,210
4,011
4,761
1,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
5 / 1 / 2
6,647
1,329
4,105
2,983
941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tyr
10
1 / 2 / 7
5,853
1,171
3,561
4,298
2,749
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bake Kujira
McPippington
Bake Kujira
10
2 / 2 / 6
6,251
1,250
2,044
5,364
4,527
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
38
7
Kills
9
9
Deaths
8
14
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
2
5
1.75
W
Cerberus
AnsweredUser
Cerberus
0
1
8
4
L
Artemis
Auxilary
Artemis
4
3
2
1.67
L
Gilgamesh
Conan4444
Gilgamesh
2
1
5
4.5
L
Ah Puch
CubFan0510
Ah Puch
0
2
2
0.5
W
Skadi
1
2
6
2
W
5
1
2
6
W
Tyr
1
2
7
2.25
W
Bake Kujira
McPippington
Bake Kujira
2
2
6
2.5
L
Merlin
Oxny18
Merlin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,439
Damage
16,286
18,370
Taken
22,291
11,326
Mitigated
13,964
4,216
Healing
6,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,337
99
175
2,429
6,319
5,829
0
2,609
3,710
8,566
0
W
Cerberus
AnsweredUser
Cerberus
2,565
181
522
2,049
4,885
4,221
165
855
3,945
5,827
0
L
Artemis
Auxilary
Artemis
7,539
2,378
158
132
4,211
1,300
0
2,717
1,494
0
14,866
L
Gilgamesh
Conan4444
Gilgamesh
4,808
209
499
823
5,180
3,555
0
2,015
3,165
0
8,784
L
Ah Puch
CubFan0510
Ah Puch
1,405
42
0
0
1,914
525
0
490
1,424
3,067
0
W
Skadi
4,011
1,318
211
561
4,761
1,526
841
1,908
2,808
0
14,130
W
4,105
1,024
835
471
2,983
941
199
342
2,641
12,541
385
W
Tyr
3,561
204
723
543
4,298
2,749
106
1,078
3,056
0
5,143
W
Bake Kujira
McPippington
Bake Kujira
2,044
1,332
514
387
5,364
4,527
234
909
4,332
4,750
0
L
Merlin
Oxny18
Merlin
350
0
0
0
746
117
0
716
30
2,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,559
Gold Earned
30,716
51
Minions Killed
73
0
Camps Cleared
0
388,404
Distance Traveled
531,697
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,879
1,176
22
4
0
116,148
0
W
Cerberus
5,917
1,183
12
2
0
106,356
0
L
Artemis
5,995
1,199
21
4
0
86,150
0
L
Gilgamesh
5,626
1,125
7
1
0
111,637
0
L
Ah Puch
4,586
917
1
0
0
53,093
0
W
Skadi
6,048
1,210
19
4
0
100,984
0
W
Hera
6,647
1,329
30
6
0
96,242
0
W
Tyr
5,853
1,171
2
0
0
112,313
0
W
Bake Kujira
6,251
1,250
10
2
0
115,802
0
L
Merlin
4,473
895
0
0
0
21,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role