Player Matchup

Ares
Ares
Gold V
 
Ares
Gold V
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baba Yaga
Baba Yaga
Gold II
SPL1T x SW1FT
Baba Yaga
Gold II
Level 178
God Stats
9W - 9L
1,477 SR
Queue Stats
317W - 316L
1,632 MMR
Solo
Mulan
Mulan
Gold V
Shinnsei
Mulan
Gold V
Level 108
God Stats
0W - 3L
1,604 SR
Queue Stats
52W - 50L
1,553 MMR
Party 1
Serqet
Serqet
Gold II
Spartanec95
Serqet
Gold II
Level 67
God Stats
2W - 3L
1,588 SR
Queue Stats
255W - 243L
1,611 MMR
Solo
Apollo
Apollo
Gold I
zugr69
Apollo
Gold I
Level 108
God Stats
2W - 3L
1,512 SR
Queue Stats
163W - 170L
1,605 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 114
1,536 SR
1,580 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 152
1,643 SR
1,587 MMR
Ao Kuang
Ao Kuang
Gold I
Algiu
Ao Kuang
Gold I
Level 183
God Stats
1W - 1L
1,719 SR
Queue Stats
39W - 33L
1,661 MMR
Solo
King Arthur
King Arthur
Gold V
JTheReaper123
King Arthur
Gold V
Level 153
God Stats
1W - 0L
1,802 SR
Queue Stats
23W - 19L
1,579 MMR
Solo
Athena
Athena
Gold I
RoS v LocKiNG
Athena
Gold I
Level 141
God Stats
2W - 1L
1,726 SR
Queue Stats
78W - 78L
1,538 MMR
Solo
Artemis
Artemis
Gold II
hahagotya
Artemis
Gold II
Level 159
God Stats
11W - 7L
1,468 SR
Queue Stats
161W - 158L
1,575 MMR
Solo
Kukulkan
Kukulkan
Gold III
seanie2times
Kukulkan
Gold III
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 90L
1,582 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
1 / 4 / 0
4,878
488
2,487
9,574
4,682
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
SPL1T x SW1FT
Baba Yaga
10
0 / 2 / 1
5,534
553
3,426
5,010
1,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mulan
Shinnsei
Mulan
9
0 / 2 / 0
5,365
537
2,067
7,608
2,788
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Serqet
9
0 / 1 / 1
4,801
480
1,682
7,183
2,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
zugr69
Apollo
9
0 / 4 / 0
4,825
483
1,958
5,988
1,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
TiamatKaliSusanoLancelot

VS

Bans
KuzenboLokiThanatosCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Algiu
Ao Kuang
11
3 / 0 / 3
5,775
578
5,192
5,899
2,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
JTheReaper123
King Arthur
12
2 / 0 / 1
6,868
687
4,306
5,473
3,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

10
1 / 1 / 6
5,929
593
3,391
7,232
5,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
hahagotya
Artemis
12
7 / 0 / 0
7,246
725
4,763
4,347
1,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
seanie2times
Kukulkan
12
0 / 0 / 1
6,126
613
2,634
2,283
711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
13
13
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
4
0
0.25
W
Ao Kuang
Algiu
Ao Kuang
3
0
3
4.5
W
King Arthur
JTheReaper123
King Arthur
2
0
1
2.5
W
1
1
6
4
L
Baba Yaga
SPL1T x SW1FT
Baba Yaga
0
2
1
0.25
L
Mulan
Shinnsei
Mulan
0
2
0
0
L
Serqet
0
1
1
0.5
W
Artemis
hahagotya
Artemis
7
0
0
7
W
Kukulkan
seanie2times
Kukulkan
0
0
1
0.5
L
Apollo
zugr69
Apollo
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,620
Damage
20,286
35,363
Taken
25,234
12,790
Mitigated
13,127
6,598
Healing
8,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,487
485
0
846
9,574
4,682
0
3,806
5,768
16,510
0
W
Ao Kuang
Algiu
Ao Kuang
5,192
1,391
0
1,677
5,899
2,027
0
975
4,786
38,626
0
W
King Arthur
JTheReaper123
King Arthur
4,306
700
0
1,372
5,473
3,830
0
123
5,350
0
54,165
W
3,391
1,029
0
2,334
7,232
5,254
0
3,374
3,804
12,961
1,756
L
Baba Yaga
SPL1T x SW1FT
Baba Yaga
3,426
131
0
1,603
5,010
1,570
0
3,245
1,765
41,305
1,237
L
Mulan
Shinnsei
Mulan
2,067
396
0
2,236
7,608
2,788
0
123
7,485
0
33,435
L
Serqet
1,682
413
0
929
7,183
2,289
0
2,795
4,388
0
29,428
W
Artemis
hahagotya
Artemis
4,763
2,702
0
2,266
4,347
1,305
324
486
3,861
0
49,214
W
Kukulkan
seanie2times
Kukulkan
2,634
380
0
794
2,283
711
0
938
1,345
52,295
284
L
Apollo
zugr69
Apollo
1,958
995
0
984
5,988
1,461
0
1,185
4,803
0
28,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,403
Gold Earned
31,944
308
Minions Killed
368
0
Camps Cleared
0
1,040,689
Distance Traveled
1,086,902
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,878
488
25
3
0
219,768
2
W
Ao Kuang
5,775
578
71
7
0
274,273
2
W
King Arthur
6,868
687
84
8
0
201,455
0
W
Athena
5,929
593
18
2
0
230,065
5
L
Baba Yaga
5,534
553
88
9
0
191,622
3
L
Mulan
5,365
537
83
8
0
193,555
0
L
Serqet
4,801
480
63
6
0
229,055
1
W
Artemis
7,246
725
95
10
0
162,538
1
W
Kukulkan
6,126
613
100
10
0
218,571
0
L
Apollo
4,825
483
49
5
0
206,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role