Player Matchup

Izanami
Izanami
AdherentRuby1
Izanami
Level 156
God Stats
172W - 194L
1,485 SR
Queue Stats
546W - 627L
1,435 Elo+
Solo
Athena
Athena
CopingS
Athena
Level 44
God Stats
12W - 8L
1,455 SR
Queue Stats
314W - 368L
1,407 Elo+
Solo
Cthulhu
Cthulhu
Hawkingxxx
Cthulhu
Level 112
God Stats
7W - 7L
1,646 SR
Queue Stats
383W - 374L
1,515 Elo+
Solo
Kukulkan
Kukulkan
dannyherr
Kukulkan
Level 112
God Stats
136W - 113L
1,571 SR
Queue Stats
687W - 725L
1,439 Elo+
Solo
Discordia
Discordia
youngmoney127
Discordia
Level 112
God Stats
5W - 13L
1,485 SR
Queue Stats
119W - 142L
1,419 Elo+
Solo
Team Averages
Level 107
1,528 SR
1,443 Elo+

VS

Team Averages
Level 102
1,542 SR
1,474 Elo+
Hel
Hel
 
Hel
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
AGENTdaSNIPEman
Da Ji
Level 159
God Stats
88W - 77L
1,593 SR
Queue Stats
594W - 625L
1,547 Elo+
Solo
Chronos
Chronos
LetMeSoloHim927
Chronos
Level 47
God Stats
23W - 27L
1,484 SR
Queue Stats
28W - 30L
1,467 Elo+
Solo
Baron Samedi
Baron Samedi
Lizzie142
Baron Samedi
Level 109
God Stats
11W - 10L
1,369 SR
Queue Stats
142W - 153L
1,449 Elo+
Solo
Hun Batz
Hun Batz
niwatori2828jp
Hun Batz
Level 49
God Stats
4W - 0L
1,766 SR
Queue Stats
94W - 99L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
0 / 0 / 2
6,163
1,027
631
1,687
424
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Athena
CopingS
Athena
12
0 / 4 / 3
7,087
1,181
4,449
7,899
7,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Hawkingxxx
Cthulhu
12
3 / 2 / 2
7,524
1,254
10,531
6,212
5,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
dannyherr
Kukulkan
12
2 / 2 / 1
7,157
1,193
4,773
4,215
1,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Discordia
youngmoney127
Discordia
11
0 / 1 / 1
6,002
1,000
839
1,150
347
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

334

VS

Team 2 Tickets

335

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
2 / 0 / 5
7,282
1,214
1,736
4,691
1,867
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

13
4 / 1 / 5
7,989
1,332
6,717
6,496
3,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
1 / 2 / 6
6,903
1,151
6,086
5,731
1,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Lizzie142
Baron Samedi
12
0 / 1 / 6
6,748
1,125
1,396
3,004
1,420
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
12
2 / 1 / 3
7,003
1,167
3,610
6,301
2,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
5
Kills
9
9
Deaths
5
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
0
5
4.5
W
4
1
5
6.5
L
Izanami
0
0
2
1
L
Athena
CopingS
Athena
0
4
3
0.38
L
Cthulhu
Hawkingxxx
Cthulhu
3
2
2
2
W
1
2
6
2
W
Baron Samedi
Lizzie142
Baron Samedi
0
1
6
3
L
Kukulkan
dannyherr
Kukulkan
2
2
1
1.25
W
Hun Batz
2
1
3
3.5
L
Discordia
youngmoney127
Discordia
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,223
Damage
19,545
21,163
Taken
26,223
15,989
Mitigated
10,847
2,382
Healing
11,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
1,736
30
4,182
3,465
4,691
1,867
0
4,086
495
14,591
0
W
6,717
1,488
0
779
6,496
3,008
0
3,960
2,494
0
17,981
L
Izanami
631
440
0
143
1,687
424
0
1,136
551
0
9,400
L
Athena
CopingS
Athena
4,449
773
0
757
7,899
7,848
0
3,132
4,767
6,822
0
L
Cthulhu
Hawkingxxx
Cthulhu
10,531
81
118
410
6,212
5,588
0
2,733
3,479
20,926
924
W
6,086
843
0
80
5,731
1,946
0
4,728
929
12,313
0
W
Baron Samedi
Lizzie142
Baron Samedi
1,396
280
251
880
3,004
1,420
0
2,183
781
8,380
800
L
Kukulkan
dannyherr
Kukulkan
4,773
84
0
954
4,215
1,782
0
1,147
3,068
22,772
0
W
Hun Batz
3,610
801
0
1,477
6,301
2,606
0
4,676
1,499
0
18,108
L
Discordia
youngmoney127
Discordia
839
0
0
0
1,150
347
0
976
174
2,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,933
Gold Earned
35,925
121
Minions Killed
116
3
Camps Cleared
9
474,857
Distance Traveled
619,621
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,282
1,214
32
5
0
142,147
0
W
Da Ji
7,989
1,332
31
5
4
121,472
0
L
Izanami
6,163
1,027
16
3
0
106,312
0
L
Athena
7,087
1,181
10
2
0
87,669
0
L
Cthulhu
7,524
1,254
35
6
0
133,654
0
W
Chronos
6,903
1,151
7
1
1
135,249
0
W
Baron Samedi
6,748
1,125
16
3
1
79,323
2
L
Kukulkan
7,157
1,193
57
10
2
117,524
0
W
Hun Batz
7,003
1,167
30
5
3
141,430
0
L
Discordia
6,002
1,000
3
1
1
29,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role