Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Fabriccio_013
Ra
Level 148
God Stats
3W - 4L
1,342 SR
Queue Stats
63W - 91L
1,467 Elo+
Solo
Xbalanque
Xbalanque
Keetherr
Xbalanque
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 42L
1,476 Elo+
Solo
Maui
Maui
lemillion73
Maui
Level 149
God Stats
18W - 25L
1,386 SR
Queue Stats
256W - 246L
1,451 Elo+
Solo
Hel
Hel
yunnonnuy
Hel
Level 87
God Stats
3W - 1L
1,692 SR
Queue Stats
71W - 56L
1,526 Elo+
Solo
Team Averages
Level 129
1,484 SR
1,484 Elo+

VS

Team Averages
Level 141
1,556 SR
1,449 Elo+
Anubis
Anubis
 
Anubis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Alaricadaa
Janus
Level 145
God Stats
6W - 4L
1,740 SR
Queue Stats
60W - 45L
1,303 Elo+
Party 1
Chiron
Chiron
CortinitaMorada
Chiron
Level 153
God Stats
7W - 5L
1,633 SR
Queue Stats
373W - 328L
1,587 Elo+
Party 2
Serqet
Serqet
Rul0s
Serqet
Level 158
God Stats
5W - 6L
1,409 SR
Queue Stats
371W - 323L
1,589 Elo+
Party 2
Mulan
Mulan
UmbraLynx
Mulan
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,264 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
1 / 0 / 1
3,458
692
1,617
3,475
887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 4 / 0
3,339
668
1,224
3,368
714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Keetherr
Xbalanque
7
1 / 1 / 1
3,518
704
2,602
2,401
467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

3
0 / 0 / 0
2,708
542
145
2,025
926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
1 / 1 / 0
3,460
692
1,542
3,065
409
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
0 / 1 / 0
3,897
779
914
2,106
882
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Janus
7
2 / 0 / 2
3,963
793
2,038
1,404
330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
1 / 1 / 0
3,379
676
1,378
2,576
575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Serqet
Rul0s
Serqet
7
3 / 0 / 1
4,228
846
2,036
3,773
974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
UmbraLynx
Mulan
6
0 / 1 / 2
3,606
721
1,270
4,102
2,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
3
Kills
6
6
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
0
1
1.5
W
Anubis
 
Anubis
0
1
0
0
W
Janus
2
0
2
3
W
1
1
0
1
L
0
4
0
0
L
Xbalanque
Keetherr
Xbalanque
1
1
1
1.5
W
Serqet
Rul0s
Serqet
3
0
1
3.5
W
Mulan
UmbraLynx
Mulan
0
1
2
1
L
0
0
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,130
Damage
7,636
14,334
Taken
13,961
3,403
Mitigated
4,853
6,840
Healing
6,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,617
458
0
2,057
3,475
887
0
212
3,223
0
14,285
W
Anubis
 
Anubis
914
344
0
1,100
2,106
882
0
1,163
943
21,298
1,279
W
Janus
2,038
336
0
750
1,404
330
0
757
647
15,816
0
W
1,378
577
110
954
2,576
575
0
109
2,467
0
15,056
L
1,224
38
60
378
3,368
714
0
1,544
1,582
17,293
497
L
Xbalanque
Keetherr
Xbalanque
2,602
781
0
1,193
2,401
467
0
0
2,401
0
19,231
W
Serqet
Rul0s
Serqet
2,036
599
0
2,465
3,773
974
0
778
2,995
0
18,706
W
Mulan
UmbraLynx
Mulan
1,270
158
0
1,400
4,102
2,092
0
28
4,074
0
11,512
L
145
58
0
1,055
2,025
926
0
0
2,025
2,412
268
L
1,542
102
0
2,097
3,065
409
0
907
2,106
15,763
225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,483
Gold Earned
19,073
144
Minions Killed
162
0
Camps Cleared
0
450,660
Distance Traveled
512,361
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,458
692
37
7
0
115,555
0
W
Anubis
3,897
779
40
8
0
73,014
2
W
Janus
3,963
793
33
7
0
100,385
0
W
Chiron
3,379
676
31
6
0
85,687
0
L
Ra
3,339
668
34
7
0
108,272
0
L
Xbalanque
3,518
704
34
7
0
101,166
0
W
Serqet
4,228
846
37
7
0
148,640
0
W
Mulan
3,606
721
21
4
0
104,635
0
L
Maui
2,708
542
4
1
0
43,142
0
L
Hel
3,460
692
35
7
0
82,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role