Player Matchup

Chaac
Chaac
Clemius
Chaac
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Mercury
Mercury
JhonandJhonny
Mercury
Level 64
God Stats
3W - 7L
1,430 SR
Queue Stats
23W - 24L
1,373 Elo+
Party 1
Nu Wa
Nu Wa
ijustwanaplaypls
Nu Wa
Level 18
God Stats
4W - 1L
1,789 SR
Queue Stats
16W - 20L
1,349 Elo+
Party 1
Team Averages
Level 30
1,573 SR
1,408 Elo+

VS

Team Averages
Level 66
1,483 SR
1,420 Elo+
Awilix
Awilix
Kastagne
Awilix
Level 109
God Stats
79W - 77L
1,552 SR
Queue Stats
279W - 255L
1,502 Elo+
Solo
Kukulkan
Kukulkan
LakmiOlka
Kukulkan
Level 43
God Stats
251W - 279L
1,445 SR
Queue Stats
262W - 295L
1,366 Elo+
Solo
Ne Zha
Ne Zha
Toxnies
Ne Zha
Level 47
God Stats
16W - 20L
1,452 SR
Queue Stats
90W - 104L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Clemius
Chaac
12
2 / 9 / 1
9,366
669
6,573
16,809
15,828
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Mercury
13
2 / 7 / 0
9,588
685
6,045
12,456
4,131
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 5 / 3
9,927
709
7,492
10,803
3,652
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Kastagne
Awilix
16
13 / 2 / 7
12,176
870
16,777
11,603
5,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Kukulkan
LakmiOlka
Kukulkan
17
4 / 2 / 12
11,708
836
10,029
7,724
2,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ne Zha
Toxnies
Ne Zha
16
4 / 1 / 16
11,076
791
7,031
8,873
12,196
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
56
5
Kills
21
21
Deaths
5
4
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Chaac
Clemius
Chaac
2
9
1
0.28
L
Mercury
2
7
0
0.29
W
Awilix
Kastagne
Awilix
13
2
7
8.25
W
Kukulkan
LakmiOlka
Kukulkan
4
2
12
5
W
Ne Zha
Toxnies
Ne Zha
4
1
16
12
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,110
Damage
33,837
40,068
Taken
28,200
23,611
Mitigated
20,234
1,503
Healing
5,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Clemius
Chaac
6,573
842
0
1,038
16,809
15,828
122
2,944
13,664
0
13,332
L
Mercury
6,045
2,707
0
0
12,456
4,131
238
2,183
10,135
0
33,647
W
Awilix
Kastagne
Awilix
16,777
7,247
0
1,483
11,603
5,190
643
2,764
8,839
0
65,323
W
Kukulkan
LakmiOlka
Kukulkan
10,029
583
0
1,538
7,724
2,848
1,220
2,638
5,086
56,645
708
W
Ne Zha
Toxnies
Ne Zha
7,031
2,455
0
2,785
8,873
12,196
316
2,278
6,595
0
28,738
L
7,492
871
0
465
10,803
3,652
444
4,981
5,738
36,951
950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,881
Gold Earned
34,960
123
Minions Killed
218
0
Camps Cleared
0
599,415
Distance Traveled
811,390
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,366
669
17
1
0
171,869
0
L
Mercury
9,588
685
43
3
0
247,375
0
W
Awilix
12,176
870
73
5
0
283,759
4
W
Kukulkan
11,708
836
112
8
0
245,965
0
W
Ne Zha
11,076
791
33
2
0
281,666
3
L
Nu Wa
9,927
709
63
5
0
180,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role