Player Matchup

Arachne
Arachne
 
Arachne
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
 
Charon
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
EatNut
Tiamat
Level 163
God Stats
16W - 27L
1,488 SR
Queue Stats
673W - 664L
1,424 Elo+
Solo
Yemoja
Yemoja
KingDarkSouls
Yemoja
Level 31
God Stats
0W - 3L
1,236 SR
Queue Stats
8W - 18L
1,384 Elo+
Solo
Sun Wukong
Sun Wukong
MrGentIe
Sun Wukong
Level 69
God Stats
16W - 10L
1,529 SR
Queue Stats
204W - 192L
1,466 Elo+
Solo
Team Averages
Level 109
1,451 SR
1,455 Elo+

VS

Team Averages
Level 108
1,490 SR
1,459 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Change Up4208
Thor
Level 64
God Stats
20W - 30L
1,472 SR
Queue Stats
278W - 300L
1,442 Elo+
Solo
Osiris
Osiris
FARGODOME
Osiris
Level 159
God Stats
24W - 27L
1,590 SR
Queue Stats
1,093W - 1,082L
1,450 Elo+
Solo
Aphrodite
Aphrodite
RektByRobert
Aphrodite
Level 121
God Stats
2W - 2L
1,387 SR
Queue Stats
24W - 37L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
6
0 / 1 / 0
3,657
731
1,469
2,921
700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charon
 
Charon
4
0 / 0 / 0
2,853
571
73
1,117
590
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tiamat
EatNut
Tiamat
7
0 / 1 / 0
3,524
705
1,838
2,751
1,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

2
0 / 4 / 0
2,713
543
346
3,241
1,223
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
MrGentIe
Sun Wukong
1
0 / 0 / 0
2,457
491
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
6
3 / 0 / 1
3,904
781
1,913
1,459
327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ymir
 
Ymir
6
1 / 0 / 3
3,662
732
1,170
1,394
332
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

7
1 / 0 / 0
3,653
731
413
3,706
951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Osiris
FARGODOME
Osiris
6
1 / 0 / 0
3,523
705
1,747
2,405
1,414
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Aphrodite
RektByRobert
Aphrodite
6
0 / 0 / 0
3,390
678
553
2,440
789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
6
6
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
1
0
0
L
Charon
 
Charon
0
0
0
0
W
Danzaburou
 
Danzaburou
3
0
1
3.5
W
Ymir
 
Ymir
1
0
3
2.5
W
1
0
0
1
L
Tiamat
EatNut
Tiamat
0
1
0
0
W
Osiris
FARGODOME
Osiris
1
0
0
1
L
0
4
0
0
L
Sun Wukong
MrGentIe
Sun Wukong
0
0
0
0
W
Aphrodite
RektByRobert
Aphrodite
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,726
Damage
5,796
10,030
Taken
11,404
3,678
Mitigated
3,813
2,950
Healing
4,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,469
1,155
0
1,140
2,921
700
0
0
2,921
0
15,776
L
Charon
 
Charon
73
0
0
85
1,117
590
0
445
672
2,819
237
W
Danzaburou
 
Danzaburou
1,913
591
0
370
1,459
327
0
228
1,231
0
16,398
W
Ymir
 
Ymir
1,170
492
0
250
1,394
332
0
191
1,203
10,969
0
W
413
0
0
2,391
3,706
951
0
99
3,573
0
16,821
L
Tiamat
EatNut
Tiamat
1,838
166
0
1,438
2,751
1,165
0
537
2,214
12,809
516
W
Osiris
FARGODOME
Osiris
1,747
1,131
0
10
2,405
1,414
0
0
2,405
0
14,006
L
346
164
133
154
3,241
1,223
0
725
2,516
3,931
0
L
Sun Wukong
MrGentIe
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
Aphrodite
RektByRobert
Aphrodite
553
52
354
1,339
2,440
789
0
1,351
793
13,093
1,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,204
Gold Earned
18,132
78
Minions Killed
145
0
Camps Cleared
0
380,983
Distance Traveled
523,556
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
3,657
731
39
8
0
129,634
2
L
Charon
2,853
571
3
1
0
55,692
0
W
Danzaburou
3,904
781
18
4
0
103,236
0
W
Ymir
3,662
732
27
5
0
107,725
0
W
Thor
3,653
731
43
9
0
108,473
0
L
Tiamat
3,524
705
35
7
0
94,834
0
W
Osiris
3,523
705
29
6
0
110,913
0
L
Yemoja
2,713
543
1
0
0
92,505
0
L
Sun Wukong
2,457
491
0
0
0
8,318
0
W
Aphrodite
3,390
678
28
6
0
93,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role