Player Matchup

Medusa
Medusa
Bantacr7
Medusa
Level 89
God Stats
4W - 5L
1,277 SR
Queue Stats
291W - 291L
1,451 Elo+
Solo
Loki
Loki
RektByRobert
Loki
Level 121
God Stats
2W - 3L
1,714 SR
Queue Stats
24W - 38L
1,381 Elo+
Solo
Ah Puch
Ah Puch
XxxkingOFdarkxxX
Ah Puch
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 73L
1,503 Elo+
Party 1
Janus
Janus
Xxxxo0oxxxX
Janus
Level 49
God Stats
3W - 2L
1,649 SR
Queue Stats
65W - 57L
1,469 Elo+
Party 1
Achilles
Achilles
无情的叶子
Achilles
Level 129
God Stats
3W - 0L
1,795 SR
Queue Stats
81W - 71L
1,535 Elo+
Solo
Team Averages
Level 109
1,587 SR
1,468 Elo+

VS

Team Averages
Level 136
1,562 SR
1,505 Elo+
Bellona
Bellona
Carpo97
Bellona
Level 145
God Stats
4W - 3L
1,518 SR
Queue Stats
63W - 60L
1,501 Elo+
Solo
Charybdis
Charybdis
Guizma
Charybdis
Level 186
God Stats
175W - 158L
1,619 SR
Queue Stats
605W - 609L
1,531 Elo+
Solo
Kukulkan
Kukulkan
Xwetry
Kukulkan
Level 78
God Stats
13W - 19L
1,385 SR
Queue Stats
38W - 46L
1,493 Elo+
Solo
Ares
Ares
demon909
Ares
Level 165
God Stats
3W - 2L
1,800 SR
Queue Stats
164W - 171L
1,476 Elo+
Solo
Loki
Loki
gokumaster18
Loki
Level 105
God Stats
3W - 7L
1,491 SR
Queue Stats
16W - 19L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bantacr7
Medusa
9
4 / 1 / 1
5,637
564
5,028
5,119
1,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
2 / 0 / 5
5,602
560
3,194
5,295
1,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 1 / 0
6,718
672
5,047
6,986
2,277
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
3 / 3 / 1
6,348
635
4,972
6,006
1,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
10
2 / 3 / 6
5,472
547
5,707
9,587
5,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Carpo97
Bellona
9
1 / 1 / 0
5,347
535
2,322
6,676
3,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
Guizma
Charybdis
9
0 / 2 / 2
5,527
553
6,123
6,417
1,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Kukulkan
Xwetry
Kukulkan
10
1 / 4 / 1
5,291
529
2,752
5,704
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
9
3 / 3 / 1
5,852
585
3,552
9,104
6,308
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

11
2 / 4 / 1
5,517
552
1,989
7,976
2,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
14
Kills
7
8
Deaths
14
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
Bantacr7
Medusa
4
1
1
4.5
L
Bellona
Carpo97
Bellona
1
1
0
1
L
Charybdis
Guizma
Charybdis
0
2
2
0.5
W
2
0
5
4.5
L
Kukulkan
Xwetry
Kukulkan
1
4
1
0.38
W
3
1
0
3
W
3
3
1
1.17
L
Ares
3
3
1
1.17
L
2
4
1
0.63
W
Achilles
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,948
Damage
16,738
32,993
Taken
35,877
12,743
Mitigated
15,597
11,560
Healing
9,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Bantacr7
Medusa
5,028
2,056
0
1,822
5,119
1,478
243
808
4,311
0
35,952
L
Bellona
Carpo97
Bellona
2,322
1,182
0
2,540
6,676
3,182
0
3,830
2,846
0
22,755
L
Charybdis
Guizma
Charybdis
6,123
2,648
0
2,756
6,417
1,767
0
0
6,417
0
38,985
W
3,194
893
0
2,469
5,295
1,360
0
462
4,833
0
24,954
L
Kukulkan
Xwetry
Kukulkan
2,752
104
0
730
5,704
1,706
0
3,084
2,620
23,795
899
W
5,047
80
0
3,772
6,986
2,277
0
0
6,986
46,410
1,954
W
4,972
395
0
738
6,006
1,916
0
2,740
3,266
40,518
840
L
Ares
3,552
400
0
1,344
9,104
6,308
0
1,482
7,622
12,104
944
L
1,989
320
0
2,358
7,976
2,634
0
1,436
6,540
0
32,864
W
Achilles
5,707
1,167
0
2,759
9,587
5,712
0
2,137
7,450
0
19,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,777
Gold Earned
27,534
307
Minions Killed
254
0
Camps Cleared
0
1,043,507
Distance Traveled
938,459
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,637
564
55
6
0
197,501
0
L
Bellona
5,347
535
57
6
0
168,455
0
L
Charybdis
5,527
553
71
7
0
178,149
1
W
Loki
5,602
560
52
5
0
256,599
1
L
Kukulkan
5,291
529
47
5
0
199,558
0
W
Ah Puch
6,718
672
89
9
0
195,255
0
W
Janus
6,348
635
76
8
0
198,068
1
L
Ares
5,852
585
21
2
0
209,344
4
L
Loki
5,517
552
58
6
0
182,953
2
W
Achilles
5,472
547
35
4
0
196,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role