Player Matchup

Rama
Rama
AMRlIT
Rama
Level 143
God Stats
2W - 0L
1,540 SR
Queue Stats
86W - 72L
1,446 Elo+
Solo
King Arthur
King Arthur
AmissFortune
King Arthur
Level 141
God Stats
6W - 6L
1,418 SR
Queue Stats
253W - 243L
1,487 Elo+
Solo
Chang'e
Chang'e
DirtyBrUdAh
Chang'e
Level 151
God Stats
17W - 13L
1,688 SR
Queue Stats
122W - 111L
1,609 Elo+
Solo
Fenrir
Fenrir
Kitkatnip
Fenrir
Level 157
God Stats
6W - 2L
1,650 SR
Queue Stats
242W - 232L
1,432 Elo+
Solo
Ymir
Ymir
ai-MAX-
Ymir
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
218W - 209L
1,495 Elo+
Solo
Team Averages
Level 150
1,559 SR
1,494 Elo+

VS

Team Averages
Level 119
1,593 SR
1,533 Elo+
Pele
Pele
GoblinPants
Pele
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 178L
1,516 Elo+
Solo
Arachne
Arachne
Lobopain
Arachne
Level 108
God Stats
1W - 1L
1,749 SR
Queue Stats
116W - 98L
1,603 Elo+
Party 1
Danzaburou
Danzaburou
OfficialStegs
Danzaburou
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 167L
1,552 Elo+
Party 1
King Arthur
King Arthur
SUP3RO23
King Arthur
Level 128
God Stats
8W - 8L
1,622 SR
Queue Stats
155W - 160L
1,470 Elo+
Solo
Ix Chel
Ix Chel
cliffduggo
Ix Chel
Level 133
God Stats
2W - 7L
1,596 SR
Queue Stats
383W - 341L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
AMRlIT
Rama
14
12 / 3 / 5
8,706
670
14,294
9,315
3,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
AmissFortune
King Arthur
12
0 / 6 / 1
6,426
494
7,365
14,816
11,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
DirtyBrUdAh
Chang'e
13
0 / 2 / 2
7,331
564
2,973
9,260
2,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Kitkatnip
Fenrir
15
7 / 2 / 2
8,205
631
7,325
12,101
3,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
ai-MAX-
Ymir
12
3 / 3 / 9
7,590
584
4,625
10,041
7,642
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 1 / 2
8,330
641
9,686
11,323
4,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arachne
Lobopain
Arachne
9
1 / 8 / 2
6,121
471
4,055
10,661
2,587
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
OfficialStegs
Danzaburou
9
2 / 8 / 4
6,327
487
6,976
9,738
2,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
SUP3RO23
King Arthur
14
2 / 2 / 2
8,089
622
7,724
11,684
11,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ix Chel
cliffduggo
Ix Chel
14
2 / 3 / 2
8,059
620
8,294
7,334
2,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
28
22
Kills
16
16
Deaths
22
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Rama
AMRlIT
Rama
12
3
5
4.83
W
King Arthur
AmissFortune
King Arthur
0
6
1
0.08
W
Chang'e
DirtyBrUdAh
Chang'e
0
2
2
0.5
L
9
1
2
10
W
Fenrir
Kitkatnip
Fenrir
7
2
2
4
L
Arachne
Lobopain
Arachne
1
8
2
0.25
L
Danzaburou
OfficialStegs
Danzaburou
2
8
4
0.5
L
King Arthur
SUP3RO23
King Arthur
2
2
2
1.5
W
Ymir
ai-MAX-
Ymir
3
3
9
2.5
L
Ix Chel
cliffduggo
Ix Chel
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,582
Damage
36,735
55,533
Taken
50,740
29,196
Mitigated
22,983
21,374
Healing
10,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
AMRlIT
Rama
14,294
11,979
0
4,876
9,315
3,310
700
278
9,037
0
68,859
W
King Arthur
AmissFortune
King Arthur
7,365
1,148
0
2,758
14,816
11,978
0
520
14,296
0
48,114
W
Chang'e
DirtyBrUdAh
Chang'e
2,973
290
600
4,635
9,260
2,396
0
3,561
5,699
57,117
858
L
9,686
2,946
0
3,554
11,323
4,326
0
1,196
10,113
0
58,384
W
Fenrir
Kitkatnip
Fenrir
7,325
1,951
0
4,330
12,101
3,870
0
3,614
8,487
0
52,135
L
Arachne
Lobopain
Arachne
4,055
3,170
0
2,237
10,661
2,587
0
2,353
8,308
0
20,161
L
Danzaburou
OfficialStegs
Danzaburou
6,976
3,138
0
946
9,738
2,289
0
1,439
8,295
0
30,435
L
King Arthur
SUP3RO23
King Arthur
7,724
1,166
0
1,880
11,684
11,009
0
0
11,684
0
56,701
W
Ymir
ai-MAX-
Ymir
4,625
922
0
4,175
10,041
7,642
0
289
9,752
16,971
102
L
Ix Chel
cliffduggo
Ix Chel
8,294
1,689
121
1,960
7,334
2,772
0
2,430
4,867
63,415
779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,258
Gold Earned
36,926
435
Minions Killed
396
0
Camps Cleared
0
1,350,979
Distance Traveled
1,389,333
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,706
670
130
10
0
245,186
0
W
King Arthur
6,426
494
73
6
0
266,271
0
W
Chang'e
7,331
564
124
10
0
262,551
4
L
Pele
8,330
641
86
7
0
334,965
0
W
Fenrir
8,205
631
83
6
0
304,277
2
L
Arachne
6,121
471
42
3
0
292,616
0
L
Danzaburou
6,327
487
38
3
0
249,536
0
L
King Arthur
8,089
622
107
8
0
236,911
2
W
Ymir
7,590
584
25
2
0
272,694
3
L
Ix Chel
8,059
620
123
9
0
275,305
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role