Player Matchup

Kuzenbo
Kuzenbo
MullxAble
Kuzenbo
Level 145
God Stats
11W - 14L
1,460 SR
Queue Stats
199W - 219L
1,523 Elo+
Solo
Tsukuyomi
Tsukuyomi
NightingGale95
Tsukuyomi
Level 157
God Stats
1W - 3L
1,410 SR
Queue Stats
210W - 207L
1,628 Elo+
Solo
Kukulkan
Kukulkan
ShyleeStarFire
Kukulkan
Level 106
God Stats
35W - 48L
1,524 SR
Queue Stats
523W - 533L
1,502 Elo+
Solo
Horus
Horus
SoloDoloer
Horus
Level 63
God Stats
2W - 8L
1,352 SR
Queue Stats
186W - 186L
1,490 Elo+
Solo
Nut
Nut
new-36343561
Nut
Level 106
God Stats
3W - 2L
1,488 SR
Queue Stats
9W - 4L
1,621 Elo+
Solo
Team Averages
Level 115
1,447 SR
1,553 Elo+

VS

Team Averages
Level 104
1,579 SR
1,540 Elo+
Bastet
Bastet
 
Bastet
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Accel
Charon
Level 127
God Stats
3W - 0L
1,893 SR
Queue Stats
77W - 52L
1,774 Elo+
Solo
Nemesis
Nemesis
WickettV
Nemesis
Level 58
God Stats
148W - 137L
1,520 SR
Queue Stats
461W - 510L
1,487 Elo+
Solo
Janus
Janus
XxBTTETYLERxX
Janus
Level 144
God Stats
4W - 8L
1,482 SR
Queue Stats
316W - 464L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
MullxAble
Kuzenbo
11
0 / 3 / 2
6,211
1,242
3,313
7,477
6,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Tsukuyomi
NightingGale95
Tsukuyomi
11
4 / 4 / 0
7,404
1,481
9,091
8,158
2,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
11
0 / 1 / 1
6,179
1,236
2,574
2,393
761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
10
0 / 0 / 0
5,449
1,090
0
0
0
12
0 / 1 / 2
6,476
1,295
3,395
4,937
1,649
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

333

VS

Team 2 Tickets

366

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
1 / 1 / 4
7,143
1,429
1,784
2,469
1,008
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
 
Neith
12
1 / 1 / 5
6,879
1,376
5,553
4,331
1,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charon
Accel
Charon
12
4 / 1 / 3
8,090
1,618
6,005
5,997
6,019
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
WickettV
Nemesis
11
1 / 0 / 3
6,117
1,223
2,994
3,750
1,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 1 / 5
6,993
1,399
4,251
4,081
1,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
4
Kills
9
9
Deaths
4
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
1
1
4
3
W
Neith
 
Neith
1
1
5
3.5
W
Charon
Accel
Charon
4
1
3
5.5
L
Kuzenbo
MullxAble
Kuzenbo
0
3
2
0.33
L
Tsukuyomi
NightingGale95
Tsukuyomi
4
4
0
1
L
Kukulkan
0
1
1
0.5
L
Horus
0
0
0
0
W
Nemesis
WickettV
Nemesis
1
0
3
2.5
W
2
1
5
4.5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,373
Damage
20,587
22,965
Taken
20,628
12,075
Mitigated
11,733
1,664
Healing
2,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
1,784
446
0
463
2,469
1,008
0
678
1,791
0
11,565
W
Neith
 
Neith
5,553
2,025
0
900
4,331
1,865
0
1,308
2,882
0
21,801
W
Charon
Accel
Charon
6,005
1,333
0
512
5,997
6,019
0
1,246
4,686
11,724
0
L
Kuzenbo
MullxAble
Kuzenbo
3,313
1,482
0
640
7,477
6,812
0
2,832
4,645
10,234
225
L
Tsukuyomi
NightingGale95
Tsukuyomi
9,091
1,990
0
556
8,158
2,853
0
2,468
5,690
0
19,723
L
Kukulkan
2,574
181
0
0
2,393
761
0
1,836
557
15,514
0
L
Horus
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
WickettV
Nemesis
2,994
58
0
181
3,750
1,318
0
1,064
2,686
0
5,891
W
4,251
611
0
0
4,081
1,523
0
1,178
2,797
15,150
111
L
3,395
1,489
0
468
4,937
1,649
0
3,009
1,928
0
14,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,719
Gold Earned
35,222
107
Minions Killed
115
4
Camps Cleared
5
380,824
Distance Traveled
528,071
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,143
1,429
10
2
1
109,884
0
W
Neith
6,879
1,376
51
10
3
112,291
0
W
Charon
8,090
1,618
12
2
1
127,812
0
L
Kuzenbo
6,211
1,242
7
1
0
75,895
0
L
Tsukuyomi
7,404
1,481
32
6
2
125,458
0
L
Kukulkan
6,179
1,236
41
8
2
71,831
0
L
Horus
5,449
1,090
0
0
0
0
0
W
Nemesis
6,117
1,223
7
1
0
67,139
0
W
Janus
6,993
1,399
35
7
0
110,945
0
L
Nut
6,476
1,295
27
5
0
107,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role