Player Matchup

Fenrir
Fenrir
Gold I
CardiacS69
Fenrir
Gold I
Level 102
God Stats
17W - 20L
1,437 SR
Queue Stats
316W - 369L
1,626 MMR
Solo
Heimdallr
Heimdallr
Bronze III
Ziggy2725
Heimdallr
Bronze III
Level 102
God Stats
0W - 1L
1,316 SR
Queue Stats
2W - 3L
1,573 MMR
Solo
Yemoja
Yemoja
Gold III
d87fresh
Yemoja
Gold III
Level 139
God Stats
5W - 21L
1,282 SR
Queue Stats
326W - 369L
1,535 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 114
1,345 SR
1,578 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 89
1,644 SR
1,529 MMR
Nemesis
Nemesis
Gold I
Frozen46Rus
Nemesis
Gold I
Level 56
God Stats
2W - 6L
1,597 SR
Queue Stats
98W - 106L
1,662 MMR
Solo
Sylvanus
Sylvanus
Gold III
Mannkan
Sylvanus
Gold III
Level 144
God Stats
2W - 0L
1,849 SR
Queue Stats
73W - 74L
1,539 MMR
Party 1
Ix Chel
Ix Chel
Gold IV
RACERHRG20000
Ix Chel
Gold IV
Level 66
God Stats
10W - 13L
1,485 SR
Queue Stats
254W - 286L
1,387 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CardiacS69
Fenrir
13
0 / 7 / 2
8,381
599
10,657
20,924
14,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
Ziggy2725
Heimdallr
15
1 / 6 / 1
9,550
682
10,733
13,629
5,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Yemoja
d87fresh
Yemoja
14
1 / 1 / 1
8,579
613
7,477
12,279
9,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bans
ThothCthulhuNe ZhaAresAchilles

VS

Bans
KuzenboPersephoneBacchusDiscordiaXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Frozen46Rus
Nemesis
17
3 / 0 / 11
10,842
774
13,935
12,620
8,381
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Mannkan
Sylvanus
16
6 / 1 / 8
10,679
763
8,425
13,501
11,627
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ix Chel
17
5 / 1 / 6
11,083
792
17,130
12,665
5,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
2
Kills
14
14
Deaths
2
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Fenrir
CardiacS69
Fenrir
0
7
2
0.14
W
Nemesis
Frozen46Rus
Nemesis
3
0
11
8.5
W
Sylvanus
Mannkan
Sylvanus
6
1
8
10
W
Ix Chel
5
1
6
8
L
Heimdallr
Ziggy2725
Heimdallr
1
6
1
0.25
L
Yemoja
d87fresh
Yemoja
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,867
Damage
39,490
46,832
Taken
38,786
29,209
Mitigated
25,699
9,465
Healing
21,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
CardiacS69
Fenrir
10,657
899
0
2,829
20,924
14,358
0
10,378
9,934
0
25,784
W
Nemesis
Frozen46Rus
Nemesis
13,935
3,431
0
2,645
12,620
8,381
909
1,195
10,838
0
53,745
W
Sylvanus
Mannkan
Sylvanus
8,425
2,040
4,435
4,546
13,501
11,627
519
3,366
9,169
15,850
1,773
W
Ix Chel
17,130
2,879
3,339
6,217
12,665
5,691
805
1,569
10,520
69,442
0
L
Heimdallr
Ziggy2725
Heimdallr
10,733
4,236
0
1,960
13,629
5,371
0
6,661
6,654
0
51,876
L
Yemoja
d87fresh
Yemoja
7,477
333
1,647
3,029
12,279
9,480
0
6,714
5,087
23,994
432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,510
Gold Earned
32,604
146
Minions Killed
204
0
Camps Cleared
0
704,061
Distance Traveled
920,765
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,381
599
28
2
0
247,101
1
W
Nemesis
10,842
774
69
5
0
377,604
1
W
Sylvanus
10,679
763
22
2
0
242,035
0
W
Ix Chel
11,083
792
113
8
0
301,126
0
L
Heimdallr
9,550
682
90
6
0
215,830
0
L
Yemoja
8,579
613
28
2
0
241,130
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role