Player Matchup

Neith
Neith
 
Neith
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
MilaAvatar
Nu Wa
Level 178
God Stats
386W - 332L
1,522 SR
Queue Stats
707W - 712L
1,521 Elo+
Solo
Maui
Maui
Oncesleep
Maui
Level 119
God Stats
6W - 3L
1,771 SR
Queue Stats
98W - 83L
1,530 Elo+
Solo
Vamana
Vamana
SpeedyWolfgang
Vamana
Level 171
God Stats
4W - 1L
1,819 SR
Queue Stats
223W - 184L
1,541 Elo+
Party 1
Thor
Thor
皮太厚丶
Thor
Level 200
God Stats
16W - 11L
1,671 SR
Queue Stats
289W - 283L
1,499 Elo+
Solo
Team Averages
Level 167
1,657 SR
1,518 Elo+

VS

Team Averages
Level 117
1,571 SR
1,497 Elo+
Anubis
Anubis
 
Anubis
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Iglus_MULMus__
Fenrir
Level 68
God Stats
2W - 4L
1,363 SR
Queue Stats
137W - 138L
1,553 Elo+
Solo
Medusa
Medusa
Luskentyre
Medusa
Level 151
God Stats
3W - 4L
1,516 SR
Queue Stats
170W - 172L
1,449 Elo+
Solo
Loki
Loki
andres9gg6
Loki
Level 139
God Stats
8W - 6L
1,746 SR
Queue Stats
80W - 70L
1,540 Elo+
Solo
Ares
Ares
vasa-osrs
Ares
Level 40
God Stats
2W - 4L
1,729 SR
Queue Stats
65W - 89L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
2 / 0 / 0
3,672
734
2,225
2,606
718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nu Wa
6
2 / 1 / 0
3,642
728
1,904
1,727
190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Maui
6
0 / 0 / 3
3,672
734
1,030
2,918
1,155
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 0 / 0
3,854
771
2,856
3,581
1,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

6
0 / 1 / 2
3,461
692
852
3,194
641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
6
1 / 2 / 1
3,744
749
1,945
3,084
1,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

6
0 / 1 / 0
3,301
660
1,513
5,033
1,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
Luskentyre
Medusa
6
0 / 1 / 0
3,341
668
1,524
2,651
592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

7
1 / 0 / 0
3,549
710
1,091
2,740
737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
2
0 / 1 / 0
2,694
539
211
1,869
850
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
5
Kills
2
2
Deaths
5
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
0
2
L
Anubis
 
Anubis
1
2
1
0.75
L
0
1
0
0
L
Medusa
Luskentyre
Medusa
0
1
0
0
W
Nu Wa
2
1
0
2
W
Maui
0
0
3
1.5
W
1
0
0
1
L
1
0
0
1
L
Ares
0
1
0
0
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,867
Damage
6,284
14,026
Taken
15,377
4,083
Mitigated
5,156
4,927
Healing
4,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,225
893
0
862
2,606
718
0
51
2,555
0
21,857
L
Anubis
 
Anubis
1,945
46
0
614
3,084
1,186
0
1,206
1,878
17,802
0
L
1,513
757
0
2,075
5,033
1,791
0
100
4,685
0
13,878
L
Medusa
Luskentyre
Medusa
1,524
478
0
612
2,651
592
0
318
2,333
0
17,058
W
Nu Wa
1,904
860
0
500
1,727
190
0
1,111
616
11,338
58
W
Maui
1,030
172
0
741
2,918
1,155
0
867
2,051
6,274
1,595
W
2,856
1,397
0
1,167
3,581
1,379
14
0
3,436
0
19,297
L
1,091
373
0
630
2,740
737
0
847
1,893
0
19,849
L
Ares
211
0
0
612
1,869
850
0
394
1,475
2,562
0
W
852
247
0
1,657
3,194
641
0
127
3,067
0
16,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,301
Gold Earned
16,629
147
Minions Killed
147
0
Camps Cleared
0
521,099
Distance Traveled
478,041
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,672
734
38
8
0
93,555
0
L
Anubis
3,744
749
38
8
0
99,607
0
L
Fenrir
3,301
660
29
6
0
103,855
0
L
Medusa
3,341
668
36
7
0
112,271
0
W
Nu Wa
3,642
728
14
3
0
86,293
2
W
Maui
3,672
734
14
3
0
119,827
1
W
Vamana
3,854
771
39
8
0
109,307
0
L
Loki
3,549
710
43
9
0
126,133
0
L
Ares
2,694
539
1
0
0
36,175
0
W
Thor
3,461
692
42
8
0
112,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role