Player Matchup

Charon
Charon
BIG BEAR FPS
Charon
Level 61
God Stats
4W - 1L
1,717 SR
Queue Stats
81W - 72L
1,471 Elo+
Solo
Vulcan
Vulcan
Erickson204
Vulcan
Level 122
God Stats
11W - 8L
1,578 SR
Queue Stats
153W - 144L
1,428 Elo+
Solo
Cernunnos
Cernunnos
Jpop3001
Cernunnos
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 70L
1,696 Elo+
Solo
Cu Chulainn
Cu Chulainn
Sy1ex
Cu Chulainn
Level 120
God Stats
5W - 3L
1,621 SR
Queue Stats
459W - 436L
1,523 Elo+
Solo
Surtr
Surtr
thegeneraltomo
Surtr
Level 117
God Stats
117W - 122L
1,543 SR
Queue Stats
215W - 227L
1,508 Elo+
Solo
Team Averages
Level 106
1,592 SR
1,525 Elo+

VS

Team Averages
Level 122
1,479 SR
1,452 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
AskFatal
Chaac
Level 64
God Stats
0W - 4L
1,208 SR
Queue Stats
3W - 10L
1,165 Elo+
Solo
Thanatos
Thanatos
EpikFive0Nine
Thanatos
Level 87
God Stats
4W - 5L
1,537 SR
Queue Stats
126W - 124L
1,465 Elo+
Solo
Danzaburou
Danzaburou
RATTLESHARC
Danzaburou
Level 116
God Stats
3W - 3L
1,640 SR
Queue Stats
8W - 8L
1,629 Elo+
Solo
Nu Wa
Nu Wa
f1ipbabyt00th
Nu Wa
Level 219
God Stats
12W - 13L
1,508 SR
Queue Stats
305W - 284L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
11
0 / 4 / 3
7,005
500
1,969
8,756
5,452
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
14
2 / 1 / 1
7,810
558
4,097
5,132
1,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Jpop3001
Cernunnos
14
2 / 3 / 2
7,792
557
7,145
9,233
2,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
Sy1ex
Cu Chulainn
14
6 / 2 / 1
9,114
651
9,328
11,682
8,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

11
1 / 2 / 1
6,830
488
6,079
11,673
4,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
3 / 0 / 7
8,004
572
4,861
12,741
10,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chaac
AskFatal
Chaac
7
0 / 4 / 1
5,809
415
2,596
6,492
2,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Thanatos
EpikFive0Nine
Thanatos
11
0 / 3 / 1
6,198
443
4,058
10,210
3,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Danzaburou
RATTLESHARC
Danzaburou
13
6 / 1 / 3
8,097
578
8,178
6,074
2,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 3 / 1
8,031
574
6,069
7,460
2,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
24
11
Kills
11
12
Deaths
11
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
3
0
7
6.5
L
Chaac
AskFatal
Chaac
0
4
1
0.13
W
Charon
0
4
3
0.38
L
Thanatos
EpikFive0Nine
Thanatos
0
3
1
0.17
W
Vulcan
2
1
1
2.5
W
Cernunnos
Jpop3001
Cernunnos
2
3
2
1
L
Danzaburou
RATTLESHARC
Danzaburou
6
1
3
7.5
W
Cu Chulainn
Sy1ex
Cu Chulainn
6
2
1
3.25
L
2
3
1
0.83
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,618
Damage
25,762
46,476
Taken
42,977
22,686
Mitigated
22,103
15,997
Healing
15,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,861
1,974
680
4,608
12,741
10,950
60
2,924
9,817
32,141
14,367
L
Chaac
AskFatal
Chaac
2,596
672
0
1,490
6,492
2,397
0
0
6,492
0
19,456
W
Charon
1,969
260
0
877
8,756
5,452
0
1,880
6,876
18,540
1,990
L
Thanatos
EpikFive0Nine
Thanatos
4,058
880
0
4,895
10,210
3,856
0
823
9,387
0
38,921
W
Vulcan
4,097
73
0
1,224
5,132
1,715
0
1,431
3,701
60,398
0
W
Cernunnos
Jpop3001
Cernunnos
7,145
3,490
0
4,735
9,233
2,554
0
2,642
6,591
0
61,714
L
Danzaburou
RATTLESHARC
Danzaburou
8,178
4,033
0
2,247
6,074
2,258
288
719
5,355
0
50,139
W
Cu Chulainn
Sy1ex
Cu Chulainn
9,328
1,563
0
2,085
11,682
8,551
0
2,226
9,456
0
61,792
L
6,069
1,109
0
1,816
7,460
2,642
80
2,800
4,660
60,147
744
W
6,079
2,328
0
7,076
11,673
4,414
0
2,487
9,186
2,284
55,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,551
Gold Earned
36,139
451
Minions Killed
349
0
Camps Cleared
0
1,423,766
Distance Traveled
1,167,279
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,004
572
77
6
0
244,092
2
L
Chaac
5,809
415
33
2
0
124,492
0
W
Charon
7,005
500
27
2
0
272,714
0
L
Thanatos
6,198
443
67
5
0
265,666
0
W
Vulcan
7,810
558
119
9
0
301,880
3
W
Cernunnos
7,792
557
111
8
0
273,014
1
L
Danzaburou
8,097
578
73
5
0
273,350
5
W
Cu Chulainn
9,114
651
105
8
0
279,077
2
L
Nu Wa
8,031
574
99
7
0
259,679
2
W
Surtr
6,830
488
89
6
0
297,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role