Player Matchup

Raijin
Raijin
Bronze IV
Flachhobel
Raijin
Bronze IV
Level 143
God Stats
0W - 2L
1,303 SR
Queue Stats
1W - 5L
1,388 MMR
Solo
Xbalanque
Xbalanque
Masters
LieutenantKittn
Xbalanque
Masters
Level 102
God Stats
272W - 120L
1,806 SR
Queue Stats
1,227W - 874L
2,218 MMR
Solo
Guan Yu
Guan Yu
Gold IV
appolo123
Guan Yu
Gold IV
Level 138
God Stats
3W - 3L
1,390 SR
Queue Stats
62W - 77L
1,413 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 128
1,499 SR
1,673 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 142
1,686 SR
1,783 MMR
Medusa
Medusa
Masters
 
Medusa
Masters
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Masters
BlakeWhite
Cthulhu
Masters
Level 219
God Stats
152W - 26L
2,058 SR
Queue Stats
358W - 119L
2,519 MMR
Party 1
Geb
Geb
Silver I
TTY_Acnologia
Geb
Silver I
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 48L
1,331 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Flachhobel
Raijin
12
0 / 3 / 1
7,318
665
4,796
10,480
4,031
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xbalanque
LieutenantKittn
Xbalanque
15
3 / 3 / 0
9,203
837
10,957
12,521
3,565
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
appolo123
Guan Yu
10
0 / 7 / 1
6,767
615
4,579
13,909
10,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
BacchusFafnirKuzenboCharonThoth

VS

Bans
AchillesPersephoneSobekMorgan Le FayAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
5 / 1 / 5
8,975
816
10,594
9,325
3,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
BlakeWhite
Cthulhu
16
8 / 1 / 3
10,141
922
16,380
10,333
7,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
0 / 1 / 11
7,999
727
6,808
9,487
9,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
3
Kills
13
13
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
1
5
7.5
W
Cthulhu
BlakeWhite
Cthulhu
8
1
3
9.5
L
Raijin
Flachhobel
Raijin
0
3
1
0.17
L
Xbalanque
LieutenantKittn
Xbalanque
3
3
0
1
W
0
1
11
5.5
L
Guan Yu
appolo123
Guan Yu
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,332
Damage
33,782
36,910
Taken
29,145
18,494
Mitigated
20,335
6,515
Healing
10,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,594
5,049
0
3,307
9,325
3,986
1,552
1,855
7,166
0
56,371
W
Cthulhu
BlakeWhite
Cthulhu
16,380
565
453
4,308
10,333
7,075
583
1,645
8,443
45,503
2,373
L
Raijin
Flachhobel
Raijin
4,796
266
0
1,174
10,480
4,031
0
5,803
3,852
33,072
0
L
Xbalanque
LieutenantKittn
Xbalanque
10,957
5,580
0
2,923
12,521
3,565
0
8,772
2,692
0
35,404
W
6,808
328
0
1,991
9,487
9,274
390
1,448
7,980
14,956
612
L
Guan Yu
appolo123
Guan Yu
4,579
676
637
1,781
13,909
10,898
0
5,935
6,954
0
13,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,288
Gold Earned
27,115
128
Minions Killed
165
0
Camps Cleared
0
590,089
Distance Traveled
672,908
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,975
816
79
7
0
214,483
0
W
Cthulhu
10,141
922
69
6
0
239,318
0
L
Raijin
7,318
665
55
5
0
194,454
0
L
Xbalanque
9,203
837
59
5
0
203,479
0
W
Geb
7,999
727
17
2
0
219,107
0
L
Guan Yu
6,767
615
14
1
0
192,156
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role