Player Matchup

Mulan
Mulan
 
Mulan
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
GrayIy
The Morrigan
Level 296
God Stats
1W - 2L
1,657 SR
Queue Stats
215W - 91L
1,739 Elo+
Party 2
Rama
Rama
Loriannn
Rama
Level 128
God Stats
23W - 19L
1,630 SR
Queue Stats
128W - 94L
1,635 Elo+
Solo
Thanatos
Thanatos
oG_DahLehMon_x
Thanatos
Level 142
God Stats
16W - 18L
1,480 SR
Queue Stats
263W - 254L
1,531 Elo+
Solo
Geb
Geb
takitoasassin
Geb
Level 139
God Stats
1W - 1L
1,561 SR
Queue Stats
12W - 25L
1,342 Elo+
Solo
Team Averages
Level 180
1,566 SR
1,549 Elo+

VS

Team Averages
Level 150
1,595 SR
1,559 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Arkantoses
Athena
Level 146
God Stats
4W - 0L
1,878 SR
Queue Stats
85W - 46L
1,661 Elo+
Party 1
Fenrir
Fenrir
Bygman
Fenrir
Level 108
God Stats
6W - 4L
1,508 SR
Queue Stats
20W - 31L
1,403 Elo+
Solo
Rama
Rama
ShadowEmber11
Rama
Level 147
God Stats
3W - 2L
1,475 SR
Queue Stats
59W - 33L
1,661 Elo+
Party 1
Nemesis
Nemesis
SwinePits
Nemesis
Level 200
God Stats
5W - 2L
1,615 SR
Queue Stats
247W - 241L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
5 / 3 / 0
8,091
622
9,488
12,447
5,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

The Morrigan
GrayIy
The Morrigan
13
4 / 4 / 0
7,847
604
7,295
6,017
1,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
10
1 / 9 / 0
6,664
513
5,578
10,935
2,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
11
0 / 5 / 1
5,861
451
3,918
11,822
4,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 5 / 1
5,544
426
2,457
11,269
4,607
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
5 / 3 / 4
8,188
630
4,924
7,955
2,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Arkantoses
Athena
12
3 / 1 / 8
6,976
537
7,545
9,221
4,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Bygman
Fenrir
12
0 / 5 / 4
6,206
477
2,956
10,274
5,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

13
8 / 2 / 3
8,596
661
10,265
8,163
2,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
SwinePits
Nemesis
14
10 / 0 / 11
8,677
667
10,484
8,892
4,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
56
10
Kills
26
26
Deaths
11
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
5
3
0
1.67
W
Aphrodite
 
Aphrodite
5
3
4
2.33
W
Athena
Arkantoses
Athena
3
1
8
7
W
Fenrir
Bygman
Fenrir
0
5
4
0.4
L
The Morrigan
GrayIy
The Morrigan
4
4
0
1
L
Rama
1
9
0
0.11
W
8
2
3
4.75
W
Nemesis
SwinePits
Nemesis
10
0
11
15.5
L
Thanatos
0
5
1
0.1
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,736
Damage
36,174
52,490
Taken
44,505
18,610
Mitigated
19,476
14,059
Healing
17,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
9,488
1,510
0
3,605
12,447
5,681
0
1,785
10,355
0
51,547
W
Aphrodite
 
Aphrodite
4,924
462
1,257
4,682
7,955
2,602
0
2,887
5,068
52,455
0
W
Athena
Arkantoses
Athena
7,545
2,317
0
3,609
9,221
4,310
48
2,330
6,891
45,274
1,552
W
Fenrir
Bygman
Fenrir
2,956
796
0
2,856
10,274
5,185
0
429
9,837
0
25,325
L
The Morrigan
GrayIy
The Morrigan
7,295
1,732
0
750
6,017
1,655
0
2,468
2,839
55,624
3,282
L
Rama
5,578
4,617
0
1,432
10,935
2,536
0
841
10,094
0
40,931
W
10,265
8,157
0
3,911
8,163
2,721
365
465
7,698
0
61,147
W
Nemesis
SwinePits
Nemesis
10,484
3,980
0
1,270
8,892
4,658
0
1,907
6,976
0
39,989
L
Thanatos
3,918
659
0
6,478
11,822
4,131
0
3,526
8,166
0
46,494
L
2,457
517
690
1,104
11,269
4,607
0
2,846
8,363
10,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,007
Gold Earned
38,643
373
Minions Killed
404
0
Camps Cleared
0
1,233,020
Distance Traveled
1,386,758
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,091
622
95
7
0
222,797
0
W
Aphrodite
8,188
630
113
9
0
271,041
1
W
Athena
6,976
537
74
6
0
321,975
3
W
Fenrir
6,206
477
53
4
0
241,724
2
L
The Morrigan
7,847
604
117
9
0
245,003
0
L
Rama
6,664
513
72
6
0
233,432
2
W
Rama
8,596
661
114
9
0
234,504
2
W
Nemesis
8,677
667
50
4
0
317,514
0
L
Thanatos
5,861
451
79
6
0
270,872
4
L
Geb
5,544
426
10
1
0
260,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role