Player Matchup

Cu Chulainn
Cu Chulainn
Silver IV
FetalKoala
Cu Chulainn
Silver IV
Level 139
God Stats
96W - 101L
1,403 SR
Queue Stats
311W - 354L
756 MMR
Solo
Medusa
Medusa
Silver V
IRushChamps
Medusa
Silver V
Level 82
God Stats
0W - 1L
1,688 SR
Queue Stats
26W - 35L
996 MMR
Solo
Artio
Artio
Silver V
IllIlIIv
Artio
Silver V
Level 83
God Stats
5W - 3L
1,895 SR
Queue Stats
47W - 94L
941 MMR
Solo
Arachne
Arachne
Gold V
foxwarrior112
Arachne
Gold V
Level 143
God Stats
31W - 49L
1,491 SR
Queue Stats
817W - 835L
1,253 MMR
Solo
Ix Chel
Ix Chel
Gold II
Ðevs
Ix Chel
Gold II
Level 156
God Stats
2W - 7L
1,487 SR
Queue Stats
130W - 111L
1,693 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 121
1,593 SR
1,128 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 130
1,455 SR
1,126 MMR
Raijin
Raijin
Gold III
Digalicious4493
Raijin
Gold III
Level 149
God Stats
1W - 0L
1,280 SR
Queue Stats
65W - 69L
1,710 MMR
Solo
Hachiman
Hachiman
Silver V
JoSynister
Hachiman
Silver V
Level 117
God Stats
5W - 8L
1,493 SR
Queue Stats
49W - 81L
875 MMR
Solo
Nu Wa
Nu Wa
Silver IV
M3X1C4N1S1M0
Nu Wa
Silver IV
Level 154
God Stats
412W - 344L
1,561 SR
Queue Stats
685W - 741L
651 MMR
Solo
Thor
Thor
Gold III
Pinkloving
Thor
Gold III
Level 64
God Stats
1W - 1L
1,348 SR
Queue Stats
13W - 11L
1,729 MMR
Solo
Hercules
Hercules
Silver V
thekingofme1208
Hercules
Silver V
Level 166
God Stats
15W - 10L
1,594 SR
Queue Stats
637W - 682L
665 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FetalKoala
Cu Chulainn
9
0 / 4 / 0
5,292
529
2,746
8,608
3,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
9
1 / 2 / 1
5,043
504
4,931
5,237
1,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Artio
IllIlIIv
Artio
5
0 / 3 / 1
3,812
381
880
7,063
3,321
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
3
0 / 2 / 0
3,596
360
326
2,466
880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
Ðevs
Ix Chel
5
0 / 2 / 0
3,928
393
1,018
3,125
675
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
LancelotAthenaBellonaSusano

VS

Bans
ThanatosVulcanBacchusDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
6,476
648
2,104
2,153
547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
JoSynister
Hachiman
11
4 / 0 / 1
6,780
678
3,008
4,532
1,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
5 / 0 / 1
7,093
709
5,791
4,140
2,103
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 0 / 3
5,867
587
3,227
6,375
2,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
9
0 / 3 / 5
5,554
555
2,317
9,030
5,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
13
13
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
Cu Chulainn
FetalKoala
Cu Chulainn
0
4
0
0
L
Medusa
1
2
1
0.75
L
Artio
IllIlIIv
Artio
0
3
1
0.17
W
Hachiman
JoSynister
Hachiman
4
0
1
4.5
W
5
0
1
5.5
W
3
0
3
4.5
L
Arachne
0
2
0
0
W
Hercules
0
3
5
0.83
L
Ix Chel
Ðevs
Ix Chel
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,901
Damage
16,447
26,499
Taken
26,230
10,080
Mitigated
11,206
4,403
Healing
7,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,104
167
0
278
2,153
547
1,554
881
1,272
43,499
651
L
Cu Chulainn
FetalKoala
Cu Chulainn
2,746
595
0
930
8,608
3,748
0
4,135
4,473
0
43,739
L
Medusa
4,931
1,604
0
997
5,237
1,456
0
101
5,136
0
29,589
L
Artio
IllIlIIv
Artio
880
102
0
1,065
7,063
3,321
0
1,206
5,857
7,574
0
W
Hachiman
JoSynister
Hachiman
3,008
1,476
0
2,873
4,532
1,390
781
156
4,376
0
35,350
W
5,791
2,252
0
1,630
4,140
2,103
181
0
4,140
47,459
1,153
W
3,227
819
0
443
6,375
2,133
0
333
6,042
0
41,025
L
Arachne
326
309
0
346
2,466
880
0
947
1,519
0
5,368
W
Hercules
2,317
409
0
2,046
9,030
5,033
20
436
8,594
0
22,073
L
Ix Chel
Ðevs
Ix Chel
1,018
155
80
985
3,125
675
0
1,007
2,118
9,194
283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,671
Gold Earned
31,770
156
Minions Killed
340
0
Camps Cleared
0
912,831
Distance Traveled
936,788
133
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,476
648
85
9
0
191,765
0
L
Cu Chulainn
5,292
529
71
7
0
179,435
1
L
Medusa
5,043
504
50
5
0
191,407
0
L
Artio
3,812
381
7
1
0
170,391
0
W
Hachiman
6,780
678
71
7
0
158,601
0
W
Nu Wa
7,093
709
71
7
0
182,588
0
W
Thor
5,867
587
77
8
0
230,824
0
L
Arachne
3,596
360
9
1
0
170,066
0
W
Hercules
5,554
555
36
4
0
173,010
0
L
Ix Chel
3,928
393
19
2
0
201,532
132

Distance Traveled

Minion Kills by Role

Gold Earned by Role