Player Matchup

Amaterasu
Amaterasu
Platinum V
 
Amaterasu
Platinum V
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Platinum IV
ArabJesus
Loki
Platinum IV
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 38L
1,863 MMR
Solo
Athena
Athena
Platinum IV
FluffyNarwhal4
Athena
Platinum IV
Level 164
God Stats
5W - 6L
1,644 SR
Queue Stats
193W - 183L
1,791 MMR
Solo
Rama
Rama
Platinum II
k8lynash
Rama
Platinum II
Level 148
God Stats
12W - 9L
1,766 SR
Queue Stats
342W - 340L
1,765 MMR
Party 2
Thoth
Thoth
Platinum I
llReignll
Thoth
Platinum I
Level 157
God Stats
7W - 3L
1,734 SR
Queue Stats
103W - 95L
1,921 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 148
1,629 SR
1,768 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 127
1,534 SR
1,739 MMR
Bellona
Bellona
Diamond I
 
Bellona
Diamond I
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold I
BADUSi1437
Neith
Gold I
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 23L
1,799 MMR
Solo
Vulcan
Vulcan
Platinum I
JonTheInevitable
Vulcan
Platinum I
Level 106
God Stats
4W - 2L
1,592 SR
Queue Stats
524W - 505L
1,869 MMR
Solo
Ne Zha
Ne Zha
Platinum II
Sairenji
Ne Zha
Platinum II
Level 62
God Stats
2W - 2L
1,752 SR
Queue Stats
107W - 87L
1,814 MMR
Party 1
Jormungandr
Jormungandr
Gold I
iRxsk
Jormungandr
Gold I
Level 148
God Stats
1W - 1L
1,328 SR
Queue Stats
60W - 51L
1,713 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
0 / 2 / 0
5,436
544
1,538
9,575
4,009
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Loki
10
2 / 3 / 1
5,559
556
2,611
8,059
1,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 3 / 2
4,795
480
2,783
7,770
4,688
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rama
8
1 / 5 / 0
4,922
492
1,557
6,020
1,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
llReignll
Thoth
9
0 / 2 / 0
5,086
509
2,634
4,931
1,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AgniThanatosOdin

VS

Bans
ThorSkadiGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
5 / 1 / 1
6,868
687
5,830
7,838
4,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Neith
10
3 / 1 / 6
6,744
674
7,114
5,162
2,211
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
3 / 1 / 1
6,259
626
3,690
4,071
1,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Sairenji
Ne Zha
13
2 / 0 / 4
6,509
651
3,852
8,171
3,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
iRxsk
Jormungandr
12
2 / 0 / 0
6,814
681
6,048
6,318
4,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
15
15
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
2
0
0
W
Bellona
 
Bellona
5
1
1
5.5
L
Loki
2
3
1
0.83
W
Neith
3
1
6
6
L
0
3
2
0.33
W
3
1
1
3.5
W
Ne Zha
Sairenji
Ne Zha
2
0
4
4
W
Jormungandr
iRxsk
Jormungandr
2
0
0
2
L
Rama
1
5
0
0.2
L
Thoth
llReignll
Thoth
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,123
Damage
26,534
36,355
Taken
31,560
12,746
Mitigated
16,058
11,505
Healing
11,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
1,538
550
0
5,296
9,575
4,009
0
5,430
4,145
0
35,183
W
Bellona
 
Bellona
5,830
2,200
0
3,497
7,838
4,298
0
1,318
6,520
0
42,691
L
Loki
2,611
459
0
3,058
8,059
1,777
0
1,156
6,791
0
29,496
W
Neith
7,114
1,095
0
2,421
5,162
2,211
380
1,921
3,241
0
29,620
L
2,783
1,370
0
1,660
7,770
4,688
0
1,850
5,792
14,658
3,660
W
3,690
155
0
1,297
4,071
1,193
0
1,613
2,458
38,093
0
W
Ne Zha
Sairenji
Ne Zha
3,852
595
0
1,705
8,171
3,494
0
239
7,932
0
58,458
W
Jormungandr
iRxsk
Jormungandr
6,048
1,994
0
2,961
6,318
4,862
0
112
6,206
44,262
1,532
L
Rama
1,557
1,088
0
1,087
6,020
1,211
0
0
6,020
0
21,219
L
Thoth
llReignll
Thoth
2,634
0
0
404
4,931
1,061
0
951
3,884
31,721
564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,798
Gold Earned
33,194
261
Minions Killed
363
0
Camps Cleared
0
1,104,021
Distance Traveled
1,115,780
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,436
544
75
8
0
225,528
0
W
Bellona
6,868
687
83
8
0
219,450
0
L
Loki
5,559
556
48
5
0
253,402
0
W
Neith
6,744
674
29
3
0
205,687
2
L
Athena
4,795
480
42
4
0
234,485
0
W
Vulcan
6,259
626
74
7
0
214,847
0
W
Ne Zha
6,509
651
95
10
0
281,644
0
W
Jormungandr
6,814
681
82
8
0
194,152
0
L
Rama
4,922
492
39
4
0
168,236
0
L
Thoth
5,086
509
57
6
0
222,370
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role