Player Matchup

Kali
Kali
CristianMC12
Kali
Level 116
God Stats
2W - 0L
1,719 SR
Queue Stats
174W - 159L
1,477 Elo+
Party 1
Amaterasu
Amaterasu
Seanssey
Amaterasu
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,097 Elo+
Solo
Artemis
Artemis
ShpillyMachine
Artemis
Level 39
God Stats
6W - 3L
1,426 SR
Queue Stats
82W - 93L
1,583 Elo+
Solo
Tiamat
Tiamat
jojolepoil
Tiamat
Level 38
God Stats
16W - 14L
1,454 SR
Queue Stats
70W - 59L
1,324 Elo+
Solo
Zhong Kui
Zhong Kui
santoschm77
Zhong Kui
Level 127
God Stats
5W - 3L
1,859 SR
Queue Stats
181W - 185L
1,459 Elo+
Party 1
Team Averages
Level 70
1,592 SR
1,388 Elo+

VS

Team Averages
Level 113
1,484 SR
1,476 Elo+
Arachne
Arachne
 
Arachne
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
CxrsedAnimal
Yu Huang
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
316W - 327L
1,473 Elo+
Solo
Xing Tian
Xing Tian
Karaboomba
Xing Tian
Level 85
God Stats
1W - 1L
1,719 SR
Queue Stats
83W - 77L
1,520 Elo+
Solo
Neith
Neith
Lizzos_SaladTTV
Neith
Level 129
God Stats
3W - 8L
1,126 SR
Queue Stats
93W - 144L
1,375 Elo+
Party 2
Bellona
Bellona
peyotemistico99
Bellona
Level 128
God Stats
133W - 116L
1,577 SR
Queue Stats
499W - 489L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
6,270
523
3,826
10,365
4,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Amaterasu
Seanssey
Amaterasu
9
0 / 5 / 3
5,069
422
5,201
12,244
7,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
5 / 2 / 1
7,486
624
8,382
8,258
2,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
jojolepoil
Tiamat
11
1 / 2 / 6
6,657
555
6,974
7,645
2,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
santoschm77
Zhong Kui
13
4 / 0 / 0
7,401
617
7,260
7,019
5,159
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
2 / 2 / 4
6,098
508
2,400
9,148
3,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Yu Huang
CxrsedAnimal
Yu Huang
9
0 / 2 / 0
5,443
454
1,799
4,184
1,273
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
Karaboomba
Xing Tian
10
3 / 2 / 1
6,129
511
4,884
11,187
8,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 3 / 2
5,560
463
3,772
7,247
1,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

12
6 / 3 / 2
7,478
623
12,413
14,380
10,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
21
11
Kills
12
12
Deaths
12
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
2
4
2
W
1
3
2
0.67
L
Yu Huang
CxrsedAnimal
Yu Huang
0
2
0
0
L
Xing Tian
Karaboomba
Xing Tian
3
2
1
1.75
L
1
3
2
0.67
W
Amaterasu
Seanssey
Amaterasu
0
5
3
0.3
W
5
2
1
2.75
W
Tiamat
jojolepoil
Tiamat
1
2
6
2
L
6
3
2
2.33
W
Zhong Kui
santoschm77
Zhong Kui
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,643
Damage
25,268
45,531
Taken
46,146
22,341
Mitigated
24,693
20,994
Healing
13,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,400
1,718
0
2,189
9,148
3,330
0
2,462
6,642
0
30,862
W
3,826
1,453
0
4,624
10,365
4,242
0
481
9,884
0
43,073
L
Yu Huang
CxrsedAnimal
Yu Huang
1,799
95
0
897
4,184
1,273
0
2,985
1,199
29,421
1,296
L
Xing Tian
Karaboomba
Xing Tian
4,884
692
0
1,243
11,187
8,177
0
2,981
8,096
19,007
0
L
3,772
723
0
1,635
7,247
1,813
0
1,292
5,946
0
32,282
W
Amaterasu
Seanssey
Amaterasu
5,201
2,288
0
4,077
12,244
7,839
0
367
11,877
0
21,536
W
8,382
3,609
0
3,742
8,258
2,861
384
2,232
6,026
0
49,852
W
Tiamat
jojolepoil
Tiamat
6,974
847
0
2,909
7,645
2,240
13
987
6,658
33,829
645
L
12,413
5,138
0
7,389
14,380
10,100
19
3,637
10,449
0
56,480
W
Zhong Kui
santoschm77
Zhong Kui
7,260
189
0
5,642
7,019
5,159
0
2,594
4,425
53,971
3,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,883
Gold Earned
30,708
341
Minions Killed
293
0
Camps Cleared
0
1,159,214
Distance Traveled
1,121,402
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,098
508
61
5
0
273,473
0
W
Kali
6,270
523
72
6
0
259,354
0
L
Yu Huang
5,443
454
58
5
0
168,843
2
L
Xing Tian
6,129
511
23
2
0
231,508
3
L
Neith
5,560
463
60
5
0
220,157
0
W
Amaterasu
5,069
422
33
3
0
234,697
0
W
Artemis
7,486
624
77
6
0
209,350
0
W
Tiamat
6,657
555
56
5
0
229,901
5
L
Bellona
7,478
623
91
8
0
227,421
0
W
Zhong Kui
7,401
617
103
9
0
225,912
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role