Player Matchup

Da Ji
Da Ji
CAPTAINWAKANDAA
Da Ji
Level 159
God Stats
4W - 8L
1,388 SR
Queue Stats
109W - 107L
1,485 Elo+
Solo
Achilles
Achilles
Ganjaprenure
Achilles
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 58L
1,511 Elo+
Solo
Poseidon
Poseidon
LilHec
Poseidon
Level 124
God Stats
6W - 11L
1,413 SR
Queue Stats
173W - 172L
1,493 Elo+
Party 1
Bacchus
Bacchus
PhoenixKing5585
Bacchus
Level 156
God Stats
41W - 39L
1,536 SR
Queue Stats
185W - 175L
1,496 Elo+
Solo
Scylla
Scylla
im phat n uglee
Scylla
Level 141
God Stats
23W - 22L
1,567 SR
Queue Stats
324W - 300L
1,501 Elo+
Party 1
Team Averages
Level 141
1,481 SR
1,497 Elo+

VS

Team Averages
Level 92
1,598 SR
1,499 Elo+
Danzaburou
Danzaburou
FreakyyUnc
Danzaburou
Level 57
God Stats
4W - 0L
1,711 SR
Queue Stats
15W - 17L
1,472 Elo+
Party 2
Thor
Thor
PantsGoblin29
Thor
Level 96
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 48L
1,486 Elo+
Party 2
Sun Wukong
Sun Wukong
RedEyeJediThe1st
Sun Wukong
Level 48
God Stats
5W - 7L
1,330 SR
Queue Stats
72W - 82L
1,498 Elo+
Solo
Chronos
Chronos
gcj07
Chronos
Level 200
God Stats
6W - 0L
1,782 SR
Queue Stats
58W - 38L
1,603 Elo+
Solo
Artio
Artio
michealvic21
Artio
Level 61
God Stats
6W - 3L
1,667 SR
Queue Stats
13W - 19L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 0
6,855
527
5,822
11,335
4,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Ganjaprenure
Achilles
12
1 / 2 / 1
6,756
520
3,892
9,833
6,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
LilHec
Poseidon
11
2 / 8 / 0
7,190
553
4,870
9,719
3,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 3 / 1
5,891
453
6,198
9,441
9,836
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 3 / 0
6,688
514
2,160
5,620
1,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FreakyyUnc
Danzaburou
13
2 / 1 / 3
7,477
575
6,053
7,508
2,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 0 / 2
7,034
541
2,985
8,393
3,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
RedEyeJediThe1st
Sun Wukong
13
8 / 4 / 2
8,444
650
11,028
14,102
7,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
gcj07
Chronos
14
4 / 0 / 3
8,307
639
6,142
6,079
2,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

12
2 / 1 / 5
7,426
571
3,282
10,363
7,102
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
6
Kills
18
18
Deaths
6
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
Danzaburou
FreakyyUnc
Danzaburou
2
1
3
3.5
L
Achilles
Ganjaprenure
Achilles
1
2
1
0.75
L
Poseidon
LilHec
Poseidon
2
8
0
0.25
W
2
0
2
3
L
1
3
1
0.5
W
Sun Wukong
RedEyeJediThe1st
Sun Wukong
8
4
2
2.25
W
Chronos
gcj07
Chronos
4
0
3
5.5
L
0
3
0
0
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,942
Damage
29,490
45,948
Taken
46,445
26,342
Mitigated
22,504
9,442
Healing
16,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,822
1,003
0
4,908
11,335
4,005
0
3,354
7,981
0
49,817
W
Danzaburou
FreakyyUnc
Danzaburou
6,053
2,513
0
3,687
7,508
2,704
876
982
6,526
0
48,853
L
Achilles
Ganjaprenure
Achilles
3,892
645
0
1,054
9,833
6,965
0
1,272
8,561
0
38,943
L
Poseidon
LilHec
Poseidon
4,870
720
0
1,702
9,719
3,995
0
640
9,079
40,920
0
W
2,985
546
0
1,726
8,393
3,261
196
1,060
7,139
0
50,071
L
6,198
791
0
1,200
9,441
9,836
0
2,179
7,262
23,953
3,122
W
Sun Wukong
RedEyeJediThe1st
Sun Wukong
11,028
2,436
0
3,526
14,102
7,200
33
4,768
8,696
0
47,830
W
Chronos
gcj07
Chronos
6,142
1,415
0
2,474
6,079
2,237
1,132
1,541
4,454
61,961
1,289
L
2,160
156
0
578
5,620
1,541
0
1,726
3,894
51,348
0
W
3,282
331
840
4,164
10,363
7,102
112
2,322
7,925
20,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,380
Gold Earned
38,688
375
Minions Killed
380
0
Camps Cleared
0
1,330,212
Distance Traveled
1,403,424
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,855
527
90
7
0
321,297
0
W
Danzaburou
7,477
575
77
6
0
251,464
0
L
Achilles
6,756
520
73
6
0
262,834
0
L
Poseidon
7,190
553
75
6
0
235,833
0
W
Thor
7,034
541
83
6
0
324,706
0
L
Bacchus
5,891
453
36
3
0
247,084
0
W
Sun Wukong
8,444
650
69
5
0
277,807
2
W
Chronos
8,307
639
121
9
0
275,095
2
L
Scylla
6,688
514
101
8
0
263,164
0
W
Artio
7,426
571
30
2
0
274,352
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role