Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 254
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
AmissFortune
Cerberus
Level 141
God Stats
6W - 0L
1,859 SR
Queue Stats
258W - 253L
1,460 Elo+
Solo
Nu Wa
Nu Wa
ElGatoMatador
Nu Wa
Level 154
God Stats
4W - 1L
1,586 SR
Queue Stats
135W - 108L
1,571 Elo+
Solo
Thor
Thor
bulldozerXM
Thor
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
29W - 20L
1,554 Elo+
Solo
Danzaburou
Danzaburou
xAD_Willx
Danzaburou
Level 58
God Stats
68W - 58L
1,600 SR
Queue Stats
70W - 69L
1,470 Elo+
Solo
Team Averages
Level 135
1,609 SR
1,511 Elo+

VS

Team Averages
Level 121
1,435 SR
1,408 Elo+
Arachne
Arachne
GrimWalrusss
Arachne
Level 89
God Stats
5W - 3L
1,680 SR
Queue Stats
10W - 17L
1,437 Elo+
Party 1
Cupid
Cupid
JakeTheSnake9032
Cupid
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 14L
1,143 Elo+
Solo
Fafnir
Fafnir
cHAseTheMONkeY
Fafnir
Level 107
God Stats
0W - 1L
1,155 SR
Queue Stats
58W - 83L
1,490 Elo+
Party 1
Agni
Agni
cliffduggo
Agni
Level 133
God Stats
2W - 2L
1,645 SR
Queue Stats
457W - 424L
1,553 Elo+
Solo
Hercules
Hercules
pet bee
Hercules
Level 154
God Stats
1W - 5L
1,197 SR
Queue Stats
46W - 75L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
8
2 / 0 / 0
4,545
909
2,150
1,803
983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
AmissFortune
Cerberus
5
0 / 0 / 0
3,516
703
311
2,132
1,143
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
1 / 0 / 1
4,266
853
1,723
1,465
346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

7
1 / 1 / 0
3,468
694
1,032
4,014
948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
xAD_Willx
Danzaburou
6
0 / 0 / 0
3,590
718
198
1,365
321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GrimWalrusss
Arachne
5
0 / 1 / 0
2,989
598
218
4,108
873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

1
0 / 0 / 0
2,442
488
0
107
26
6
0 / 0 / 0
3,511
702
219
1,752
1,296
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
0 / 1 / 0
3,493
699
717
1,985
421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hercules
pet bee
Hercules
5
0 / 2 / 0
2,895
579
892
3,545
1,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
4
Kills
0
1
Deaths
4
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
2
0
0
2
W
Cerberus
AmissFortune
Cerberus
0
0
0
0
W
1
0
1
1.5
L
Arachne
GrimWalrusss
Arachne
0
1
0
0
L
0
0
0
0
W
1
1
0
1
L
0
0
0
0
L
0
1
0
0
L
Hercules
pet bee
Hercules
0
2
0
0
W
Danzaburou
xAD_Willx
Danzaburou
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,414
Damage
2,046
10,779
Taken
11,497
3,741
Mitigated
4,424
5,271
Healing
4,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
2,150
861
0
1,430
1,803
983
0
107
1,560
20,771
6,005
W
Cerberus
AmissFortune
Cerberus
311
0
0
792
2,132
1,143
0
0
2,094
9,445
0
W
1,723
510
0
500
1,465
346
0
717
748
20,859
0
L
Arachne
GrimWalrusss
Arachne
218
218
0
1,643
4,108
873
0
1,059
3,049
0
8,935
L
0
0
0
0
107
26
0
107
0
0
0
W
1,032
510
0
2,292
4,014
948
0
0
4,014
0
19,648
L
219
0
0
870
1,752
1,296
0
71
1,680
10,508
0
L
717
74
0
670
1,985
421
0
906
1,079
15,783
0
L
Hercules
pet bee
Hercules
892
212
0
1,348
3,545
1,808
0
1,755
1,790
0
9,122
W
Danzaburou
xAD_Willx
Danzaburou
198
96
0
257
1,365
321
0
219
1,146
0
19,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,385
Gold Earned
15,330
205
Minions Killed
96
0
Camps Cleared
0
506,443
Distance Traveled
423,892
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
4,545
909
44
9
0
83,734
0
W
Cerberus
3,516
703
41
8
0
116,637
0
W
Nu Wa
4,266
853
43
9
0
101,756
0
L
Arachne
2,989
598
22
4
0
124,193
0
L
Cupid
2,442
488
0
0
0
0
0
W
Thor
3,468
694
45
9
0
108,987
0
L
Fafnir
3,511
702
11
2
0
109,763
0
L
Agni
3,493
699
45
9
0
107,463
0
L
Hercules
2,895
579
18
4
0
82,473
0
W
Danzaburou
3,590
718
32
6
0
95,329
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role