Player Matchup

Cerberus
Cerberus
BlindVegeta
Cerberus
Level 127
God Stats
8W - 8L
1,522 SR
Queue Stats
102W - 164L
1,265 Elo+
Party 1
Nemesis
Nemesis
LethalXBac
Nemesis
Level 27
God Stats
9W - 11L
1,403 SR
Queue Stats
61W - 110L
1,253 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Xxxvalleykiller
Ah Muzen Cab
Level 61
God Stats
4W - 2L
1,374 SR
Queue Stats
104W - 112L
1,383 Elo+
Solo
Team Averages
Level 72
1,433 SR
1,300 Elo+

VS

Team Averages
Level 42
1,505 SR
1,067 Elo+
Hercules
Hercules
BeardedPotato666
Hercules
Level 45
God Stats
2W - 3L
1,515 SR
Queue Stats
59W - 77L
1,339 Elo+
Solo
Medusa
Medusa
EelMistress
Medusa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
874 Elo+
Party 2
Baba Yaga
Baba Yaga
QuanticNightmre
Baba Yaga
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
988 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BlindVegeta
Cerberus
16
2 / 3 / 10
10,262
733
9,716
14,801
12,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
LethalXBac
Nemesis
14
5 / 4 / 3
10,472
748
6,451
12,694
5,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
Xxxvalleykiller
Ah Muzen Cab
17
5 / 0 / 5
11,082
792
14,388
4,237
1,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 3
9,793
700
7,560
15,304
9,528
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
12
0 / 5 / 5
8,555
611
7,265
14,346
4,890
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Baba Yaga
QuanticNightmre
Baba Yaga
13
2 / 3 / 2
8,577
613
5,728
9,203
3,232
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
12
Kills
6
7
Deaths
12
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
4
3
1.38
W
Cerberus
BlindVegeta
Cerberus
2
3
10
2.33
L
Medusa
0
5
5
0.5
W
Nemesis
LethalXBac
Nemesis
5
4
3
1.63
L
Baba Yaga
QuanticNightmre
Baba Yaga
2
3
2
1
W
Ah Muzen Cab
Xxxvalleykiller
Ah Muzen Cab
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,555
Damage
20,553
31,732
Taken
38,853
19,763
Mitigated
17,650
8,475
Healing
5,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,560
1,875
0
2,762
15,304
9,528
0
3,509
11,365
0
26,051
W
Cerberus
BlindVegeta
Cerberus
9,716
35
290
3,322
14,801
12,318
0
3,880
10,867
23,158
2,117
L
Medusa
7,265
2,664
0
1,069
14,346
4,890
0
4,327
9,677
262
26,311
W
Nemesis
LethalXBac
Nemesis
6,451
1,854
138
4,542
12,694
5,842
834
931
11,750
0
23,413
L
Baba Yaga
QuanticNightmre
Baba Yaga
5,728
534
0
1,979
9,203
3,232
0
1,402
7,756
25,869
0
W
Ah Muzen Cab
Xxxvalleykiller
Ah Muzen Cab
14,388
2,466
0
183
4,237
1,603
1,251
983
3,254
0
59,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,816
Gold Earned
26,925
161
Minions Killed
120
0
Camps Cleared
0
847,341
Distance Traveled
685,395
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,793
700
45
3
0
210,403
0
W
Cerberus
10,262
733
32
2
0
293,071
0
L
Medusa
8,555
611
34
2
0
218,129
0
W
Nemesis
10,472
748
37
3
0
265,664
0
L
Baba Yaga
8,577
613
41
3
0
256,863
0
W
Ah Muzen Cab
11,082
792
92
7
0
288,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role