Player Matchup

Scylla
Scylla
CruvyCrescent
Scylla
Level 127
God Stats
6W - 2L
1,800 SR
Queue Stats
133W - 80L
1,791 Elo+
Party 2
Cthulhu
Cthulhu
CurvyCrescent
Cthulhu
Level 128
God Stats
4W - 0L
1,697 SR
Queue Stats
75W - 35L
1,803 Elo+
Party 2
Xbalanque
Xbalanque
CurvyCréscent
Xbalanque
Level 103
God Stats
2W - 1L
1,690 SR
Queue Stats
104W - 38L
1,844 Elo+
Party 2
Team Averages
Level 119
1,729 SR
1,813 Elo+

VS

Team Averages
Level 162
1,614 SR
1,680 Elo+
Bastet
Bastet
Drag Medic
Bastet
Level 198
God Stats
4W - 2L
1,826 SR
Queue Stats
64W - 48L
1,610 Elo+
Party 1
Sylvanus
Sylvanus
DragmaSack
Sylvanus
Level 148
God Stats
0W - 1L
1,716 SR
Queue Stats
15W - 8L
1,728 Elo+
Party 1
Bellona
Bellona
Norvin27
Bellona
Level 141
God Stats
0W - 1L
1,300 SR
Queue Stats
23W - 12L
1,702 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 9
10,140
845
6,036
3,894
1,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
15
6 / 1 / 11
10,060
838
8,950
7,840
7,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
CurvyCréscent
Xbalanque
15
6 / 0 / 10
10,265
855
17,479
10,206
3,740
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Drag Medic
Bastet
13
0 / 6 / 2
7,880
657
6,486
11,600
5,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
DragmaSack
Sylvanus
12
0 / 7 / 0
7,357
613
3,478
14,390
10,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
Norvin27
Bellona
12
1 / 5 / 0
8,066
672
3,084
12,755
9,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
3
18
Kills
1
2
Deaths
18
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
1
9
10.5
W
Cthulhu
6
1
11
11.5
W
Xbalanque
CurvyCréscent
Xbalanque
6
0
10
11
L
Bastet
Drag Medic
Bastet
0
6
2
0.17
L
Sylvanus
DragmaSack
Sylvanus
0
7
0
0
L
Bellona
Norvin27
Bellona
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,465
Damage
13,048
21,940
Taken
38,745
12,103
Mitigated
25,164
7,251
Healing
7,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,036
470
0
914
3,894
1,307
1,032
767
2,929
28,947
1,834
W
Cthulhu
8,950
796
285
1,304
7,840
7,056
224
1,056
6,502
25,905
0
W
Xbalanque
CurvyCréscent
Xbalanque
17,479
10,502
0
4,748
10,206
3,740
1,341
1,831
7,994
0
56,433
L
Bastet
Drag Medic
Bastet
6,486
984
0
2,032
11,600
5,188
0
3,888
7,586
0
29,899
L
Sylvanus
DragmaSack
Sylvanus
3,478
504
1,564
2,313
14,390
10,461
0
6,025
7,992
17,926
4,156
L
Bellona
Norvin27
Bellona
3,084
324
266
1,557
12,755
9,515
0
4,520
8,000
0
22,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,465
Gold Earned
23,303
191
Minions Killed
125
0
Camps Cleared
0
721,690
Distance Traveled
652,545
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,140
845
88
7
0
246,316
0
W
Cthulhu
10,060
838
28
2
0
235,696
0
W
Xbalanque
10,265
855
75
6
0
239,678
0
L
Bastet
7,880
657
40
3
0
227,780
0
L
Sylvanus
7,357
613
42
4
0
182,563
0
L
Bellona
8,066
672
43
4
0
242,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role