Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
ChiIIology
Shiva
Level 140
God Stats
31W - 23L
1,772 SR
Queue Stats
190W - 194L
1,504 Elo+
Party 1
Thor
Thor
Humdawg
Thor
Level 114
God Stats
5W - 3L
1,580 SR
Queue Stats
134W - 115L
1,618 Elo+
Solo
Chiron
Chiron
Slushysaurus
Chiron
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 177L
1,474 Elo+
Party 1
Sylvanus
Sylvanus
pfeiff17
Sylvanus
Level 360
God Stats
545W - 456L
1,623 SR
Queue Stats
1,137W - 1,098L
1,604 Elo+
Solo
Team Averages
Level 196
1,595 SR
1,540 Elo+

VS

Team Averages
Level 143
1,634 SR
1,580 Elo+
Bacchus
Bacchus
 
Bacchus
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
DiggerBigger
Surtr
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,758 Elo+
Party 2
Mercury
Mercury
Manu41
Mercury
Level 157
God Stats
2W - 6L
1,338 SR
Queue Stats
85W - 75L
1,555 Elo+
Solo
Danzaburou
Danzaburou
MiLkBaGzz
Danzaburou
Level 145
God Stats
14W - 7L
1,922 SR
Queue Stats
191W - 145L
1,548 Elo+
Solo
Discordia
Discordia
TheFreshCoconut
Discordia
Level 124
God Stats
7W - 1L
1,911 SR
Queue Stats
51W - 58L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
1 / 0 / 2
6,284
628
4,206
2,755
998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
11
4 / 0 / 0
6,961
696
7,400
9,304
5,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
Humdawg
Thor
12
4 / 0 / 3
6,260
626
4,815
6,260
1,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
10
2 / 2 / 1
5,977
598
3,372
7,314
2,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sylvanus
pfeiff17
Sylvanus
9
1 / 0 / 3
5,579
558
2,501
5,639
3,344
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
0 / 0 / 0
4,799
480
2,661
6,019
3,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 4 / 0
5,116
512
4,765
10,671
6,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
Manu41
Mercury
11
0 / 2 / 0
5,336
534
981
7,105
2,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
MiLkBaGzz
Danzaburou
11
2 / 3 / 0
5,767
577
5,934
6,345
1,856
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
TheFreshCoconut
Discordia
9
0 / 3 / 0
4,959
496
1,712
3,927
883
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
12
Kills
2
2
Deaths
12
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
1
0
2
2
L
Bacchus
 
Bacchus
0
0
0
0
W
Shiva
4
0
0
4
L
0
4
0
0
W
Thor
Humdawg
Thor
4
0
3
5.5
L
Mercury
Manu41
Mercury
0
2
0
0
L
Danzaburou
MiLkBaGzz
Danzaburou
2
3
0
0.67
W
Chiron
2
2
1
1.25
L
Discordia
TheFreshCoconut
Discordia
0
3
0
0
W
Sylvanus
pfeiff17
Sylvanus
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,294
Damage
16,053
31,272
Taken
34,067
13,855
Mitigated
15,193
16,779
Healing
7,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
4,206
221
0
250
2,755
998
673
364
2,315
51,193
1,154
L
Bacchus
 
Bacchus
2,661
112
78
1,736
6,019
3,373
0
3,128
2,891
10,172
0
W
Shiva
7,400
1,001
0
3,892
9,304
5,555
0
996
7,683
0
45,681
L
4,765
1,688
0
3,119
10,671
6,906
0
0
9,952
297
26,057
W
Thor
Humdawg
Thor
4,815
1,285
0
4,527
6,260
1,852
0
714
5,502
0
46,412
L
Mercury
Manu41
Mercury
981
173
0
498
7,105
2,175
0
1,287
5,818
0
42,620
L
Danzaburou
MiLkBaGzz
Danzaburou
5,934
2,384
0
2,366
6,345
1,856
0
614
5,731
0
44,440
W
Chiron
3,372
1,034
107
1,827
7,314
2,106
0
956
6,358
0
37,050
L
Discordia
TheFreshCoconut
Discordia
1,712
0
0
0
3,927
883
0
1,563
2,364
30,568
0
W
Sylvanus
pfeiff17
Sylvanus
2,501
683
3,065
3,111
5,639
3,344
51
1,313
4,326
11,195
1,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,061
Gold Earned
25,977
349
Minions Killed
306
0
Camps Cleared
0
1,058,597
Distance Traveled
1,104,721
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,284
628
91
9
0
204,516
0
L
Bacchus
4,799
480
16
2
0
233,263
2
W
Shiva
6,961
696
90
9
0
203,181
0
L
Surtr
5,116
512
56
6
0
195,381
0
W
Thor
6,260
626
82
8
0
244,575
1
L
Mercury
5,336
534
91
9
0
256,898
0
L
Danzaburou
5,767
577
81
8
0
217,666
1
W
Chiron
5,977
598
76
8
0
188,539
0
L
Discordia
4,959
496
62
6
0
201,513
0
W
Sylvanus
5,579
558
10
1
0
217,786
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role