Player Matchup

Thanatos
Thanatos
AcePuchi
Thanatos
Level 158
God Stats
15W - 15L
1,535 SR
Queue Stats
403W - 368L
1,627 Elo+
Party 1
Mulan
Mulan
Aj714799
Mulan
Level 158
God Stats
8W - 7L
1,769 SR
Queue Stats
145W - 155L
1,586 Elo+
Solo
Kukulkan
Kukulkan
KenpachiSenseii
Kukulkan
Level 187
God Stats
5W - 2L
1,687 SR
Queue Stats
101W - 97L
1,512 Elo+
Solo
Danzaburou
Danzaburou
Polymorphs
Danzaburou
Level 179
God Stats
10W - 6L
1,650 SR
Queue Stats
78W - 71L
1,569 Elo+
Solo
Xing Tian
Xing Tian
Underdonespore4
Xing Tian
Level 157
God Stats
1W - 2L
1,233 SR
Queue Stats
358W - 316L
1,625 Elo+
Party 1
Team Averages
Level 168
1,575 SR
1,584 Elo+

VS

Team Averages
Level 143
1,495 SR
1,565 Elo+
Hachiman
Hachiman
Handercito
Hachiman
Level 108
God Stats
0W - 2L
1,274 SR
Queue Stats
65W - 71L
1,433 Elo+
Solo
Lancelot
Lancelot
Messorem
Lancelot
Level 192
God Stats
2W - 4L
1,643 SR
Queue Stats
86W - 74L
1,579 Elo+
Solo
Thor
Thor
Ogrez
Thor
Level 113
God Stats
0W - 5L
1,197 SR
Queue Stats
95W - 79L
1,563 Elo+
Solo
Kuzenbo
Kuzenbo
TSantiago
Kuzenbo
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 116L
1,592 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
VanderHuge
Morgan Le Fay
Level 155
God Stats
2W - 2L
1,863 SR
Queue Stats
160W - 139L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AcePuchi
Thanatos
16
2 / 8 / 9
9,894
550
8,088
17,740
5,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
Aj714799
Mulan
18
7 / 2 / 6
11,812
656
15,550
18,249
17,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Kukulkan
16
4 / 4 / 5
10,394
577
8,767
8,409
2,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Polymorphs
Danzaburou
18
10 / 2 / 2
12,035
669
12,557
9,950
3,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xing Tian
Underdonespore4
Xing Tian
14
3 / 5 / 9
9,748
542
10,341
20,421
13,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Handercito
Hachiman
16
2 / 5 / 3
10,036
558
9,665
12,699
4,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
Messorem
Lancelot
17
8 / 6 / 7
9,838
547
11,968
15,684
7,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thor
Ogrez
Thor
16
4 / 3 / 2
9,899
550
6,119
12,525
9,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Kuzenbo
TSantiago
Kuzenbo
14
2 / 5 / 14
8,946
497
11,505
18,192
21,668
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
VanderHuge
Morgan Le Fay
15
5 / 7 / 6
8,996
500
13,779
13,894
5,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
53
26
Kills
21
21
Deaths
26
31
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AcePuchi
Thanatos
2
8
9
0.81
W
Mulan
Aj714799
Mulan
7
2
6
5
L
Hachiman
Handercito
Hachiman
2
5
3
0.7
W
Kukulkan
4
4
5
1.63
L
Lancelot
Messorem
Lancelot
8
6
7
1.92
L
Thor
Ogrez
Thor
4
3
2
1.67
W
Danzaburou
Polymorphs
Danzaburou
10
2
2
5.5
L
Kuzenbo
TSantiago
Kuzenbo
2
5
14
1.8
W
Xing Tian
Underdonespore4
Xing Tian
3
5
9
1.5
L
Morgan Le Fay
VanderHuge
Morgan Le Fay
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,303
Damage
53,036
74,769
Taken
72,994
42,760
Mitigated
49,173
26,618
Healing
11,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AcePuchi
Thanatos
8,088
2,152
0
11,914
17,740
5,893
0
3,766
13,864
0
64,017
W
Mulan
Aj714799
Mulan
15,550
1,056
0
3,902
18,249
17,469
318
5,995
11,161
2,500
86,225
L
Hachiman
Handercito
Hachiman
9,665
6,868
0
3,479
12,699
4,581
479
2,615
10,084
0
81,029
W
Kukulkan
8,767
627
0
750
8,409
2,735
0
2,877
5,493
80,690
0
L
Lancelot
Messorem
Lancelot
11,968
2,313
0
1,212
15,684
7,886
0
3,251
12,433
0
75,998
L
Thor
Ogrez
Thor
6,119
502
0
2,182
12,525
9,272
0
3,100
9,425
0
59,332
W
Danzaburou
Polymorphs
Danzaburou
12,557
4,792
0
4,560
9,950
3,003
718
3,249
6,701
0
93,818
L
Kuzenbo
TSantiago
Kuzenbo
11,505
4,251
0
3,752
18,192
21,668
0
6,370
11,643
25,202
2,319
W
Xing Tian
Underdonespore4
Xing Tian
10,341
1,105
0
5,492
20,421
13,660
0
9,383
10,986
28,275
0
L
Morgan Le Fay
VanderHuge
Morgan Le Fay
13,779
810
0
1,300
13,894
5,766
0
5,184
8,641
61,004
748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,883
Gold Earned
47,715
554
Minions Killed
525
0
Camps Cleared
0
1,848,649
Distance Traveled
1,913,120
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,894
550
100
6
0
364,605
0
W
Mulan
11,812
656
140
8
0
361,008
4
L
Hachiman
10,036
558
150
8
0
345,055
5
W
Kukulkan
10,394
577
143
8
0
353,996
3
L
Lancelot
9,838
547
103
6
0
425,304
0
L
Thor
9,899
550
126
7
0
384,354
0
W
Danzaburou
12,035
669
138
8
0
384,178
4
L
Kuzenbo
8,946
497
35
2
0
405,399
3
W
Xing Tian
9,748
542
33
2
0
384,862
0
L
Morgan Le Fay
8,996
500
111
6
0
353,008
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role