Player Matchup

Ne Zha
Ne Zha
Bronze III
Crow2304
Ne Zha
Bronze III
Level 48
God Stats
0W - 2L
1,276 SR
Queue Stats
6W - 20L
887 MMR
Solo
Cupid
Cupid
Silver I
KO_tulu
Cupid
Silver I
Level 122
God Stats
7W - 4L
1,597 SR
Queue Stats
172W - 207L
1,228 MMR
Solo
Ra
Ra
Silver V
Neqtyx
Ra
Silver V
Level 53
God Stats
0W - 5L
1,254 SR
Queue Stats
27W - 31L
1,319 MMR
Solo
Bellona
Bellona
Silver V
ProxyDK
Bellona
Silver V
Level 148
God Stats
6W - 6L
1,451 SR
Queue Stats
73W - 111L
679 MMR
Solo
Sobek
Sobek
Silver II
Raven_Feels
Sobek
Silver II
Level 149
God Stats
6W - 7L
1,550 SR
Queue Stats
222W - 243L
1,026 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,426 SR
1,028 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 74
1,545 SR
1,278 MMR
Anhur
Anhur
Gold V
 
Anhur
Gold V
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver II
 
Neith
Silver II
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold V
 
Mulan
Gold V
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Gold V
UnSmurfTuSerre
Artio
Gold V
Level 109
God Stats
4W - 5L
1,515 SR
Queue Stats
210W - 230L
1,306 MMR
Solo
Zeus
Zeus
Silver IV
Viking-Gunnar
Zeus
Silver IV
Level 89
God Stats
4W - 1L
1,708 SR
Queue Stats
38W - 56L
584 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Crow2304
Ne Zha
5
0 / 1 / 0
3,115
623
1,226
2,619
917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cupid
KO_tulu
Cupid
5
0 / 1 / 0
3,229
646
1,647
2,818
587
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ra
7
0 / 1 / 0
3,679
736
233
2,457
690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
ProxyDK
Bellona
8
3 / 0 / 0
4,783
957
1,900
3,621
2,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 1 / 0
3,488
698
1,267
4,735
2,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
ArtemisOdinArachneTsukuyomi

VS

Bans
Nu WaAthenaSusanoHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
7
2 / 0 / 0
3,803
761
2,388
2,740
737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Neith
 
Neith
7
0 / 3 / 0
3,800
760
1,104
3,108
807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
 
Mulan
6
1 / 0 / 1
3,420
684
1,758
3,412
1,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

7
0 / 0 / 2
3,386
677
2,194
3,583
1,625
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

7
1 / 0 / 1
3,833
767
1,300
1,433
275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
3
Kills
4
4
Deaths
3
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
0
0
2
W
Neith
 
Neith
0
3
0
0
W
Mulan
 
Mulan
1
0
1
1.5
L
Ne Zha
Crow2304
Ne Zha
0
1
0
0
L
Cupid
KO_tulu
Cupid
0
1
0
0
L
Ra
0
1
0
0
L
Bellona
ProxyDK
Bellona
3
0
0
3
L
0
1
0
0
W
0
0
2
1
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,273
Damage
8,744
16,250
Taken
14,276
7,323
Mitigated
4,469
6,568
Healing
6,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
2,388
1,342
0
1,058
2,740
737
0
621
2,119
0
21,129
W
Neith
 
Neith
1,104
117
0
224
3,108
807
0
0
2,964
0
18,359
W
Mulan
 
Mulan
1,758
113
0
1,938
3,412
1,025
0
127
3,202
0
13,895
L
Ne Zha
Crow2304
Ne Zha
1,226
330
0
484
2,619
917
0
521
2,098
0
9,381
L
Cupid
KO_tulu
Cupid
1,647
943
404
1,432
2,818
587
0
558
2,260
0
17,970
L
Ra
233
0
204
706
2,457
690
0
779
1,678
21,502
0
L
Bellona
ProxyDK
Bellona
1,900
588
0
1,015
3,621
2,654
0
0
3,621
0
20,451
L
1,267
150
0
2,323
4,735
2,475
0
1,471
3,264
9,738
0
W
2,194
47
521
1,991
3,583
1,625
0
646
2,937
10,848
474
W
1,300
330
0
624
1,433
275
0
106
1,327
18,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,294
Gold Earned
18,242
165
Minions Killed
178
0
Camps Cleared
0
556,036
Distance Traveled
530,740
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
3,803
761
48
10
0
91,020
0
W
Neith
3,800
760
47
9
0
102,935
0
W
Mulan
3,420
684
33
7
0
119,482
0
L
Ne Zha
3,115
623
24
5
0
103,527
0
L
Cupid
3,229
646
40
8
0
106,439
0
L
Ra
3,679
736
46
9
0
117,681
0
L
Bellona
4,783
957
39
8
0
111,602
2
L
Sobek
3,488
698
16
3
0
116,787
0
W
Artio
3,386
677
13
3
0
119,093
1
W
Zeus
3,833
767
37
7
0
98,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role