Player Matchup

Guan Yu
Guan Yu
BlackMamba50976
Guan Yu
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 35L
1,371 Elo+
Solo
Amaterasu
Amaterasu
CARLOSAURO
Amaterasu
Level 135
God Stats
1W - 1L
1,593 SR
Queue Stats
112W - 103L
1,489 Elo+
Party 2
Bellona
Bellona
ELALBINO36
Bellona
Level 109
God Stats
4W - 2L
1,678 SR
Queue Stats
76W - 65L
1,542 Elo+
Party 2
Sobek
Sobek
RabidPanther 69
Sobek
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 73L
1,622 Elo+
Solo
Freya
Freya
iR0NIN
Freya
Level 154
God Stats
3W - 4L
1,297 SR
Queue Stats
335W - 223L
1,636 Elo+
Solo
Team Averages
Level 123
1,514 SR
1,532 Elo+

VS

Team Averages
Level 135
1,534 SR
1,550 Elo+
Janus
Janus
Kinoue
Janus
Level 128
God Stats
5W - 1L
1,983 SR
Queue Stats
221W - 217L
1,574 Elo+
Solo
Bastet
Bastet
OffTomato145699
Bastet
Level 159
God Stats
6W - 7L
1,262 SR
Queue Stats
506W - 555L
1,538 Elo+
Solo
Kukulkan
Kukulkan
Old-Man-Panda
Kukulkan
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 41L
1,588 Elo+
Party 1
Horus
Horus
SirLonster
Horus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 34L
1,596 Elo+
Party 1
Cthulhu
Cthulhu
jorgemoneitor
Cthulhu
Level 143
God Stats
1W - 2L
1,426 SR
Queue Stats
128W - 121L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 6
6,427
1,071
1,384
6,365
2,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
CARLOSAURO
Amaterasu
12
1 / 1 / 6
6,760
1,127
3,479
8,224
5,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
ELALBINO36
Bellona
12
3 / 2 / 5
7,070
1,178
3,292
6,892
4,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
2 / 0 / 8
7,706
1,284
3,838
7,236
4,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Freya
iR0NIN
Freya
12
3 / 1 / 5
7,389
1,232
4,582
7,191
2,989
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Kinoue
Janus
13
1 / 2 / 1
5,852
975
9,627
3,448
1,321
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

11
2 / 5 / 2
5,755
959
4,817
7,515
2,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Kukulkan
Old-Man-Panda
Kukulkan
5
0 / 0 / 0
4,560
760
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
5
0 / 0 / 0
4,560
760
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cthulhu
12
1 / 3 / 1
5,978
996
7,439
6,702
5,726
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
10
Kills
4
5
Deaths
10
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
1
6
4
W
Amaterasu
CARLOSAURO
Amaterasu
1
1
6
4
W
Bellona
ELALBINO36
Bellona
3
2
5
2.75
L
Janus
Kinoue
Janus
1
2
1
0.75
L
2
5
2
0.6
L
Kukulkan
Old-Man-Panda
Kukulkan
0
0
0
0
W
2
0
8
6
L
Horus
0
0
0
0
W
Freya
iR0NIN
Freya
3
1
5
5.5
L
Cthulhu
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,575
Damage
21,883
35,908
Taken
17,665
20,031
Mitigated
9,219
19,594
Healing
2,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,384
0
3,638
1,738
6,365
2,759
1,013
2,330
4,035
0
2,553
W
Amaterasu
CARLOSAURO
Amaterasu
3,479
652
419
3,820
8,224
5,650
932
3,805
4,419
0
13,879
W
Bellona
ELALBINO36
Bellona
3,292
831
469
1,299
6,892
4,447
812
3,965
2,927
0
7,076
L
Janus
Kinoue
Janus
9,627
0
0
0
3,448
1,321
0
1,183
2,178
16,335
0
L
4,817
648
283
1,248
7,515
2,172
0
3,970
3,332
0
7,541
L
Kukulkan
Old-Man-Panda
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
3,838
43
1,540
2,865
7,236
4,186
1,239
3,805
3,431
9,754
0
L
Horus
0
0
0
0
0
0
0
0
0
0
0
W
Freya
iR0NIN
Freya
4,582
1,379
1,101
2,705
7,191
2,989
1,139
3,161
4,030
13,530
2,791
L
Cthulhu
7,439
344
387
1,067
6,702
5,726
0
2,758
3,294
16,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,352
Gold Earned
26,705
94
Minions Killed
43
0
Camps Cleared
0
634,275
Distance Traveled
355,779
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,427
1,071
2
0
0
113,284
0
W
Amaterasu
6,760
1,127
30
5
0
119,089
0
W
Bellona
7,070
1,178
14
2
0
151,391
0
L
Janus
5,852
975
18
3
0
118,868
0
L
Bastet
5,755
959
7
1
0
130,402
0
L
Kukulkan
4,560
760
0
0
0
0
0
W
Sobek
7,706
1,284
14
2
0
149,141
0
L
Horus
4,560
760
0
0
0
0
0
W
Freya
7,389
1,232
34
6
0
101,370
0
L
Cthulhu
5,978
996
18
3
0
106,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role