Player Matchup

Lancelot
Lancelot
Gold IV
Bihhh PLEASE
Lancelot
Gold IV
Level 129
God Stats
207W - 206L
1,528 SR
Queue Stats
777W - 810L
1,460 MMR
Solo
Hades
Hades
Silver I
lNasty--
Hades
Silver I
Level 129
God Stats
1W - 2L
1,444 SR
Queue Stats
341W - 400L
1,245 MMR
Solo
Mulan
Mulan
Gold III
scrublordxDDDDD
Mulan
Gold III
Level 129
God Stats
18W - 11L
1,442 SR
Queue Stats
247W - 241L
1,409 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,471 SR
1,371 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,716 SR
1,449 MMR
Cu Chulainn
Cu Chulainn
Silver II
NovaAD3
Cu Chulainn
Silver II
Level 157
God Stats
1W - 0L
1,636 SR
Queue Stats
20W - 31L
1,485 MMR
Party 1
Artemis
Artemis
Gold IV
campozano
Artemis
Gold IV
Level 158
God Stats
2W - 3L
1,720 SR
Queue Stats
33W - 39L
1,407 MMR
Solo
Vulcan
Vulcan
Silver III
ninjathgoat
Vulcan
Silver III
Level 62
God Stats
3W - 2L
1,792 SR
Queue Stats
6W - 6L
1,456 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Bihhh PLEASE
Lancelot
7
0 / 4 / 0
5,765
577
3,785
6,149
3,250
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
lNasty--
Hades
11
1 / 5 / 0
6,792
679
2,664
10,227
3,904
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 4 / 0
6,425
643
4,826
11,324
7,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
AgniAchillesNe ZhaThothCthulhu

VS

Bans
NoxHou YiKukulkanMedusaPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
NovaAD3
Cu Chulainn
12
2 / 1 / 11
8,084
808
5,584
9,810
8,338
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
campozano
Artemis
14
8 / 0 / 5
9,044
904
8,837
7,938
3,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Vulcan
14
3 / 0 / 7
8,583
858
8,934
3,091
1,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
36
1
Kills
13
13
Deaths
1
0
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Bihhh PLEASE
Lancelot
0
4
0
0
W
Cu Chulainn
NovaAD3
Cu Chulainn
2
1
11
7.5
W
Artemis
campozano
Artemis
8
0
5
10.5
L
Hades
lNasty--
Hades
1
5
0
0.2
W
Vulcan
3
0
7
6.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,275
Damage
23,355
27,700
Taken
20,839
14,937
Mitigated
12,982
6,508
Healing
5,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Bihhh PLEASE
Lancelot
3,785
1,018
0
1,407
6,149
3,250
0
2,170
3,807
0
11,620
W
Cu Chulainn
NovaAD3
Cu Chulainn
5,584
807
0
1,461
9,810
8,338
195
1,201
8,498
0
17,684
W
Artemis
campozano
Artemis
8,837
2,462
0
3,184
7,938
3,481
1,855
677
7,023
0
33,564
L
Hades
lNasty--
Hades
2,664
81
183
2,935
10,227
3,904
0
3,421
6,385
26,646
0
W
Vulcan
8,934
93
0
500
3,091
1,163
330
794
2,207
36,318
0
L
4,826
258
0
1,983
11,324
7,783
0
3,305
7,289
0
14,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,982
Gold Earned
25,711
85
Minions Killed
134
0
Camps Cleared
0
448,946
Distance Traveled
620,155
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,765
577
14
1
0
116,565
0
W
Cu Chulainn
8,084
808
24
2
0
219,999
0
W
Artemis
9,044
904
41
4
0
183,370
0
L
Hades
6,792
679
50
5
0
160,935
2
W
Vulcan
8,583
858
69
7
0
216,786
0
L
Mulan
6,425
643
21
2
0
171,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role