Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
ArzeCV
Yu Huang
Level 125
God Stats
2W - 4L
1,469 SR
Queue Stats
465W - 489L
1,529 Elo+
Solo
Medusa
Medusa
i3ryanz
Medusa
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 143L
1,442 Elo+
Solo
Scylla
Scylla
iR0NIN
Scylla
Level 154
God Stats
8W - 5L
1,782 SR
Queue Stats
335W - 223L
1,651 Elo+
Solo
Sol
Sol
maniacbunny708
Sol
Level 148
God Stats
2W - 3L
1,624 SR
Queue Stats
138W - 138L
1,606 Elo+
Solo
Team Averages
Level 143
1,575 SR
1,545 Elo+

VS

Team Averages
Level 134
1,443 SR
1,523 Elo+
Izanami
Izanami
 
Izanami
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
APerfectDuck
Achilles
Level 146
God Stats
3W - 0L
1,500 SR
Queue Stats
89W - 78L
1,560 Elo+
Party 1
Kumbhakarna
Kumbhakarna
CaptinKnucklez
Kumbhakarna
Level 66
God Stats
3W - 0L
1,500 SR
Queue Stats
45W - 38L
1,544 Elo+
Party 1
Cthulhu
Cthulhu
sealzman
Cthulhu
Level 159
God Stats
3W - 2L
1,322 SR
Queue Stats
336W - 341L
1,496 Elo+
Solo
Ullr
Ullr
ßrakence
Ullr
Level 169
God Stats
3W - 1L
1,391 SR
Queue Stats
93W - 81L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
2 / 1 / 5
6,136
1,023
5,731
2,711
803
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Yu Huang
ArzeCV
Yu Huang
11
1 / 1 / 5
5,850
975
4,266
3,173
1,094
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
i3ryanz
Medusa
8
0 / 2 / 1
4,998
833
1,601
3,273
1,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
iR0NIN
Scylla
11
2 / 2 / 4
6,287
1,048
6,730
4,072
1,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
3 / 1 / 3
6,093
1,016
3,446
3,675
1,167
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
1 / 1 / 2
5,842
974
1,710
3,092
1,219
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Achilles
APerfectDuck
Achilles
11
1 / 2 / 4
5,713
952
3,556
6,551
5,933
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
CaptinKnucklez
Kumbhakarna
11
0 / 2 / 6
5,911
985
2,386
7,219
6,479
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cthulhu
sealzman
Cthulhu
11
2 / 1 / 3
6,486
1,081
4,565
5,003
5,460
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ullr
11
3 / 2 / 2
6,276
1,046
3,362
5,117
2,327
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
24
8
Kills
7
7
Deaths
8
18
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
1
5
4.5
W
Izanami
 
Izanami
1
1
2
2
W
Achilles
APerfectDuck
Achilles
1
2
4
1.5
L
Yu Huang
ArzeCV
Yu Huang
1
1
5
3.5
W
Kumbhakarna
CaptinKnucklez
Kumbhakarna
0
2
6
1.5
L
Medusa
i3ryanz
Medusa
0
2
1
0.25
L
Scylla
iR0NIN
Scylla
2
2
4
2
L
3
1
3
4.5
W
Cthulhu
sealzman
Cthulhu
2
1
3
3.5
W
Ullr
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,774
Damage
15,579
16,904
Taken
26,982
6,639
Mitigated
21,418
5,624
Healing
6,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
5,731
3,198
254
579
2,711
803
0
1,375
1,336
0
10,179
W
Izanami
 
Izanami
1,710
471
1,845
496
3,092
1,219
1,255
1,982
1,030
0
10,213
W
Achilles
APerfectDuck
Achilles
3,556
372
341
1,507
6,551
5,933
0
3,152
3,186
0
5,491
L
Yu Huang
ArzeCV
Yu Huang
4,266
159
387
642
3,173
1,094
0
1,180
1,993
10,430
0
W
Kumbhakarna
CaptinKnucklez
Kumbhakarna
2,386
39
341
949
7,219
6,479
0
3,147
3,989
8,753
709
L
Medusa
i3ryanz
Medusa
1,601
354
138
206
3,273
1,869
0
717
2,556
0
4,412
L
Scylla
iR0NIN
Scylla
6,730
496
0
1,514
4,072
1,706
0
1,885
2,187
15,890
508
L
3,446
873
116
1,788
3,675
1,167
0
1,667
2,008
8,526
0
W
Cthulhu
sealzman
Cthulhu
4,565
0
206
482
5,003
5,460
0
1,779
3,103
11,532
0
W
Ullr
3,362
406
39
267
5,117
2,327
0
3,509
1,485
0
9,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,364
Gold Earned
30,228
63
Minions Killed
67
0
Camps Cleared
0
529,273
Distance Traveled
581,201
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,136
1,023
9
2
0
105,808
0
W
Izanami
5,842
974
21
4
0
91,811
0
W
Achilles
5,713
952
1
0
0
123,739
0
L
Yu Huang
5,850
975
21
4
0
116,063
0
W
Kumbhakarna
5,911
985
17
3
0
131,056
0
L
Medusa
4,998
833
6
1
0
91,326
0
L
Scylla
6,287
1,048
20
3
0
100,448
0
L
Sol
6,093
1,016
7
1
0
115,628
0
W
Cthulhu
6,486
1,081
14
2
0
116,166
0
W
Ullr
6,276
1,046
14
2
0
118,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role