Player Matchup

Neith
Neith
 
Neith
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Heph43stus
Sylvanus
Level 88
God Stats
80W - 66L
1,547 SR
Queue Stats
389W - 368L
1,465 Elo+
Party 1
Arachne
Arachne
Riskoe97
Arachne
Level 148
God Stats
1W - 1L
1,530 SR
Queue Stats
162W - 130L
1,505 Elo+
Solo
Hercules
Hercules
SomeGuyTV
Hercules
Level 65
God Stats
11W - 18L
1,508 SR
Queue Stats
183W - 172L
1,537 Elo+
Party 1
Cernunnos
Cernunnos
TheDevilsGun
Cernunnos
Level 68
God Stats
8W - 9L
1,531 SR
Queue Stats
208W - 191L
1,487 Elo+
Party 1
Team Averages
Level 103
1,523 SR
1,499 Elo+

VS

Team Averages
Level 112
1,582 SR
1,459 Elo+
Geb
Geb
 
Geb
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Eternal__Will
Merlin
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 82L
1,396 Elo+
Party 2
Skadi
Skadi
FofoTM
Skadi
Level 115
God Stats
25W - 13L
1,720 SR
Queue Stats
246W - 254L
1,462 Elo+
Party 2
Gilgamesh
Gilgamesh
GunShark0
Gilgamesh
Level 84
God Stats
83W - 85L
1,520 SR
Queue Stats
457W - 413L
1,529 Elo+
Solo
Da Ji
Da Ji
SaltimBanqui59
Da Ji
Level 125
God Stats
7W - 4L
1,671 SR
Queue Stats
156W - 176L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 2 / 1
5,619
468
5,664
12,104
4,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Heph43stus
Sylvanus
14
5 / 1 / 0
7,769
647
5,731
7,861
3,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
Riskoe97
Arachne
8
1 / 2 / 1
5,120
427
2,954
5,598
1,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hercules
SomeGuyTV
Hercules
11
0 / 2 / 0
6,061
505
4,373
8,435
6,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
TheDevilsGun
Cernunnos
9
0 / 5 / 1
5,346
446
6,658
9,320
2,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
3 / 0 / 2
6,949
579
6,286
9,508
6,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 4 / 0
7,108
592
4,705
6,441
1,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
FofoTM
Skadi
12
4 / 1 / 3
6,848
571
8,838
6,953
1,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
GunShark0
Gilgamesh
13
2 / 0 / 0
8,057
671
5,153
11,074
4,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 1 / 1
6,269
522
2,010
7,940
2,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
6
Kills
11
12
Deaths
6
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
1
0.25
W
Geb
 
Geb
3
0
2
4
W
1
4
0
0.25
W
Skadi
FofoTM
Skadi
4
1
3
5.5
W
Gilgamesh
GunShark0
Gilgamesh
2
0
0
2
L
Sylvanus
Heph43stus
Sylvanus
5
1
0
5
L
Arachne
Riskoe97
Arachne
1
2
1
0.75
W
1
1
1
1.5
L
Hercules
SomeGuyTV
Hercules
0
2
0
0
L
Cernunnos
TheDevilsGun
Cernunnos
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,380
Damage
26,992
43,318
Taken
41,916
19,868
Mitigated
17,491
13,348
Healing
6,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,664
887
0
4,008
12,104
4,567
0
2,651
9,453
0
37,691
W
Geb
 
Geb
6,286
210
0
1,725
9,508
6,221
0
0
9,508
22,901
1,850
W
4,705
0
0
799
6,441
1,685
681
3,586
2,855
37,695
673
W
Skadi
FofoTM
Skadi
8,838
3,123
0
1,440
6,953
1,945
0
0
6,953
0
45,436
W
Gilgamesh
GunShark0
Gilgamesh
5,153
1,415
0
1,528
11,074
4,696
0
511
10,088
0
51,168
L
Sylvanus
Heph43stus
Sylvanus
5,731
1,280
60
2,597
7,861
3,781
0
4,478
3,383
51,146
10,312
L
Arachne
Riskoe97
Arachne
2,954
2,040
0
1,510
5,598
1,840
0
435
5,163
0
18,752
W
2,010
194
0
957
7,940
2,944
0
1,460
6,480
0
49,237
L
Hercules
SomeGuyTV
Hercules
4,373
1,491
0
2,782
8,435
6,766
0
0
8,435
0
38,838
L
Cernunnos
TheDevilsGun
Cernunnos
6,658
3,010
0
2,391
9,320
2,914
0
3,221
6,099
0
32,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,915
Gold Earned
35,231
328
Minions Killed
393
0
Camps Cleared
0
1,131,799
Distance Traveled
1,276,959
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,619
468
56
5
0
225,892
4
W
Geb
6,949
579
28
2
0
269,195
3
W
Merlin
7,108
592
86
7
0
196,731
1
W
Skadi
6,848
571
81
7
0
250,925
1
W
Gilgamesh
8,057
671
109
9
0
246,268
1
L
Sylvanus
7,769
647
110
9
0
234,406
0
L
Arachne
5,120
427
32
3
0
217,075
0
W
Da Ji
6,269
522
89
7
0
313,840
0
L
Hercules
6,061
505
71
6
0
236,556
0
L
Cernunnos
5,346
446
59
5
0
217,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role