Player Matchup

Cerberus
Cerberus
Gold I
 
Cerberus
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold II
BeattieAU
Poseidon
Gold II
Level 88
God Stats
6W - 2L
1,438 SR
Queue Stats
219W - 215L
1,464 MMR
Solo
Lancelot
Lancelot
Gold II
IM KRYT3RIA
Lancelot
Gold II
Level 157
God Stats
12W - 14L
1,551 SR
Queue Stats
210W - 208L
1,585 MMR
Solo
Chaac
Chaac
Gold IV
SwIhT
Chaac
Gold IV
Level 183
God Stats
2W - 4L
1,533 SR
Queue Stats
301W - 318L
1,462 MMR
Solo
Anhur
Anhur
Gold I
paramythia
Anhur
Gold I
Level 272
God Stats
1W - 1L
1,359 SR
Queue Stats
294W - 285L
1,576 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 172
1,476 SR
1,518 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 128
1,474 SR
1,486 MMR
Neith
Neith
Platinum V
 
Neith
Platinum V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Gold III
DaddyPuft
Janus
Gold III
Level 139
God Stats
1W - 2L
1,460 SR
Queue Stats
114W - 118L
1,520 MMR
Party 1
Fafnir
Fafnir
Gold III
MoMox210x
Fafnir
Gold III
Level 170
God Stats
0W - 1L
1,256 SR
Queue Stats
119W - 128L
1,511 MMR
Solo
Achilles
Achilles
Bronze III
mojotyson
Achilles
Bronze III
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Thanatos
Thanatos
Bronze III
sxcstylin420
Thanatos
Bronze III
Level 86
God Stats
0W - 1L
1,654 SR
Queue Stats
3W - 8L
1,398 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
3 / 0 / 2
8,059
672
6,052
8,684
6,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
BeattieAU
Poseidon
13
2 / 1 / 3
7,146
596
4,942
5,240
1,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
IM KRYT3RIA
Lancelot
13
2 / 1 / 5
6,696
558
4,485
6,602
2,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chaac
SwIhT
Chaac
13
9 / 2 / 2
8,169
681
12,116
10,060
6,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Anhur
13
2 / 0 / 1
7,524
627
5,521
7,844
2,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ThorMulanAgniPersephone

VS

Bans
RamaAthenaBakasuraVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 2 / 0
6,304
525
5,046
7,418
1,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
DaddyPuft
Janus
12
1 / 5 / 2
6,421
535
2,773
7,014
1,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Fafnir
MoMox210x
Fafnir
9
0 / 4 / 2
5,979
498
3,256
15,189
12,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Achilles
mojotyson
Achilles
10
0 / 4 / 0
5,443
454
3,149
11,083
8,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
sxcstylin420
Thanatos
11
3 / 3 / 0
6,258
522
3,740
10,549
3,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
18
Kills
4
4
Deaths
18
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
0
2
4
L
Neith
 
Neith
0
2
0
0
W
Poseidon
BeattieAU
Poseidon
2
1
3
3.5
L
Janus
DaddyPuft
Janus
1
5
2
0.4
W
Lancelot
IM KRYT3RIA
Lancelot
2
1
5
4.5
L
Fafnir
MoMox210x
Fafnir
0
4
2
0.25
W
Chaac
SwIhT
Chaac
9
2
2
5
L
Achilles
mojotyson
Achilles
0
4
0
0
W
Anhur
2
0
1
2.5
L
Thanatos
sxcstylin420
Thanatos
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,116
Damage
17,964
38,430
Taken
51,253
18,353
Mitigated
28,721
9,951
Healing
15,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,052
545
0
3,653
8,684
6,029
0
115
8,045
48,921
1,152
L
Neith
 
Neith
5,046
1,537
0
1,871
7,418
1,773
0
95
7,323
0
53,576
W
Poseidon
BeattieAU
Poseidon
4,942
1,069
0
893
5,240
1,460
0
1,348
3,730
49,479
1,002
L
Janus
DaddyPuft
Janus
2,773
440
0
1,102
7,014
1,955
0
1,383
5,329
34,646
0
W
Lancelot
IM KRYT3RIA
Lancelot
4,485
899
0
575
6,602
2,508
0
924
5,596
0
53,081
L
Fafnir
MoMox210x
Fafnir
3,256
556
0
4,312
15,189
12,825
4
1,222
13,655
16,671
0
W
Chaac
SwIhT
Chaac
12,116
1,921
0
1,799
10,060
6,021
0
2,962
6,944
899
41,497
L
Achilles
mojotyson
Achilles
3,149
735
0
2,168
11,083
8,674
0
5,923
5,112
0
29,025
W
Anhur
5,521
2,602
0
3,031
7,844
2,335
850
439
7,405
0
55,984
L
Thanatos
sxcstylin420
Thanatos
3,740
805
0
5,731
10,549
3,494
0
1,907
8,516
0
34,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,594
Gold Earned
30,405
450
Minions Killed
306
0
Camps Cleared
0
1,349,503
Distance Traveled
1,211,575
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,059
672
128
11
0
249,271
0
L
Neith
6,304
525
95
8
0
239,769
1
W
Poseidon
7,146
596
73
6
0
260,710
2
L
Janus
6,421
535
79
7
0
230,360
0
W
Lancelot
6,696
558
90
8
0
324,734
1
L
Fafnir
5,979
498
27
2
0
235,225
0
W
Chaac
8,169
681
59
5
0
260,004
0
L
Achilles
5,443
454
43
4
0
226,779
4
W
Anhur
7,524
627
100
8
0
254,784
0
L
Thanatos
6,258
522
62
5
0
279,442
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role