Player Matchup

Kukulkan
Kukulkan
Platinum V
Z0RBO
Kukulkan
Platinum V
Level 159
God Stats
9W - 8L
1,522 SR
Queue Stats
723W - 701L
1,557 MMR
Party 1
Bellona
Bellona
Silver III
Zinu Cowboy
Bellona
Silver III
Level 155
God Stats
90W - 127L
1,385 SR
Queue Stats
412W - 551L
915 MMR
Solo
Xing Tian
Xing Tian
Gold V
stoneynano
Xing Tian
Gold V
Level 149
God Stats
39W - 36L
1,566 SR
Queue Stats
366W - 357L
1,134 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 154
1,491 SR
1,202 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 101
1,621 SR
1,192 MMR
Nox
Nox
Silver III
CookSession
Nox
Silver III
Level 89
God Stats
0W - 1L
1,748 SR
Queue Stats
35W - 50L
1,374 MMR
Solo
Ravana
Ravana
Gold II
WateryThroat
Ravana
Gold II
Level 89
God Stats
28W - 30L
1,562 SR
Queue Stats
113W - 131L
1,375 MMR
Solo
Bacchus
Bacchus
Silver V
hollandnumber1
Bacchus
Silver V
Level 126
God Stats
2W - 2L
1,554 SR
Queue Stats
13W - 38L
827 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Z0RBO
Kukulkan
19
5 / 0 / 3
12,668
792
15,601
2,381
954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Zinu Cowboy
Bellona
15
3 / 3 / 4
10,884
680
11,061
17,986
18,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Xing Tian
stoneynano
Xing Tian
17
1 / 0 / 7
10,868
679
12,673
16,931
20,640
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AchillesThothHeraNe Zha

VS

Bans
BastetKuzenboShivaHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 1
10,479
655
9,732
10,544
3,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
13
2 / 4 / 1
9,261
579
8,758
16,333
14,673
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 5 / 2
8,960
560
7,634
18,236
19,284
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
9
Kills
3
3
Deaths
9
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
0
1
1.5
L
Ravana
2
4
1
0.63
W
Kukulkan
Z0RBO
Kukulkan
5
0
3
6.5
W
Bellona
Zinu Cowboy
Bellona
3
3
4
1.67
L
0
5
2
0.2
W
Xing Tian
stoneynano
Xing Tian
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,335
Damage
26,124
37,298
Taken
45,113
39,913
Mitigated
37,762
5,391
Healing
6,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,732
1,153
0
1,900
10,544
3,805
87
6,394
3,705
52,898
0
L
Ravana
8,758
3,736
0
1,507
16,333
14,673
44
7,336
8,196
0
27,330
W
Kukulkan
Z0RBO
Kukulkan
15,601
450
0
366
2,381
954
1,206
1,602
779
86,200
1,643
W
Bellona
Zinu Cowboy
Bellona
11,061
5,340
0
2,267
17,986
18,319
458
8,093
9,800
0
40,406
L
7,634
623
0
2,671
18,236
19,284
0
10,427
6,516
19,473
702
W
Xing Tian
stoneynano
Xing Tian
12,673
969
0
2,758
16,931
20,640
60
7,213
9,477
24,856
3,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,420
Gold Earned
28,700
232
Minions Killed
154
0
Camps Cleared
0
943,546
Distance Traveled
800,582
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,479
655
97
6
0
291,245
0
L
Ravana
9,261
579
29
2
0
226,526
0
W
Kukulkan
12,668
792
145
9
0
325,322
0
W
Bellona
10,884
680
56
4
0
291,960
0
L
Bacchus
8,960
560
28
2
0
282,811
1
W
Xing Tian
10,868
679
31
2
0
326,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role