Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
GuyInABlindfold
Charybdis
Level 177
God Stats
13W - 15L
1,614 SR
Queue Stats
202W - 192L
1,492 Elo+
Party 1
Kuzenbo
Kuzenbo
GuyInAGhillie
Kuzenbo
Level 183
God Stats
23W - 14L
1,620 SR
Queue Stats
224W - 206L
1,525 Elo+
Party 1
Sol
Sol
Kyvien
Sol
Level 147
God Stats
8W - 8L
1,496 SR
Queue Stats
137W - 127L
1,554 Elo+
Party 1
Arachne
Arachne
Melveno1221
Arachne
Level 157
God Stats
10W - 6L
1,807 SR
Queue Stats
191W - 193L
1,526 Elo+
Party 1
Team Averages
Level 169
1,607 SR
1,519 Elo+

VS

Team Averages
Level 134
1,726 SR
1,477 Elo+
Amaterasu
Amaterasu
DaGuyWithTheTie
Amaterasu
Level 103
God Stats
6W - 2L
1,617 SR
Queue Stats
207W - 213L
1,462 Elo+
Party 3
Skadi
Skadi
JurokuDaisa
Skadi
Level 123
God Stats
9W - 8L
1,564 SR
Queue Stats
107W - 101L
1,473 Elo+
Party 3
Poseidon
Poseidon
KingMashu
Poseidon
Level 107
God Stats
5W - 0L
1,762 SR
Queue Stats
141W - 146L
1,439 Elo+
Party 3
Bakasura
Bakasura
Suprblakhawk
Bakasura
Level 180
God Stats
3W - 1L
1,878 SR
Queue Stats
84W - 73L
1,546 Elo+
Party 2
Bacchus
Bacchus
aFrequentCamper
Bacchus
Level 158
God Stats
16W - 6L
1,810 SR
Queue Stats
79W - 69L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
0 / 3 / 0
6,848
457
5,522
9,346
7,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
GuyInABlindfold
Charybdis
14
1 / 3 / 2
7,810
521
5,939
10,543
3,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
12
0 / 1 / 3
7,200
480
4,625
9,494
7,950
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sol
Kyvien
Sol
12
1 / 1 / 1
7,470
498
7,678
4,877
1,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Arachne
Melveno1221
Arachne
14
5 / 3 / 0
8,124
542
5,518
14,917
5,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DaGuyWithTheTie
Amaterasu
15
1 / 2 / 4
9,098
607
6,056
13,625
8,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 3 / 1
8,362
557
8,536
8,465
2,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
KingMashu
Poseidon
15
1 / 1 / 2
8,543
570
3,194
6,919
2,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bakasura
Suprblakhawk
Bakasura
15
3 / 1 / 4
8,340
556
5,877
11,986
5,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
4 / 1 / 2
7,696
513
3,955
9,993
9,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
7
Kills
11
11
Deaths
8
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
3
0
0
W
Amaterasu
DaGuyWithTheTie
Amaterasu
1
2
4
1.5
L
Charybdis
GuyInABlindfold
Charybdis
1
3
2
0.67
L
Kuzenbo
0
1
3
1.5
W
2
3
1
0.83
W
Poseidon
KingMashu
Poseidon
1
1
2
2
L
Sol
Kyvien
Sol
1
1
1
1.5
L
Arachne
Melveno1221
Arachne
5
3
0
1.67
W
Bakasura
Suprblakhawk
Bakasura
3
1
4
5
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,282
Damage
27,618
49,177
Taken
50,988
25,412
Mitigated
28,269
15,668
Healing
18,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,522
1,304
0
1,752
9,346
7,054
0
475
7,980
0
46,604
W
Amaterasu
DaGuyWithTheTie
Amaterasu
6,056
2,509
0
8,092
13,625
8,685
1,351
1,573
11,496
0
61,912
L
Charybdis
GuyInABlindfold
Charybdis
5,939
2,881
0
3,227
10,543
3,509
852
560
9,983
0
60,847
L
Kuzenbo
4,625
1,846
968
1,604
9,494
7,950
14
2,403
6,941
29,786
0
W
8,536
2,176
0
1,537
8,465
2,835
0
674
7,791
0
65,505
W
Poseidon
KingMashu
Poseidon
3,194
438
0
2,509
6,919
2,151
0
3,762
2,729
76,367
566
L
Sol
Kyvien
Sol
7,678
1,378
0
1,771
4,877
1,459
300
1,891
2,686
43,266
2,591
L
Arachne
Melveno1221
Arachne
5,518
2,556
0
6,346
14,917
5,440
0
1,128
12,923
0
67,703
W
Bakasura
Suprblakhawk
Bakasura
5,877
4,027
0
3,615
11,986
5,215
0
2,484
9,244
0
51,691
W
3,955
270
0
3,067
9,993
9,383
0
3,278
6,579
13,822
2,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,452
Gold Earned
42,039
434
Minions Killed
507
0
Camps Cleared
0
1,311,548
Distance Traveled
1,602,997
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,848
457
83
6
0
214,416
2
W
Amaterasu
9,098
607
126
8
0
291,360
1
L
Charybdis
7,810
521
107
7
0
260,562
0
L
Kuzenbo
7,200
480
43
3
0
289,670
9
W
Skadi
8,362
557
112
7
0
282,908
0
W
Poseidon
8,543
570
134
9
0
334,827
2
L
Sol
7,470
498
98
7
0
225,877
4
L
Arachne
8,124
542
103
7
0
321,023
0
W
Bakasura
8,340
556
113
8
0
393,268
2
W
Bacchus
7,696
513
22
1
0
300,634
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role