Player Matchup

Thanatos
Thanatos
ChaoticDoom1
Thanatos
Level 118
God Stats
9W - 8L
1,554 SR
Queue Stats
249W - 224L
1,442 Elo+
Party 1
Ix Chel
Ix Chel
JOKERx42O
Ix Chel
Level 129
God Stats
3W - 1L
1,280 SR
Queue Stats
356W - 363L
1,483 Elo+
Party 1
Nu Wa
Nu Wa
Montoya I 11 I
Nu Wa
Level 106
God Stats
13W - 5L
1,640 SR
Queue Stats
403W - 430L
1,438 Elo+
Party 1
Izanami
Izanami
T0XIC BIOHAZARD
Izanami
Level 148
God Stats
4W - 4L
1,360 SR
Queue Stats
144W - 157L
1,405 Elo+
Party 1
Medusa
Medusa
William595959
Medusa
Level 139
God Stats
2W - 2L
1,486 SR
Queue Stats
104W - 98L
1,490 Elo+
Party 1
Team Averages
Level 128
1,464 SR
1,452 Elo+

VS

Team Averages
Level 142
1,459 SR
1,449 Elo+
He Bo
He Bo
 
He Bo
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Chapoy6669443
Baba Yaga
Level 129
God Stats
0W - 1L
1,498 SR
Queue Stats
17W - 27L
1,381 Elo+
Solo
Bacchus
Bacchus
Havenfall
Bacchus
Level 147
God Stats
3W - 2L
1,705 SR
Queue Stats
121W - 137L
1,448 Elo+
Solo
Awilix
Awilix
santi420
Awilix
Level 127
God Stats
0W - 5L
1,091 SR
Queue Stats
238W - 241L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ChaoticDoom1
Thanatos
19
14 / 7 / 5
12,194
938
18,198
14,366
5,177
Ix Chel
JOKERx42O
Ix Chel
17
3 / 5 / 13
10,476
806
5,981
12,246
4,342
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

17
6 / 3 / 14
11,046
850
19,961
8,007
2,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
0 / 4 / 9
9,917
763
4,543
11,917
3,404
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
5 / 2 / 10
10,850
835
11,481
10,049
3,402
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
5 / 7 / 7
9,555
735
7,744
13,209
3,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
 
Sylvanus
17
2 / 2 / 12
9,482
729
6,520
13,156
9,199
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Baba Yaga
Chapoy6669443
Baba Yaga
17
6 / 5 / 12
10,757
827
13,493
11,918
4,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
Havenfall
Bacchus
14
3 / 8 / 6
8,961
689
8,362
15,411
13,173
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
santi420
Awilix
16
3 / 6 / 8
9,332
718
7,251
15,330
5,070
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
64
28
Kills
19
21
Deaths
28
51
Assists
45
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
5
7
7
1.21
L
Sylvanus
 
Sylvanus
2
2
12
4
W
Thanatos
ChaoticDoom1
Thanatos
14
7
5
2.36
L
Baba Yaga
Chapoy6669443
Baba Yaga
6
5
12
2.4
L
Bacchus
Havenfall
Bacchus
3
8
6
0.75
W
Ix Chel
JOKERx42O
Ix Chel
3
5
13
1.9
W
6
3
14
4.33
W
0
4
9
1.13
W
5
2
10
5
L
Awilix
santi420
Awilix
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,164
Damage
43,370
56,585
Taken
69,024
18,951
Mitigated
35,471
22,270
Healing
22,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
7,744
265
534
1,471
13,209
3,256
0
3,703
9,506
14,750
0
L
Sylvanus
 
Sylvanus
6,520
1,070
4,343
5,352
13,156
9,199
240
5,048
8,108
18,594
0
W
Thanatos
ChaoticDoom1
Thanatos
18,198
2,287
491
7,712
14,366
5,177
0
7,359
7,007
0
25,137
L
Baba Yaga
Chapoy6669443
Baba Yaga
13,493
519
807
2,686
11,918
4,773
56
5,517
6,401
40,468
0
L
Bacchus
Havenfall
Bacchus
8,362
128
570
1,372
15,411
13,173
100
6,387
9,024
21,774
0
W
Ix Chel
JOKERx42O
Ix Chel
5,981
1,026
5,472
2,481
12,246
4,342
308
6,993
5,253
18,849
0
W
19,961
5,564
773
822
8,007
2,626
604
6,109
1,898
29,628
0
W
4,543
2,395
644
1,337
11,917
3,404
1,566
8,154
3,763
0
23,540
W
11,481
5,001
475
2,063
10,049
3,402
4,197
7,504
2,545
0
34,408
L
Awilix
santi420
Awilix
7,251
1,167
1,948
3,625
15,330
5,070
0
5,287
10,043
0
16,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,483
Gold Earned
48,087
154
Minions Killed
116
0
Camps Cleared
0
1,208,846
Distance Traveled
1,097,356
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,555
735
16
1
0
227,286
0
L
Sylvanus
9,482
729
32
2
0
222,408
0
W
Thanatos
12,194
938
14
1
0
261,062
0
L
Baba Yaga
10,757
827
36
3
0
198,336
0
L
Bacchus
8,961
689
16
1
0
203,497
0
W
Ix Chel
10,476
806
29
2
0
210,659
0
W
Nu Wa
11,046
850
25
2
0
246,700
0
W
Izanami
9,917
763
47
4
0
219,425
0
W
Medusa
10,850
835
39
3
0
271,000
0
L
Awilix
9,332
718
16
1
0
245,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role