Player Matchup

Morgan Le Fay
Morgan Le Fay
KingKurty
Morgan Le Fay
Level 88
God Stats
3W - 1L
1,887 SR
Queue Stats
58W - 76L
1,391 Elo+
Solo
Amaterasu
Amaterasu
LegitVegan8525
Amaterasu
Level 82
God Stats
6W - 5L
1,729 SR
Queue Stats
284W - 267L
1,445 Elo+
Party 2
Surtr
Surtr
Wolfy477
Surtr
Level 151
God Stats
0W - 2L
1,500 SR
Queue Stats
129W - 132L
1,442 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
autisticvgantaco
Ah Muzen Cab
Level 144
God Stats
2W - 1L
1,805 SR
Queue Stats
103W - 106L
1,482 Elo+
Party 2
Awilix
Awilix
danny10244680
Awilix
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
254W - 234L
1,442 Elo+
Solo
Team Averages
Level 107
1,684 SR
1,440 Elo+

VS

Team Averages
Level 107
1,435 SR
1,465 Elo+
Sobek
Sobek
 
Sobek
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
 
Khepri
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
G0LD GLADIAT0R
Thanatos
Level 102
God Stats
2W - 3L
1,312 SR
Queue Stats
53W - 60L
1,412 Elo+
Solo
Surtr
Surtr
budderwarriorJoh
Surtr
Level 44
God Stats
2W - 2L
1,531 SR
Queue Stats
170W - 158L
1,494 Elo+
Solo
Neith
Neith
iDarknessX
Neith
Level 149
God Stats
6W - 5L
1,331 SR
Queue Stats
413W - 410L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
KingKurty
Morgan Le Fay
13
2 / 3 / 3
7,512
751
7,568
6,172
2,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
LegitVegan8525
Amaterasu
12
0 / 1 / 6
7,306
731
3,031
6,626
5,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Surtr
Wolfy477
Surtr
14
3 / 4 / 3
7,815
782
8,522
13,477
11,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ah Muzen Cab
autisticvgantaco
Ah Muzen Cab
15
3 / 3 / 4
8,231
823
10,844
8,620
3,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

11
2 / 6 / 5
7,493
749
4,396
9,048
3,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
5 / 1 / 11
8,989
899
6,634
8,691
9,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Khepri
 
Khepri
13
3 / 3 / 10
7,716
772
4,966
8,862
8,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
14
1 / 4 / 14
7,664
766
6,027
8,362
2,973
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 3 / 11
8,457
846
8,524
8,983
5,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
16
5 / 0 / 9
8,699
870
9,587
4,815
1,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
72
10
Kills
17
17
Deaths
11
21
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
5
1
11
10.5
W
Khepri
 
Khepri
3
3
10
2.67
W
Thanatos
1
4
14
2
L
Morgan Le Fay
KingKurty
Morgan Le Fay
2
3
3
1.17
L
Amaterasu
LegitVegan8525
Amaterasu
0
1
6
3
L
Surtr
Wolfy477
Surtr
3
4
3
1.13
L
Ah Muzen Cab
autisticvgantaco
Ah Muzen Cab
3
3
4
1.67
W
3
3
11
2.83
L
2
6
5
0.75
W
Neith
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,361
Damage
35,738
43,943
Taken
39,713
26,012
Mitigated
27,630
11,038
Healing
12,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
6,634
365
0
1,972
8,691
9,532
491
2,293
6,055
12,956
0
W
Khepri
 
Khepri
4,966
715
515
441
8,862
8,107
411
1,565
7,044
10,557
833
W
Thanatos
6,027
569
608
3,907
8,362
2,973
195
2,025
6,166
0
12,141
L
Morgan Le Fay
KingKurty
Morgan Le Fay
7,568
253
125
803
6,172
2,477
0
1,537
4,635
18,144
121
L
Amaterasu
LegitVegan8525
Amaterasu
3,031
186
345
2,438
6,626
5,939
0
1,115
5,369
0
7,178
L
Surtr
Wolfy477
Surtr
8,522
2,469
499
3,132
13,477
11,162
42
4,464
9,013
499
17,223
L
Ah Muzen Cab
autisticvgantaco
Ah Muzen Cab
10,844
2,620
652
1,605
8,620
3,361
0
2,573
6,047
0
31,532
W
8,524
3,008
0
1,631
8,983
5,049
20
1,488
7,203
2,976
23,048
L
4,396
1,110
312
1,127
9,048
3,073
0
2,697
6,255
0
7,532
W
Neith
9,587
1,586
1,221
2,417
4,815
1,969
745
434
4,309
0
25,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,357
Gold Earned
41,525
117
Minions Killed
129
0
Camps Cleared
0
927,612
Distance Traveled
995,929
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,989
899
9
1
0
182,662
0
W
Khepri
7,716
772
13
1
0
191,837
0
W
Thanatos
7,664
766
17
2
0
214,118
0
L
Morgan Le Fay
7,512
751
22
2
0
171,464
0
L
Amaterasu
7,306
731
20
2
0
209,566
0
L
Surtr
7,815
782
25
3
0
180,243
0
L
Ah Muzen Cab
8,231
823
44
4
0
182,557
0
W
Surtr
8,457
846
46
5
0
198,077
3
L
Awilix
7,493
749
6
1
0
183,782
0
W
Neith
8,699
870
44
4
0
209,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role