Player Matchup

Kukulkan
Kukulkan
ChinolukasXD
Kukulkan
Level 142
God Stats
3W - 4L
1,750 SR
Queue Stats
38W - 39L
1,499 Elo+
Party 3
Artio
Artio
SuppleBuckle
Artio
Level 174
God Stats
4W - 3L
1,600 SR
Queue Stats
163W - 154L
1,561 Elo+
Solo
Danzaburou
Danzaburou
TheRapyMelons
Danzaburou
Level 144
God Stats
426W - 378L
1,557 SR
Queue Stats
577W - 551L
1,530 Elo+
Solo
Bakasura
Bakasura
gman0128
Bakasura
Level 149
God Stats
19W - 19L
1,630 SR
Queue Stats
480W - 421L
1,582 Elo+
Solo
Thanatos
Thanatos
mamapitos
Thanatos
Level 180
God Stats
1W - 6L
1,371 SR
Queue Stats
414W - 404L
1,445 Elo+
Party 3
Team Averages
Level 158
1,582 SR
1,523 Elo+

VS

Team Averages
Level 182
1,560 SR
1,496 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 264
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
 
Apollo
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
ArthurCantCrit
Awilix
Level 157
God Stats
4W - 2L
1,629 SR
Queue Stats
224W - 244L
1,492 Elo+
Party 1
Horus
Horus
BuddyGuyFriendo
Horus
Level 206
God Stats
47W - 35L
1,618 SR
Queue Stats
289W - 314L
1,485 Elo+
Party 1
Sol
Sol
offbeat-cup24
Sol
Level 85
God Stats
491W - 452L
1,554 SR
Queue Stats
493W - 457L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ChinolukasXD
Kukulkan
7
1 / 4 / 0
4,680
468
2,618
3,528
812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 6 / 0
4,247
425
2,575
11,028
6,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
TheRapyMelons
Danzaburou
12
2 / 0 / 1
6,558
656
4,969
6,332
1,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bakasura
gman0128
Bakasura
11
1 / 4 / 0
5,965
597
5,253
15,910
8,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
mamapitos
Thanatos
6
0 / 4 / 1
4,275
428
893
4,683
1,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
2 / 0 / 1
6,634
663
7,360
6,035
2,941
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
 
Apollo
11
3 / 1 / 2
6,352
635
4,135
6,998
1,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
6 / 1 / 2
6,358
636
4,790
6,573
1,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 0 / 5
7,345
735
6,837
7,400
2,917
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
3 / 2 / 6
6,406
641
7,735
9,670
2,137
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
4
Kills
18
18
Deaths
4
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
0
1
2.5
W
Apollo
 
Apollo
3
1
2
4
W
6
1
2
7
W
4
0
5
6.5
L
Kukulkan
ChinolukasXD
Kukulkan
1
4
0
0.25
L
0
6
0
0
L
Danzaburou
TheRapyMelons
Danzaburou
2
0
1
2.5
L
Bakasura
gman0128
Bakasura
1
4
0
0.25
L
Thanatos
mamapitos
Thanatos
0
4
1
0.13
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,308
Damage
30,857
41,481
Taken
36,676
18,836
Mitigated
11,867
15,583
Healing
15,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
7,360
1,950
0
1,823
6,035
2,941
0
0
5,787
1,366
39,349
W
Apollo
 
Apollo
4,135
2,426
0
2,738
6,998
1,887
1,062
506
6,492
0
40,169
W
4,790
1,960
0
3,798
6,573
1,985
40
1,309
5,239
0
44,234
W
6,837
3,455
40
2,101
7,400
2,917
423
1,790
5,545
0
41,764
L
Kukulkan
ChinolukasXD
Kukulkan
2,618
540
57
283
3,528
812
0
628
2,900
15,271
0
L
2,575
31
160
2,376
11,028
6,375
0
2,503
8,525
8,668
0
L
Danzaburou
TheRapyMelons
Danzaburou
4,969
2,013
0
3,413
6,332
1,853
0
2,500
3,832
0
45,902
L
Bakasura
gman0128
Bakasura
5,253
3,997
0
7,802
15,910
8,379
0
1,709
14,201
0
28,566
L
Thanatos
mamapitos
Thanatos
893
249
0
1,492
4,683
1,417
0
581
4,102
0
14,410
W
7,735
3,683
0
5,051
9,670
2,137
2,283
1,708
7,800
37,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,725
Gold Earned
33,095
232
Minions Killed
379
0
Camps Cleared
0
820,483
Distance Traveled
981,489
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,634
663
76
8
0
183,671
1
W
Apollo
6,352
635
85
9
0
176,606
1
W
Awilix
6,358
636
68
7
0
228,927
0
W
Horus
7,345
735
92
9
0
217,063
0
L
Kukulkan
4,680
468
26
3
0
124,282
0
L
Artio
4,247
425
8
1
0
205,768
0
L
Danzaburou
6,558
656
86
9
0
188,232
0
L
Bakasura
5,965
597
78
8
0
204,260
0
L
Thanatos
4,275
428
34
3
0
97,941
0
W
Sol
6,406
641
58
6
0
175,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role