Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Achey
Sylvanus
Level 82
God Stats
9W - 0L
1,988 SR
Queue Stats
48W - 22L
1,587 Elo+
Party 1
Chang'e
Chang'e
teamrekt
Chang'e
Level 85
God Stats
2W - 0L
1,912 SR
Queue Stats
120W - 64L
1,671 Elo+
Party 1
Team Averages
Level 93
1,800 SR
1,586 Elo+

VS

Team Averages
Level 86
1,619 SR
1,393 Elo+
Zhong Kui
Zhong Kui
CarloaKillBill
Zhong Kui
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 129L
1,337 Elo+
Party 2
Ah Puch
Ah Puch
KashOutTavio
Ah Puch
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 124L
1,337 Elo+
Party 2
Atlas
Atlas
SeerMaytonEl
Atlas
Level 139
God Stats
1W - 2L
1,857 SR
Queue Stats
83W - 84L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
5 / 0 / 14
8,452
845
8,523
11,421
9,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Achey
Sylvanus
12
1 / 0 / 14
7,435
744
2,284
5,167
2,659
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chang'e
teamrekt
Chang'e
14
13 / 1 / 6
9,588
959
13,005
9,794
3,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CarloaKillBill
Zhong Kui
11
1 / 6 / 0
6,905
691
7,502
9,546
4,715
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
KashOutTavio
Ah Puch
8
0 / 8 / 0
5,773
577
3,777
7,666
1,457
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

9
0 / 5 / 1
5,729
573
3,672
8,685
4,390
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
2
19
Kills
1
1
Deaths
19
34
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
5
0
14
12
W
Sylvanus
Achey
Sylvanus
1
0
14
8
L
Zhong Kui
CarloaKillBill
Zhong Kui
1
6
0
0.17
L
Ah Puch
KashOutTavio
Ah Puch
0
8
0
0
L
0
5
1
0.1
W
Chang'e
teamrekt
Chang'e
13
1
6
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,812
Damage
14,951
26,382
Taken
25,897
15,503
Mitigated
10,562
15,904
Healing
2,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
8,523
2,453
0
1,593
11,421
9,602
1,027
4,918
6,503
0
26,290
W
Sylvanus
Achey
Sylvanus
2,284
1,344
4,176
2,081
5,167
2,659
600
3,942
1,225
10,951
1,075
L
Zhong Kui
CarloaKillBill
Zhong Kui
7,502
300
80
1,381
9,546
4,715
0
5,554
3,198
21,077
367
L
Ah Puch
KashOutTavio
Ah Puch
3,777
575
0
0
7,666
1,457
0
3,651
3,438
9,246
0
L
3,672
1,530
0
794
8,685
4,390
0
4,897
3,240
11,483
0
W
Chang'e
teamrekt
Chang'e
13,005
1,510
3,530
4,524
9,794
3,242
920
5,828
3,966
41,230
1,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,475
Gold Earned
18,407
129
Minions Killed
58
0
Camps Cleared
0
549,325
Distance Traveled
383,278
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,452
845
35
4
0
200,010
5
W
Sylvanus
7,435
744
19
2
0
156,811
0
L
Zhong Kui
6,905
691
37
4
0
148,190
2
L
Ah Puch
5,773
577
13
1
0
101,188
0
L
Atlas
5,729
573
8
1
0
133,900
1
W
Chang'e
9,588
959
75
8
0
192,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role