Player Matchup

Ra
Ra
Silver I
KINGKALARE52
Ra
Silver I
Level 108
God Stats
6W - 3L
1,458 SR
Queue Stats
13W - 8L
1,586 MMR
Party 2
Atlas
Atlas
Silver III
ProtoZeroMan
Atlas
Silver III
Level 142
God Stats
5W - 3L
1,544 SR
Queue Stats
35W - 47L
1,006 MMR
Party 2
Horus
Horus
Gold V
lucboag
Horus
Gold V
Level 86
God Stats
2W - 1L
1,745 SR
Queue Stats
5W - 3L
1,604 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 112
1,582 SR
1,399 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 144
1,362 SR
1,392 MMR
Agni
Agni
Platinum V
Z0RBO
Agni
Platinum V
Level 159
God Stats
8W - 13L
1,456 SR
Queue Stats
552W - 539L
1,614 MMR
Party 1
Ishtar
Ishtar
Bronze III
dakaatdaddy
Ishtar
Bronze III
Level 125
God Stats
0W - 1L
1,058 SR
Queue Stats
3W - 11L
1,369 MMR
Solo
Achilles
Achilles
Gold V
stoneynano
Achilles
Gold V
Level 149
God Stats
25W - 24L
1,573 SR
Queue Stats
238W - 239L
1,192 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 2
13,252
736
11,695
11,038
4,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
2 / 3 / 3
11,486
638
8,732
17,419
12,738
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Horus
lucboag
Horus
18
0 / 3 / 7
11,606
645
8,613
18,218
15,512
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bans
Ah PuchNe ZhaVulcanThothCthulhu

VS

Bans
KuzenboAo KuangChironBaron SamediNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Z0RBO
Agni
20
1 / 1 / 6
13,310
739
22,139
10,436
3,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
7
1 / 3 / 1
8,927
496
1,546
4,640
1,075
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
stoneynano
Achilles
19
5 / 3 / 2
11,751
653
10,798
21,033
26,505
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
16
7
Kills
7
7
Deaths
7
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
1
2
6
W
2
3
3
1.17
L
Agni
Z0RBO
Agni
1
1
6
4
L
Ishtar
1
3
1
0.5
W
Horus
lucboag
Horus
0
3
7
1.17
L
Achilles
stoneynano
Achilles
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,040
Damage
34,483
46,675
Taken
36,109
32,904
Mitigated
30,996
20,299
Healing
3,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,695
452
5,991
4,866
11,038
4,654
1,143
4,493
5,775
90,041
1,079
W
8,732
2,298
0
1,586
17,419
12,738
330
6,449
8,645
32,397
0
L
Agni
Z0RBO
Agni
22,139
958
0
550
10,436
3,416
0
6,037
4,300
97,024
1,335
L
Ishtar
1,546
1,015
0
345
4,640
1,075
0
2,831
1,795
0
7,663
W
Horus
lucboag
Horus
8,613
3,553
1,280
6,576
18,218
15,512
428
8,310
7,988
0
27,264
L
Achilles
stoneynano
Achilles
10,798
1,438
0
2,871
21,033
26,505
0
10,215
9,610
0
23,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,344
Gold Earned
33,988
214
Minions Killed
209
0
Camps Cleared
0
993,256
Distance Traveled
780,903
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,252
736
140
8
0
346,435
1
W
Atlas
11,486
638
42
2
0
300,559
2
L
Agni
13,310
739
167
9
0
356,271
1
L
Ishtar
8,927
496
14
1
0
85,867
0
W
Horus
11,606
645
32
2
0
346,262
0
L
Achilles
11,751
653
28
2
0
338,765
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role