Player Matchup

Mulan
Mulan
DopeJesus
Mulan
Level 119
God Stats
10W - 3L
1,723 SR
Queue Stats
145W - 123L
1,492 Elo+
Solo
Nemesis
Nemesis
Locomotive23
Nemesis
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
201W - 168L
1,563 Elo+
Solo
Hercules
Hercules
TheFreeMexican
Hercules
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 35L
1,547 Elo+
Party 2
Baron Samedi
Baron Samedi
UnadvisedBeast
Baron Samedi
Level 109
God Stats
34W - 27L
1,600 SR
Queue Stats
39W - 35L
1,547 Elo+
Party 2
Chronos
Chronos
charliecappin
Chronos
Level 153
God Stats
75W - 84L
1,541 SR
Queue Stats
726W - 668L
1,532 Elo+
Solo
Team Averages
Level 119
1,573 SR
1,536 Elo+

VS

Team Averages
Level 121
1,457 SR
1,468 Elo+
Neith
Neith
Caity Kunai
Neith
Level 135
God Stats
4W - 4L
1,692 SR
Queue Stats
23W - 25L
1,452 Elo+
Party 1
Ravana
Ravana
DoinkedOn
Ravana
Level 156
God Stats
0W - 2L
1,193 SR
Queue Stats
110W - 143L
1,528 Elo+
Party 3
Chronos
Chronos
LeanChuck96
Chronos
Level 22
God Stats
3W - 2L
1,523 SR
Queue Stats
21W - 32L
1,423 Elo+
Party 1
Sun Wukong
Sun Wukong
YO SOY KOI
Sun Wukong
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 161L
1,434 Elo+
Party 3
Ra
Ra
rojas5500
Ra
Level 142
God Stats
6W - 5L
1,377 SR
Queue Stats
250W - 239L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DopeJesus
Mulan
10
6 / 1 / 2
6,350
706
5,205
7,514
5,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
Locomotive23
Nemesis
9
0 / 4 / 2
5,105
567
4,509
8,536
2,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hercules
10
2 / 1 / 2
5,409
601
5,604
7,889
2,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
UnadvisedBeast
Baron Samedi
9
1 / 1 / 0
5,078
564
2,907
3,514
1,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
10
4 / 0 / 2
5,775
642
4,142
4,893
1,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
4,322
480
4,084
5,947
1,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ravana
DoinkedOn
Ravana
9
5 / 2 / 0
5,616
624
4,783
5,581
2,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
LeanChuck96
Chronos
7
0 / 4 / 1
4,142
460
2,958
6,645
1,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
YO SOY KOI
Sun Wukong
10
2 / 1 / 1
5,849
650
5,001
7,801
4,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 2 / 1
5,551
617
1,812
5,600
1,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
13
Kills
7
7
Deaths
13
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Ravana
DoinkedOn
Ravana
5
2
0
2.5
W
Mulan
DopeJesus
Mulan
6
1
2
7
L
Chronos
LeanChuck96
Chronos
0
4
1
0.13
W
Nemesis
Locomotive23
Nemesis
0
4
2
0.25
W
Hercules
2
1
2
3
W
Baron Samedi
UnadvisedBeast
Baron Samedi
1
1
0
1
L
Sun Wukong
YO SOY KOI
Sun Wukong
2
1
1
2.5
W
Chronos
4
0
2
5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,367
Damage
18,638
32,346
Taken
31,574
12,953
Mitigated
11,499
12,291
Healing
9,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,084
2,155
113
997
5,947
1,485
104
2,248
3,699
0
19,278
L
Ravana
DoinkedOn
Ravana
4,783
1,385
0
776
5,581
2,300
0
140
5,336
0
33,002
W
Mulan
DopeJesus
Mulan
5,205
874
0
2,218
7,514
5,004
0
1,561
5,908
0
24,625
L
Chronos
LeanChuck96
Chronos
2,958
1,856
0
1,481
6,645
1,510
0
1,631
5,014
20,602
969
W
Nemesis
Locomotive23
Nemesis
4,509
993
0
2,693
8,536
2,621
0
0
7,990
0
26,538
W
Hercules
5,604
2,244
0
4,298
7,889
2,865
0
821
6,913
0
33,451
W
Baron Samedi
UnadvisedBeast
Baron Samedi
2,907
0
0
700
3,514
1,066
0
1,021
2,254
27,316
0
L
Sun Wukong
YO SOY KOI
Sun Wukong
5,001
457
0
3,772
7,801
4,341
0
0
7,196
0
35,981
W
Chronos
4,142
1,170
0
2,382
4,893
1,397
0
974
3,919
34,955
2,398
L
1,812
0
109
2,212
5,600
1,863
0
2,907
2,693
34,803
163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,717
Gold Earned
25,480
270
Minions Killed
274
0
Camps Cleared
0
957,630
Distance Traveled
859,560
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,322
480
38
4
0
145,427
0
L
Ravana
5,616
624
68
8
0
200,894
0
W
Mulan
6,350
706
28
3
0
188,399
2
L
Chronos
4,142
460
38
4
0
138,703
0
W
Nemesis
5,105
567
52
6
0
194,417
0
W
Hercules
5,409
601
56
6
0
205,006
0
W
Baron Samedi
5,078
564
54
6
0
186,165
4
L
Sun Wukong
5,849
650
55
6
0
178,073
0
W
Chronos
5,775
642
80
9
0
183,643
1
L
Ra
5,551
617
75
8
0
196,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role