Player Matchup

Chaac
Chaac
CosmeFulanito01
Chaac
Level 132
God Stats
1W - 2L
1,322 SR
Queue Stats
232W - 214L
1,521 Elo+
Party 1
Zeus
Zeus
Hunchoq23
Zeus
Level 88
God Stats
40W - 23L
1,633 SR
Queue Stats
58W - 55L
1,483 Elo+
Party 3
Chiron
Chiron
Jozablindttv
Chiron
Level 144
God Stats
6W - 3L
1,544 SR
Queue Stats
129W - 124L
1,471 Elo+
Solo
Arachne
Arachne
MasterLeo117
Arachne
Level 172
God Stats
14W - 4L
1,741 SR
Queue Stats
316W - 309L
1,511 Elo+
Party 1
Cerberus
Cerberus
YEEZUS4LIFE1060
Cerberus
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 77L
1,480 Elo+
Party 3
Team Averages
Level 127
1,548 SR
1,493 Elo+

VS

Team Averages
Level 131
1,519 SR
1,532 Elo+
Atlas
Atlas
AllFall97
Atlas
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 44L
1,443 Elo+
Solo
Osiris
Osiris
Dr_Glocktopus3
Osiris
Level 141
God Stats
1W - 2L
1,325 SR
Queue Stats
73W - 83L
1,415 Elo+
Solo
Thanatos
Thanatos
Papijuan969696
Thanatos
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,725 Elo+
Solo
Scylla
Scylla
SprayingFilly1
Scylla
Level 152
God Stats
48W - 36L
1,585 SR
Queue Stats
265W - 243L
1,535 Elo+
Party 2
Chernobog
Chernobog
WeBdAbOt
Chernobog
Level 129
God Stats
2W - 1L
1,686 SR
Queue Stats
201W - 187L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 3
8,116
580
9,513
11,817
7,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zeus
14
1 / 0 / 1
7,916
565
4,970
5,884
1,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
14
6 / 2 / 2
7,902
564
5,290
7,431
2,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
MasterLeo117
Arachne
14
9 / 2 / 4
8,554
611
9,227
13,295
4,795
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
11
0 / 3 / 4
6,034
431
3,282
9,532
5,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
AllFall97
Atlas
12
3 / 3 / 3
7,926
566
5,983
10,658
7,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 2 / 0
7,685
549
8,712
14,734
19,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
8
0 / 6 / 2
5,519
394
2,999
7,837
2,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 2 / 0
7,454
532
4,175
8,092
2,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
WeBdAbOt
Chernobog
12
3 / 4 / 2
7,317
523
6,036
8,452
2,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
17
Kills
9
9
Deaths
17
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Atlas
AllFall97
Atlas
3
3
3
1.5
W
1
2
3
1.25
L
3
2
0
1.5
W
Zeus
1
0
1
1.5
W
Chiron
6
2
2
3.5
W
Arachne
MasterLeo117
Arachne
9
2
4
5.5
L
Thanatos
0
6
2
0.17
L
0
2
0
0
L
Chernobog
WeBdAbOt
Chernobog
3
4
2
1
W
Cerberus
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,282
Damage
27,905
47,959
Taken
49,773
21,641
Mitigated
34,852
13,891
Healing
12,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
AllFall97
Atlas
5,983
2,292
0
2,143
10,658
7,860
0
2,046
8,264
34,608
913
W
9,513
2,260
0
3,285
11,817
7,564
0
205
11,612
0
63,957
L
8,712
3,844
0
5,203
14,734
19,646
0
0
14,734
1,249
53,758
W
Zeus
4,970
76
0
1,420
5,884
1,611
0
3,109
2,775
65,507
1,933
W
Chiron
5,290
1,285
522
1,494
7,431
2,629
921
1,259
6,165
0
56,719
W
Arachne
MasterLeo117
Arachne
9,227
5,794
0
5,862
13,295
4,795
394
1,829
11,466
0
53,178
L
Thanatos
2,999
1,078
0
3,275
7,837
2,724
0
562
7,235
0
26,147
L
4,175
38
0
500
8,092
2,040
31
4,050
4,042
61,867
0
L
Chernobog
WeBdAbOt
Chernobog
6,036
3,269
51
1,137
8,452
2,582
945
919
7,329
0
47,586
W
Cerberus
3,282
245
0
1,308
9,532
5,042
0
4,110
5,422
13,161
1,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,522
Gold Earned
35,901
459
Minions Killed
408
0
Camps Cleared
0
1,376,188
Distance Traveled
1,200,502
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,926
566
36
3
0
264,426
1
W
Chaac
8,116
580
117
8
0
288,194
0
L
Osiris
7,685
549
106
8
0
216,225
0
W
Zeus
7,916
565
127
9
0
249,047
0
W
Chiron
7,902
564
93
7
0
261,996
6
W
Arachne
8,554
611
73
5
0
318,184
0
L
Thanatos
5,519
394
46
3
0
202,104
0
L
Scylla
7,454
532
124
9
0
260,581
3
L
Chernobog
7,317
523
96
7
0
257,166
0
W
Cerberus
6,034
431
49
4
0
258,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role