Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
 
Da Ji
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Bambranbam
Cu Chulainn
Level 156
God Stats
29W - 20L
1,600 SR
Queue Stats
207W - 172L
1,562 Elo+
Solo
Anhur
Anhur
CallMePr0d
Anhur
Level 210
God Stats
2W - 1L
1,600 SR
Queue Stats
42W - 16L
1,677 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
lhkukl
Morgan Le Fay
Level 143
God Stats
3W - 6L
1,211 SR
Queue Stats
55W - 55L
1,611 Elo+
Party 1
Team Averages
Level 161
1,482 SR
1,570 Elo+

VS

Team Averages
Level 162
1,529 SR
1,544 Elo+
Ratatoskr
Ratatoskr
DandyDino
Ratatoskr
Level 151
God Stats
14W - 16L
1,530 SR
Queue Stats
216W - 196L
1,521 Elo+
Party 3
Serqet
Serqet
DirtyDerrick93
Serqet
Level 127
God Stats
6W - 10L
1,476 SR
Queue Stats
218W - 197L
1,504 Elo+
Party 3
Ah Puch
Ah Puch
SabresOwn
Ah Puch
Level 204
God Stats
6W - 6L
1,579 SR
Queue Stats
232W - 213L
1,503 Elo+
Solo
Danzaburou
Danzaburou
Tiger Country
Danzaburou
Level 154
God Stats
22W - 21L
1,551 SR
Queue Stats
186W - 154L
1,606 Elo+
Party 3
Sobek
Sobek
ΩMΣGΛ
Sobek
Level 175
God Stats
1W - 1L
1,508 SR
Queue Stats
60W - 50L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
4 / 0 / 4
6,077
608
5,335
6,446
5,458
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
 
Da Ji
11
4 / 2 / 2
5,997
600
3,907
7,323
2,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
Bambranbam
Cu Chulainn
11
0 / 0 / 2
6,426
643
6,333
7,776
4,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
13
3 / 0 / 2
6,732
673
4,590
4,239
1,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
lhkukl
Morgan Le Fay
10
0 / 0 / 2
5,055
506
4,013
3,210
920
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DandyDino
Ratatoskr
9
1 / 1 / 0
5,323
532
2,906
7,137
3,072
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 1 / 0
4,736
474
2,317
6,992
1,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ah Puch
SabresOwn
Ah Puch
9
0 / 3 / 0
5,526
553
2,679
6,193
1,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Tiger Country
Danzaburou
9
0 / 4 / 0
4,833
483
1,681
5,550
999
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
ΩMΣGΛ
Sobek
9
1 / 2 / 0
5,547
555
3,941
9,705
8,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
11
Kills
2
2
Deaths
11
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
4
0
4
6
W
Da Ji
 
Da Ji
4
2
2
2.5
W
Cu Chulainn
Bambranbam
Cu Chulainn
0
0
2
1
W
Anhur
3
0
2
4
L
Ratatoskr
DandyDino
Ratatoskr
1
1
0
1
L
0
1
0
0
L
Ah Puch
SabresOwn
Ah Puch
0
3
0
0
L
Danzaburou
Tiger Country
Danzaburou
0
4
0
0
W
Morgan Le Fay
lhkukl
Morgan Le Fay
0
0
2
1
L
Sobek
ΩMΣGΛ
Sobek
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,178
Damage
13,524
28,994
Taken
35,577
14,287
Mitigated
16,053
8,818
Healing
12,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
5,335
1,681
0
1,687
6,446
5,458
0
876
5,306
19,670
0
W
Da Ji
 
Da Ji
3,907
930
0
1,305
7,323
2,565
0
975
6,264
0
33,586
W
Cu Chulainn
Bambranbam
Cu Chulainn
6,333
1,055
0
2,081
7,776
4,086
0
2,610
4,649
7,072
42,877
W
Anhur
4,590
2,701
0
2,156
4,239
1,258
0
0
4,239
0
52,997
L
Ratatoskr
DandyDino
Ratatoskr
2,906
318
0
2,108
7,137
3,072
0
2,703
4,434
0
22,806
L
2,317
291
0
3,362
6,992
1,936
0
1,678
5,314
0
27,086
L
Ah Puch
SabresOwn
Ah Puch
2,679
40
0
750
6,193
1,966
17
3,919
2,274
41,547
400
L
Danzaburou
Tiger Country
Danzaburou
1,681
477
0
1,394
5,550
999
0
1,114
4,436
0
29,816
W
Morgan Le Fay
lhkukl
Morgan Le Fay
4,013
0
0
1,589
3,210
920
0
1,479
1,731
36,165
0
L
Sobek
ΩMΣGΛ
Sobek
3,941
224
0
4,536
9,705
8,080
0
1,161
8,544
28,049
1,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,287
Gold Earned
25,965
355
Minions Killed
308
0
Camps Cleared
0
1,021,659
Distance Traveled
1,040,095
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,077
608
21
2
0
215,439
2
W
Da Ji
5,997
600
58
6
0
214,412
1
W
Cu Chulainn
6,426
643
106
11
0
195,611
0
W
Anhur
6,732
673
110
11
0
181,560
1
L
Ratatoskr
5,323
532
42
4
0
225,838
4
L
Serqet
4,736
474
60
6
0
268,754
0
L
Ah Puch
5,526
553
77
8
0
174,672
0
L
Danzaburou
4,833
483
60
6
0
172,852
0
W
Morgan Le Fay
5,055
506
60
6
0
214,637
2
L
Sobek
5,547
555
69
7
0
197,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role