Player Matchup

Bacchus
Bacchus
Feralmuskrat
Bacchus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 45L
1,446 Elo+
Party 1
Yu Huang
Yu Huang
Haxxio
Yu Huang
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 24L
1,515 Elo+
Party 4
Apollo
Apollo
PieroYong
Apollo
Level 124
God Stats
1W - 7L
1,493 SR
Queue Stats
18W - 31L
1,514 Elo+
Party 4
Thanatos
Thanatos
Renikeben
Thanatos
Level 162
God Stats
1W - 3L
1,824 SR
Queue Stats
18W - 31L
1,514 Elo+
Party 4
Discordia
Discordia
Slumberr
Discordia
Level 107
God Stats
0W - 1L
1,484 SR
Queue Stats
22W - 23L
1,584 Elo+
Party 1
Team Averages
Level 121
1,560 SR
1,514 Elo+

VS

Team Averages
Level 138
1,671 SR
1,625 Elo+
Anubis
Anubis
CPB99
Anubis
Level 140
God Stats
2W - 0L
1,735 SR
Queue Stats
10W - 4L
1,776 Elo+
Party 2
Nut
Nut
FaradayROG
Nut
Level 154
God Stats
1W - 1L
1,516 SR
Queue Stats
141W - 139L
1,548 Elo+
Solo
Fafnir
Fafnir
JingWeisThighs
Fafnir
Level 155
God Stats
4W - 2L
1,756 SR
Queue Stats
4W - 2L
1,724 Elo+
Party 2
Hun Batz
Hun Batz
Knightlord5
Hun Batz
Level 123
God Stats
7W - 2L
1,621 SR
Queue Stats
130W - 94L
1,511 Elo+
Party 3
Horus
Horus
MasterLynn
Horus
Level 116
God Stats
17W - 7L
1,726 SR
Queue Stats
106W - 73L
1,567 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Feralmuskrat
Bacchus
10
3 / 2 / 1
6,091
1,015
2,094
3,499
2,072
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Yu Huang
Haxxio
Yu Huang
11
0 / 4 / 3
5,922
987
4,708
4,925
1,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
PieroYong
Apollo
11
1 / 3 / 2
6,016
1,003
2,769
6,472
1,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
Renikeben
Thanatos
11
1 / 3 / 1
6,052
1,009
3,737
8,161
2,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Slumberr
Discordia
9
0 / 3 / 1
5,455
909
2,357
3,096
664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CPB99
Anubis
13
3 / 1 / 5
6,871
1,145
4,312
4,417
1,958
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
3 / 1 / 5
7,138
1,190
4,942
3,863
1,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
5 / 2 / 4
7,286
1,214
3,169
4,934
3,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
Knightlord5
Hun Batz
12
3 / 1 / 5
6,905
1,151
7,946
6,119
2,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Horus
11
1 / 0 / 4
6,446
1,074
2,535
5,354
3,640
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
5
Kills
15
15
Deaths
5
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anubis
CPB99
Anubis
3
1
5
5.5
W
3
1
5
5.5
L
Bacchus
Feralmuskrat
Bacchus
3
2
1
1.75
L
Yu Huang
Haxxio
Yu Huang
0
4
3
0.38
W
5
2
4
3.5
W
Hun Batz
Knightlord5
Hun Batz
3
1
5
5.5
W
Horus
1
0
4
3
L
Apollo
PieroYong
Apollo
1
3
2
0.67
L
Thanatos
Renikeben
Thanatos
1
3
1
0.5
L
Discordia
Slumberr
Discordia
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,665
Damage
22,904
26,153
Taken
24,687
8,572
Mitigated
13,198
5,296
Healing
10,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
CPB99
Anubis
4,312
0
0
1,361
4,417
1,958
674
1,210
3,207
19,534
0
W
4,942
3,067
0
824
3,863
1,396
2,131
1,364
2,499
0
23,031
L
Bacchus
Feralmuskrat
Bacchus
2,094
102
0
195
3,499
2,072
0
876
2,623
4,705
110
L
Yu Huang
Haxxio
Yu Huang
4,708
812
0
190
4,925
1,627
0
1,217
3,708
17,092
0
W
3,169
1,083
0
1,225
4,934
3,438
400
1,552
3,382
11,319
0
W
Hun Batz
Knightlord5
Hun Batz
7,946
1,745
0
629
6,119
2,766
896
3,197
2,922
0
20,339
W
Horus
2,535
849
2,360
3,863
5,354
3,640
157
1,770
3,584
0
5,193
L
Apollo
PieroYong
Apollo
2,769
1,559
0
643
6,472
1,661
74
2,364
4,108
0
11,214
L
Thanatos
Renikeben
Thanatos
3,737
841
0
3,768
8,161
2,548
0
1,067
7,094
0
12,473
L
Discordia
Slumberr
Discordia
2,357
67
0
500
3,096
664
0
1,957
1,139
7,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,536
Gold Earned
34,646
102
Minions Killed
136
0
Camps Cleared
0
531,058
Distance Traveled
684,686
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,871
1,145
38
6
0
125,825
0
W
Nut
7,138
1,190
36
6
0
133,010
0
L
Bacchus
6,091
1,015
5
1
0
84,728
0
L
Yu Huang
5,922
987
40
7
0
98,985
0
W
Fafnir
7,286
1,214
20
3
0
115,911
0
W
Hun Batz
6,905
1,151
33
6
0
154,679
0
W
Horus
6,446
1,074
9
2
0
155,261
0
L
Apollo
6,016
1,003
24
4
0
131,569
0
L
Thanatos
6,052
1,009
24
4
0
137,420
0
L
Discordia
5,455
909
9
2
0
78,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role