Player Matchup

Bacchus
Bacchus
BigCrunchySalad
Bacchus
Level 142
God Stats
2W - 5L
1,228 SR
Queue Stats
137W - 132L
1,447 Elo+
Solo
Arachne
Arachne
JoyfulMarker262
Arachne
Level 62
God Stats
10W - 11L
1,499 SR
Queue Stats
622W - 623L
1,423 Elo+
Solo
Jing Wei
Jing Wei
MeguminF7
Jing Wei
Level 99
God Stats
1W - 3L
1,356 SR
Queue Stats
118W - 113L
1,475 Elo+
Solo
Fafnir
Fafnir
godofhalo2014
Fafnir
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 93L
1,530 Elo+
Solo
Ix Chel
Ix Chel
slipsygipsy901
Ix Chel
Level 86
God Stats
3W - 1L
1,500 SR
Queue Stats
121W - 110L
1,449 Elo+
Solo
Team Averages
Level 103
1,417 SR
1,464 Elo+

VS

Team Averages
Level 69
1,484 SR
1,556 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
DrowningN Sauce
Tsukuyomi
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,548 Elo+
Party 1
Kali
Kali
Ghost Rider5538
Kali
Level 123
God Stats
1W - 0L
1,420 SR
Queue Stats
11W - 9L
1,462 Elo+
Party 1
Ratatoskr
Ratatoskr
Ghostbusters550
Ratatoskr
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,770 Elo+
Party 1
Lancelot
Lancelot
swan stomps
Lancelot
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
3,270
545
953
3,815
2,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

7
2 / 0 / 0
3,827
638
739
2,540
566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
MeguminF7
Jing Wei
7
3 / 0 / 1
4,251
709
1,785
2,156
450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
1 / 0 / 4
4,395
733
1,969
2,272
1,738
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 0 / 2
3,753
626
3,438
3,203
863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
9
3 / 0 / 0
5,425
904
2,078
3,565
1,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tsukuyomi
DrowningN Sauce
Tsukuyomi
7
0 / 1 / 0
3,807
635
2,266
4,140
1,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 1 / 0
3,987
665
1,580
6,118
2,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
Ghostbusters550
Ratatoskr
6
0 / 2 / 0
3,605
601
708
3,764
1,145
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
swan stomps
Lancelot
6
0 / 2 / 0
3,356
559
525
2,645
825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
6
Kills
3
3
Deaths
6
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
3
0
0
3
L
0
3
0
0
W
Tsukuyomi
DrowningN Sauce
Tsukuyomi
0
1
0
0
W
0
1
0
0
W
Ratatoskr
Ghostbusters550
Ratatoskr
0
2
0
0
L
2
0
0
2
L
Jing Wei
MeguminF7
Jing Wei
3
0
1
3.5
L
1
0
4
3
L
0
0
2
1
W
Lancelot
swan stomps
Lancelot
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,884
Damage
7,157
13,986
Taken
20,232
5,776
Mitigated
6,835
5,514
Healing
5,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
2,078
810
0
1,986
3,565
1,720
510
771
2,635
0
25,720
L
953
64
0
996
3,815
2,159
0
0
3,606
8,550
541
W
Tsukuyomi
DrowningN Sauce
Tsukuyomi
2,266
696
0
1,124
4,140
1,123
0
2,791
1,349
0
15,815
W
1,580
516
0
2,110
6,118
2,022
0
1,623
4,495
0
25,406
W
Ratatoskr
Ghostbusters550
Ratatoskr
708
175
78
554
3,764
1,145
0
644
3,120
0
9,526
L
739
592
0
719
2,540
566
0
0
2,540
0
15,650
L
Jing Wei
MeguminF7
Jing Wei
1,785
1,252
0
1,178
2,156
450
0
0
2,156
0
22,572
L
1,969
260
0
1,096
2,272
1,738
0
0
2,272
8,735
0
L
3,438
906
170
1,355
3,203
863
0
0
3,203
16,601
0
W
Lancelot
swan stomps
Lancelot
525
68
0
0
2,645
825
0
349
2,296
0
9,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,496
Gold Earned
20,180
126
Minions Killed
170
0
Camps Cleared
0
596,415
Distance Traveled
637,709
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
5,425
904
54
9
0
98,539
0
L
Bacchus
3,270
545
16
3
0
87,754
0
W
Tsukuyomi
3,807
635
28
5
0
123,958
0
W
Kali
3,987
665
57
10
0
154,144
0
W
Ratatoskr
3,605
601
13
2
0
131,293
2
L
Arachne
3,827
638
34
6
0
146,026
0
L
Jing Wei
4,251
709
39
7
0
95,602
3
L
Fafnir
4,395
733
15
3
0
145,114
0
L
Ix Chel
3,753
626
22
4
0
121,919
0
W
Lancelot
3,356
559
18
3
0
129,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role