Player Matchup

Zhong Kui
Zhong Kui
JohnnySiz
Zhong Kui
Level 114
God Stats
7W - 1L
1,802 SR
Queue Stats
14W - 9L
1,611 Elo+
Party 1
Maui
Maui
Thissuckslol
Maui
Level 102
God Stats
6W - 1L
1,818 SR
Queue Stats
23W - 19L
1,557 Elo+
Party 1
Hou Yi
Hou Yi
itslahtino
Hou Yi
Level 108
God Stats
8W - 5L
1,888 SR
Queue Stats
18W - 18L
1,494 Elo+
Party 1
Team Averages
Level 108
1,836 SR
1,554 Elo+

VS

Team Averages
Level 100
1,584 SR
1,523 Elo+
Kuzenbo
Kuzenbo
KD Allstar24
Kuzenbo
Level 122
God Stats
1W - 1L
1,744 SR
Queue Stats
59W - 67L
1,514 Elo+
Solo
Kukulkan
Kukulkan
SweetPeach8706
Kukulkan
Level 111
God Stats
60W - 40L
1,657 SR
Queue Stats
125W - 105L
1,518 Elo+
Solo
Hun Batz
Hun Batz
UNITEDx4057
Hun Batz
Level 67
God Stats
0W - 1L
1,351 SR
Queue Stats
135W - 109L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
JohnnySiz
Zhong Kui
13
6 / 0 / 3
7,503
938
4,858
4,376
3,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 1 / 8
6,167
771
2,378
5,915
4,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
itslahtino
Hou Yi
12
2 / 0 / 7
6,586
823
4,435
5,169
1,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
KD Allstar24
Kuzenbo
8
0 / 3 / 1
5,297
662
2,299
4,444
4,258
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
11
1 / 4 / 0
6,166
771
2,236
4,940
1,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
UNITEDx4057
Hun Batz
10
0 / 2 / 1
5,781
723
3,233
4,757
1,861
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
9
Kills
1
1
Deaths
9
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
JohnnySiz
Zhong Kui
6
0
3
7.5
L
Kuzenbo
KD Allstar24
Kuzenbo
0
3
1
0.17
L
Kukulkan
1
4
0
0.25
W
1
1
8
5
L
Hun Batz
UNITEDx4057
Hun Batz
0
2
1
0.25
W
Hou Yi
itslahtino
Hou Yi
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,671
Damage
7,768
15,460
Taken
14,141
9,015
Mitigated
7,806
4,056
Healing
787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
JohnnySiz
Zhong Kui
4,858
1,889
0
1,352
4,376
3,158
1,026
1,526
2,843
22,858
7,205
L
Kuzenbo
KD Allstar24
Kuzenbo
2,299
698
0
537
4,444
4,258
33
1,627
2,756
8,129
0
L
Kukulkan
2,236
36
0
0
4,940
1,687
0
2,920
1,847
19,847
435
W
2,378
450
0
395
5,915
4,097
0
1,164
4,717
6,276
0
L
Hun Batz
UNITEDx4057
Hun Batz
3,233
112
0
250
4,757
1,861
0
1,914
2,645
0
25,457
W
Hou Yi
itslahtino
Hou Yi
4,435
1,325
0
2,309
5,169
1,760
820
1,793
3,360
0
23,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,256
Gold Earned
17,244
115
Minions Killed
113
0
Camps Cleared
0
442,113
Distance Traveled
417,946
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,503
938
61
8
0
145,809
0
L
Kuzenbo
5,297
662
20
3
0
108,851
2
L
Kukulkan
6,166
771
49
6
0
151,561
0
W
Maui
6,167
771
9
1
0
154,329
0
L
Hun Batz
5,781
723
44
6
0
157,534
0
W
Hou Yi
6,586
823
45
6
0
141,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role