Player Matchup

Zeus
Zeus
Partisan82
Zeus
Level 67
God Stats
19W - 21L
1,580 SR
Queue Stats
204W - 208L
1,523 Elo+
Party 4
King Arthur
King Arthur
RageofAfrica
King Arthur
Level 128
God Stats
9W - 24L
1,258 SR
Queue Stats
201W - 218L
1,512 Elo+
Party 4
Horus
Horus
SellingLSDtoKids
Horus
Level 126
God Stats
39W - 28L
1,533 SR
Queue Stats
144W - 136L
1,508 Elo+
Party 4
Bastet
Bastet
UPineapple
Bastet
Level 146
God Stats
6W - 3L
1,958 SR
Queue Stats
200W - 196L
1,547 Elo+
Party 1
Sol
Sol
spencyspice
Sol
Level 129
God Stats
13W - 4L
1,549 SR
Queue Stats
371W - 348L
1,469 Elo+
Party 1
Team Averages
Level 119
1,576 SR
1,512 Elo+

VS

Team Averages
Level 97
1,501 SR
1,505 Elo+
Sol
Sol
FourDollaCrab
Sol
Level 125
God Stats
0W - 3L
1,310 SR
Queue Stats
166W - 150L
1,519 Elo+
Party 2
Scylla
Scylla
Johula13
Scylla
Level 125
God Stats
26W - 25L
1,405 SR
Queue Stats
98W - 89L
1,490 Elo+
Party 3
Thor
Thor
RondoVL
Thor
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 72L
1,556 Elo+
Party 3
Thanatos
Thanatos
Vrrh
Thanatos
Level 64
God Stats
37W - 37L
1,382 SR
Queue Stats
37W - 40L
1,446 Elo+
Party 3
Artio
Artio
Yelwad
Artio
Level 126
God Stats
5W - 2L
1,906 SR
Queue Stats
140W - 122L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 1
3,692
738
1,029
1,465
268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
RageofAfrica
King Arthur
7
1 / 0 / 1
4,154
831
2,496
3,691
1,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
1 / 0 / 1
4,062
812
1,453
2,960
1,584
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bastet
UPineapple
Bastet
6
1 / 1 / 0
3,489
698
1,360
2,706
748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 0 / 2
3,773
755
3,171
1,362
320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
2,716
543
1,265
1,392
265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Scylla
Johula13
Scylla
6
0 / 1 / 2
3,439
688
935
2,270
491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
RondoVL
Thor
6
0 / 2 / 0
3,192
638
1,695
4,236
1,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thanatos
Vrrh
Thanatos
6
2 / 0 / 0
3,522
704
2,160
4,427
1,095
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Artio
Yelwad
Artio
4
0 / 1 / 0
2,911
582
583
3,710
1,409
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
5
Kills
2
2
Deaths
5
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Scylla
Johula13
Scylla
0
1
2
1
W
1
1
1
1.5
W
King Arthur
RageofAfrica
King Arthur
1
0
1
1.5
L
Thor
RondoVL
Thor
0
2
0
0
W
1
0
1
1.5
W
Bastet
UPineapple
Bastet
1
1
0
1
L
Thanatos
Vrrh
Thanatos
2
0
0
2
L
Artio
Yelwad
Artio
0
1
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,509
Damage
6,638
12,184
Taken
16,035
3,961
Mitigated
4,650
5,251
Healing
8,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,265
659
0
765
1,392
265
0
637
755
6,902
1,514
L
Scylla
Johula13
Scylla
935
126
0
706
2,270
491
0
415
1,855
15,710
0
W
1,029
102
0
392
1,465
268
0
0
1,427
15,712
831
W
King Arthur
RageofAfrica
King Arthur
2,496
830
0
1,473
3,691
1,041
0
0
3,482
0
21,384
L
Thor
RondoVL
Thor
1,695
171
0
818
4,236
1,390
0
95
4,141
0
11,852
W
1,453
733
160
1,807
2,960
1,584
180
1,608
1,352
0
7,282
W
Bastet
UPineapple
Bastet
1,360
322
0
458
2,706
748
0
169
2,537
0
13,815
L
Thanatos
Vrrh
Thanatos
2,160
424
0
4,228
4,427
1,095
0
1,111
3,316
0
16,665
L
Artio
Yelwad
Artio
583
88
0
1,610
3,710
1,409
0
1,860
1,850
2,602
0
W
3,171
1,546
0
961
1,362
320
719
907
455
19,774
1,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,170
Gold Earned
15,780
154
Minions Killed
121
0
Camps Cleared
0
515,061
Distance Traveled
432,272
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
2,716
543
16
3
0
57,803
0
L
Scylla
3,439
688
43
9
0
92,769
0
W
Zeus
3,692
738
38
8
0
94,195
1
W
King Arthur
4,154
831
42
8
0
115,371
2
L
Thor
3,192
638
22
4
0
102,793
0
W
Horus
4,062
812
10
2
0
96,106
2
W
Bastet
3,489
698
22
4
0
118,071
1
L
Thanatos
3,522
704
37
7
0
121,188
0
L
Artio
2,911
582
3
1
0
57,719
0
W
Sol
3,773
755
42
8
0
91,318
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role