Player Matchup

Janus
Janus
 
Janus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
Cojo634310
Bacchus
Level 89
God Stats
24W - 20L
1,561 SR
Queue Stats
44W - 58L
1,476 Elo+
Party 3
Medusa
Medusa
Depomed
Medusa
Level 97
God Stats
31W - 20L
1,575 SR
Queue Stats
98W - 118L
1,506 Elo+
Party 3
Cliodhna
Cliodhna
GaymerGuy694890
Cliodhna
Level 37
God Stats
11W - 6L
1,711 SR
Queue Stats
60W - 76L
1,458 Elo+
Party 3
Hun Batz
Hun Batz
HF_ZOPILOTE
Hun Batz
Level 147
God Stats
20W - 12L
1,631 SR
Queue Stats
222W - 195L
1,545 Elo+
Solo
Team Averages
Level 98
1,596 SR
1,497 Elo+

VS

Team Averages
Level 126
1,707 SR
1,535 Elo+
Zeus
Zeus
Ace_Wolff
Zeus
Level 144
God Stats
8W - 14L
1,436 SR
Queue Stats
348W - 338L
1,514 Elo+
Party 2
Medusa
Medusa
Baltimore_2k
Medusa
Level 105
God Stats
11W - 17L
1,680 SR
Queue Stats
428W - 417L
1,522 Elo+
Party 2
Xing Tian
Xing Tian
DarthRambone
Xing Tian
Level 133
God Stats
8W - 3L
1,764 SR
Queue Stats
406W - 375L
1,562 Elo+
Party 2
Bakasura
Bakasura
Iurn
Bakasura
Level 108
God Stats
2W - 2L
1,802 SR
Queue Stats
235W - 207L
1,560 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ReflectiveAudio
Cu Chulainn
Level 141
God Stats
3W - 1L
1,851 SR
Queue Stats
165W - 161L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 0 / 2
5,032
719
2,285
2,718
644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Cojo634310
Bacchus
7
0 / 0 / 0
4,384
626
540
4,927
2,933
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Medusa
Depomed
Medusa
5
0 / 1 / 0
3,496
499
927
1,101
216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cliodhna
10
2 / 0 / 0
4,801
686
2,274
4,714
1,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hun Batz
HF_ZOPILOTE
Hun Batz
10
1 / 0 / 0
5,278
754
1,746
3,866
1,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
9
0 / 1 / 0
4,370
624
846
2,382
558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
8
0 / 0 / 1
4,320
617
2,067
1,947
485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Xing Tian
DarthRambone
Xing Tian
8
1 / 0 / 0
4,465
638
1,144
5,019
3,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bakasura
Iurn
Bakasura
5
0 / 1 / 0
3,556
508
908
3,925
984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
ReflectiveAudio
Cu Chulainn
6
0 / 1 / 0
3,864
552
2,004
3,468
1,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
3
Kills
1
1
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
0
2
1
L
Zeus
0
1
0
0
L
Medusa
0
0
1
0.5
W
Bacchus
Cojo634310
Bacchus
0
0
0
0
L
Xing Tian
DarthRambone
Xing Tian
1
0
0
1
W
Medusa
Depomed
Medusa
0
1
0
0
W
Cliodhna
2
0
0
2
W
Hun Batz
HF_ZOPILOTE
Hun Batz
1
0
0
1
L
Bakasura
Iurn
Bakasura
0
1
0
0
L
Cu Chulainn
ReflectiveAudio
Cu Chulainn
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,772
Damage
6,969
17,326
Taken
16,741
6,386
Mitigated
6,425
7,983
Healing
5,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
2,285
362
0
1,079
2,718
644
23
846
1,872
32,018
565
L
Zeus
846
39
0
500
2,382
558
0
953
1,309
24,255
0
L
Medusa
2,067
700
0
519
1,947
485
0
425
1,522
0
27,605
W
Bacchus
Cojo634310
Bacchus
540
0
0
1,915
4,927
2,933
0
475
4,452
11,986
0
L
Xing Tian
DarthRambone
Xing Tian
1,144
186
0
1,378
5,019
3,061
0
1,039
3,872
15,162
0
W
Medusa
Depomed
Medusa
927
465
0
22
1,101
216
0
150
951
0
17,549
W
Cliodhna
2,274
271
0
3,180
4,714
1,327
0
519
4,120
0
36,849
W
Hun Batz
HF_ZOPILOTE
Hun Batz
1,746
444
0
1,787
3,866
1,266
0
22
3,844
0
33,577
L
Bakasura
Iurn
Bakasura
908
732
0
1,644
3,925
984
0
126
3,759
0
14,616
L
Cu Chulainn
ReflectiveAudio
Cu Chulainn
2,004
332
0
1,099
3,468
1,337
0
0
3,468
313
18,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,991
Gold Earned
20,575
262
Minions Killed
201
0
Camps Cleared
0
720,629
Distance Traveled
637,491
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,032
719
74
11
0
144,956
0
L
Zeus
4,370
624
59
8
0
134,012
0
L
Medusa
4,320
617
54
8
0
120,189
0
W
Bacchus
4,384
626
24
3
0
143,520
0
L
Xing Tian
4,465
638
21
3
0
149,265
1
W
Medusa
3,496
499
17
2
0
95,542
0
W
Cliodhna
4,801
686
73
10
0
188,495
0
W
Hun Batz
5,278
754
74
11
0
148,116
1
L
Bakasura
3,556
508
34
5
0
129,783
0
L
Cu Chulainn
3,864
552
33
5
0
104,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role