Player Matchup

Cthulhu
Cthulhu
Txziiy
Cthulhu
Level 118
God Stats
11W - 12L
1,592 SR
Queue Stats
97W - 108L
1,424 Elo+
Solo
King Arthur
King Arthur
acousticcherry
King Arthur
Level 68
God Stats
4W - 2L
1,500 SR
Queue Stats
80W - 104L
1,471 Elo+
Party 2
Pele
Pele
acousticlime
Pele
Level 124
God Stats
14W - 13L
1,588 SR
Queue Stats
259W - 301L
1,511 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
fakeydrakey
Morgan Le Fay
Level 118
God Stats
3W - 5L
1,563 SR
Queue Stats
208W - 233L
1,490 Elo+
Party 2
Heimdallr
Heimdallr
kesda
Heimdallr
Level 129
God Stats
1W - 6L
1,530 SR
Queue Stats
203W - 235L
1,515 Elo+
Party 2
Team Averages
Level 111
1,555 SR
1,482 Elo+

VS

Team Averages
Level 123
1,503 SR
1,475 Elo+
Susano
Susano
 
Susano
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
GodLIkeImmortal
Fafnir
Level 106
God Stats
5W - 4L
1,521 SR
Queue Stats
119W - 102L
1,438 Elo+
Solo
Ix Chel
Ix Chel
SOADCALIBUR37
Ix Chel
Level 166
God Stats
3W - 0L
1,753 SR
Queue Stats
67W - 75L
1,504 Elo+
Party 1
Osiris
Osiris
TacticalPotato54
Osiris
Level 101
God Stats
1W - 3L
1,239 SR
Queue Stats
46W - 47L
1,468 Elo+
Party 1
Izanami
Izanami
el_xaviboy
Izanami
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 67L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Txziiy
Cthulhu
10
0 / 1 / 2
5,310
443
7,048
10,688
6,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

King Arthur
acousticcherry
King Arthur
10
0 / 5 / 0
5,503
459
4,234
8,998
8,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
5 / 4 / 0
6,743
562
7,088
10,724
3,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morgan Le Fay
fakeydrakey
Morgan Le Fay
11
0 / 2 / 2
6,067
506
6,569
6,264
1,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
kesda
Heimdallr
11
0 / 0 / 1
5,735
478
5,535
7,771
2,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
6 / 2 / 2
6,722
560
7,303
9,258
3,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

10
0 / 0 / 3
5,969
497
3,289
13,556
12,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ix Chel
12
2 / 1 / 1
6,568
547
7,310
6,591
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 0 / 2
7,846
654
6,925
12,166
12,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
el_xaviboy
Izanami
12
0 / 2 / 2
6,703
559
6,218
6,316
1,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
5
Kills
12
12
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
6
2
2
3.5
W
0
0
3
1.5
W
Ix Chel
2
1
1
2.5
W
4
0
2
5
L
Cthulhu
Txziiy
Cthulhu
0
1
2
1
L
King Arthur
acousticcherry
King Arthur
0
5
0
0
L
5
4
0
1.25
W
Izanami
el_xaviboy
Izanami
0
2
2
0.5
L
Morgan Le Fay
fakeydrakey
Morgan Le Fay
0
2
2
0.5
L
Heimdallr
kesda
Heimdallr
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,474
Damage
31,045
44,445
Taken
47,887
23,222
Mitigated
31,633
9,065
Healing
15,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
7,303
2,055
0
1,179
9,258
3,183
0
2,357
6,868
0
43,010
W
3,289
981
76
5,316
13,556
12,016
0
4,519
8,449
10,313
0
W
Ix Chel
7,310
750
583
2,606
6,591
1,893
0
3,501
3,006
44,568
0
W
6,925
2,428
0
3,817
12,166
12,696
0
1,265
10,858
0
54,226
L
Cthulhu
Txziiy
Cthulhu
7,048
869
335
2,199
10,688
6,959
0
4,416
6,272
25,649
972
L
King Arthur
acousticcherry
King Arthur
4,234
266
0
225
8,998
8,615
0
0
8,998
1,281
30,584
L
7,088
1,593
0
1,801
10,724
3,575
0
1,888
8,836
0
46,140
W
Izanami
el_xaviboy
Izanami
6,218
4,134
0
2,006
6,316
1,845
0
1,452
4,689
0
65,918
L
Morgan Le Fay
fakeydrakey
Morgan Le Fay
6,569
355
0
779
6,264
1,843
0
2,577
3,687
47,245
748
L
Heimdallr
kesda
Heimdallr
5,535
2,819
0
3,726
7,771
2,230
0
1,718
6,053
0
41,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,358
Gold Earned
33,808
345
Minions Killed
372
0
Camps Cleared
0
1,234,654
Distance Traveled
1,304,943
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,722
560
69
6
0
276,486
0
W
Fafnir
5,969
497
15
1
0
270,300
5
W
Ix Chel
6,568
547
89
7
0
277,379
2
W
Osiris
7,846
654
84
7
0
239,240
0
L
Cthulhu
5,310
443
47
4
0
235,911
0
L
King Arthur
5,503
459
57
5
0
236,491
0
L
Pele
6,743
562
71
6
0
292,382
0
W
Izanami
6,703
559
115
10
0
241,538
0
L
Morgan Le Fay
6,067
506
86
7
0
243,686
0
L
Heimdallr
5,735
478
84
7
0
226,184
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role