Player Matchup

Neith
Neith
Ferretscales
Neith
Level 134
God Stats
9W - 3L
1,691 SR
Queue Stats
451W - 439L
1,506 Elo+
Solo
Charon
Charon
Kevitron
Charon
Level 141
God Stats
1W - 1L
1,339 SR
Queue Stats
54W - 45L
1,521 Elo+
Solo
Charybdis
Charybdis
NanachiMoonlight
Charybdis
Level 247
God Stats
1W - 4L
1,069 SR
Queue Stats
303W - 306L
1,565 Elo+
Solo
Medusa
Medusa
THEUnforgiven54
Medusa
Level 170
God Stats
3W - 1L
1,465 SR
Queue Stats
85W - 95L
1,562 Elo+
Solo
Nox
Nox
TheFume
Nox
Level 109
God Stats
3W - 2L
1,628 SR
Queue Stats
99W - 109L
1,491 Elo+
Solo
Team Averages
Level 160
1,438 SR
1,529 Elo+

VS

Team Averages
Level 149
1,510 SR
1,502 Elo+
Chronos
Chronos
D3ranGed Dr
Chronos
Level 141
God Stats
0W - 3L
1,265 SR
Queue Stats
137W - 145L
1,529 Elo+
Solo
Cernunnos
Cernunnos
SteveWrld999Shii
Cernunnos
Level 123
God Stats
2W - 1L
1,654 SR
Queue Stats
65W - 65L
1,544 Elo+
Solo
Hou Yi
Hou Yi
Xmarkstre
Hou Yi
Level 151
God Stats
8W - 4L
1,720 SR
Queue Stats
487W - 508L
1,421 Elo+
Solo
Janus
Janus
scaredy_AJ
Janus
Level 191
God Stats
3W - 6L
1,410 SR
Queue Stats
540W - 581L
1,466 Elo+
Solo
Hercules
Hercules
sgtpeppermax
Hercules
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 114L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 9
8,143
814
6,562
4,466
1,661
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
Kevitron
Charon
15
5 / 3 / 9
9,569
957
4,948
10,669
11,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
16
4 / 2 / 12
8,895
890
11,182
7,312
3,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

16
4 / 1 / 5
9,041
904
12,894
8,141
3,865
Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Nox
13
2 / 1 / 7
8,023
802
7,315
5,564
2,121
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
D3ranGed Dr
Chronos
13
1 / 5 / 4
7,189
719
3,544
9,363
2,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
14
2 / 2 / 3
7,771
777
4,422
6,888
2,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
Xmarkstre
Hou Yi
12
1 / 2 / 5
7,042
704
4,799
6,432
1,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Janus
14
1 / 3 / 7
7,715
772
9,838
5,870
1,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
sgtpeppermax
Hercules
13
3 / 4 / 5
7,454
745
4,084
18,321
15,317
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
32
16
Kills
8
8
Deaths
16
42
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chronos
D3ranGed Dr
Chronos
1
5
4
0.6
W
1
1
9
5.5
W
Charon
Kevitron
Charon
5
3
9
3.17
W
Charybdis
4
2
12
5
L
Cernunnos
2
2
3
1.75
W
4
1
5
6.5
W
Nox
2
1
7
5.5
L
Hou Yi
Xmarkstre
Hou Yi
1
2
5
1.75
L
Janus
1
3
7
1.5
L
Hercules
sgtpeppermax
Hercules
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,901
Damage
26,687
36,152
Taken
46,874
22,519
Mitigated
24,354
12,168
Healing
15,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
D3ranGed Dr
Chronos
3,544
738
193
697
9,363
2,877
0
1,916
7,447
15,098
102
W
6,562
2,358
651
1,850
4,466
1,661
1,726
2,317
2,149
0
15,741
W
Charon
Kevitron
Charon
4,948
271
1,203
1,943
10,669
11,605
410
3,506
7,163
8,305
0
W
Charybdis
11,182
5,831
915
2,181
7,312
3,267
645
2,200
5,112
0
18,514
L
Cernunnos
4,422
1,487
1,586
2,131
6,888
2,468
0
2,478
4,410
0
21,358
W
12,894
3,579
866
1,780
8,141
3,865
913
2,851
5,290
0
35,753
W
Nox
7,315
180
470
309
5,564
2,121
1,032
2,464
3,100
14,527
0
L
Hou Yi
Xmarkstre
Hou Yi
4,799
2,401
567
844
6,432
1,845
57
2,338
4,094
0
11,368
L
Janus
9,838
245
568
846
5,870
1,847
0
922
4,948
19,420
0
L
Hercules
sgtpeppermax
Hercules
4,084
762
321
7,998
18,321
15,317
0
4,609
13,712
0
6,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,671
Gold Earned
37,171
117
Minions Killed
105
0
Camps Cleared
0
955,666
Distance Traveled
875,535
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,189
719
19
2
0
182,723
0
W
Neith
8,143
814
17
2
0
194,801
0
W
Charon
9,569
957
6
1
0
191,300
0
W
Charybdis
8,895
890
16
2
0
162,789
0
L
Cernunnos
7,771
777
34
3
0
153,025
0
W
Medusa
9,041
904
55
6
0
220,580
0
W
Nox
8,023
802
23
2
0
186,196
0
L
Hou Yi
7,042
704
14
1
0
164,173
0
L
Janus
7,715
772
32
3
0
189,623
0
L
Hercules
7,454
745
6
1
0
185,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role